| Index: include/effects/SkTransparentShader.h
|
| diff --git a/include/effects/SkTransparentShader.h b/include/effects/SkTransparentShader.h
|
| index 790e5ae9fd2549c4bc650a333c38492cab13ba50..55513eb53208796f87490a100a5f6d42686bf067 100644
|
| --- a/include/effects/SkTransparentShader.h
|
| +++ b/include/effects/SkTransparentShader.h
|
| @@ -14,15 +14,13 @@ class SK_API SkTransparentShader : public SkShader {
|
| public:
|
| SkTransparentShader() {}
|
|
|
| - virtual SkShader::Context* createContext(const SkBitmap& device, const SkPaint& paint,
|
| - const SkMatrix& matrix, void* storage) const
|
| + virtual SkShader::Context* createContext(const ContextRec&, void* storage) const
|
| SK_OVERRIDE;
|
| virtual size_t contextSize() const SK_OVERRIDE;
|
|
|
| class TransparentShaderContext : public SkShader::Context {
|
| public:
|
| - TransparentShaderContext(const SkTransparentShader& shader, const SkBitmap& device,
|
| - const SkPaint& paint, const SkMatrix& matrix);
|
| + TransparentShaderContext(const SkTransparentShader& shader, const ContextRec&);
|
| virtual ~TransparentShaderContext();
|
|
|
| virtual uint32_t getFlags() const SK_OVERRIDE;
|
|
|