| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkPerlinNoiseShader_DEFINED | 8 #ifndef SkPerlinNoiseShader_DEFINED |
| 9 #define SkPerlinNoiseShader_DEFINED | 9 #define SkPerlinNoiseShader_DEFINED |
| 10 | 10 |
| (...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 65 * Create alias for CreateTurbulunce until all Skia users changed | 65 * Create alias for CreateTurbulunce until all Skia users changed |
| 66 * its code to use the new naming | 66 * its code to use the new naming |
| 67 */ | 67 */ |
| 68 static SkShader* CreateTubulence(SkScalar baseFrequencyX, SkScalar baseFrequ
encyY, | 68 static SkShader* CreateTubulence(SkScalar baseFrequencyX, SkScalar baseFrequ
encyY, |
| 69 int numOctaves, SkScalar seed, | 69 int numOctaves, SkScalar seed, |
| 70 const SkISize* tileSize = NULL) { | 70 const SkISize* tileSize = NULL) { |
| 71 return CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, ti
leSize); | 71 return CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, ti
leSize); |
| 72 } | 72 } |
| 73 | 73 |
| 74 | 74 |
| 75 virtual SkShader::Context* createContext( | 75 virtual SkShader::Context* createContext(const ContextRec&, void* storage) c
onst SK_OVERRIDE; |
| 76 const SkBitmap& device, const SkPaint& paint, | |
| 77 const SkMatrix& matrix, void* storage) const SK_OVERRIDE; | |
| 78 virtual size_t contextSize() const SK_OVERRIDE; | 76 virtual size_t contextSize() const SK_OVERRIDE; |
| 79 | 77 |
| 80 class PerlinNoiseShaderContext : public SkShader::Context { | 78 class PerlinNoiseShaderContext : public SkShader::Context { |
| 81 public: | 79 public: |
| 82 PerlinNoiseShaderContext(const SkPerlinNoiseShader& shader, const SkBitm
ap& device, | 80 PerlinNoiseShaderContext(const SkPerlinNoiseShader& shader, const Contex
tRec&); |
| 83 const SkPaint& paint, const SkMatrix& matrix); | |
| 84 virtual ~PerlinNoiseShaderContext() {} | 81 virtual ~PerlinNoiseShaderContext() {} |
| 85 | 82 |
| 86 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE
; | 83 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE
; |
| 87 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRID
E; | 84 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRID
E; |
| 88 | 85 |
| 89 private: | 86 private: |
| 90 SkPMColor shade(const SkPoint& point, StitchData& stitchData) const; | 87 SkPMColor shade(const SkPoint& point, StitchData& stitchData) const; |
| 91 SkScalar calculateTurbulenceValueForPoint( | 88 SkScalar calculateTurbulenceValueForPoint( |
| 92 int channel, const PaintingData& paintingData, | 89 int channel, const PaintingData& paintingData, |
| 93 StitchData& stitchData, const SkPoint& point) const; | 90 StitchData& stitchData, const SkPoint& point) const; |
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| 124 /*const*/ SkScalar fSeed; | 121 /*const*/ SkScalar fSeed; |
| 125 /*const*/ SkISize fTileSize; | 122 /*const*/ SkISize fTileSize; |
| 126 /*const*/ bool fStitchTiles; | 123 /*const*/ bool fStitchTiles; |
| 127 | 124 |
| 128 PaintingData* fPaintingData; | 125 PaintingData* fPaintingData; |
| 129 | 126 |
| 130 typedef SkShader INHERITED; | 127 typedef SkShader INHERITED; |
| 131 }; | 128 }; |
| 132 | 129 |
| 133 #endif | 130 #endif |
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