| Index: ui/gfx/skia_paint_util.cc
|
| diff --git a/ui/gfx/skia_paint_util.cc b/ui/gfx/skia_paint_util.cc
|
| index fbac6636479fab84e27de8b188ae198b7dc55620..e162b37458279b10bbfc2347b34c7c6f62372c1b 100644
|
| --- a/ui/gfx/skia_paint_util.cc
|
| +++ b/ui/gfx/skia_paint_util.cc
|
| @@ -12,17 +12,18 @@
|
|
|
| namespace gfx {
|
|
|
| -sk_sp<SkShader> CreateImageRepShader(const gfx::ImageSkiaRep& image_rep,
|
| - SkShader::TileMode tile_mode,
|
| - const SkMatrix& local_matrix) {
|
| - return CreateImageRepShaderForScale(image_rep, tile_mode, local_matrix,
|
| - image_rep.scale());
|
| +sk_sp<cc::PaintShader> CreateImageRepShader(const gfx::ImageSkiaRep& image_rep,
|
| + cc::PaintShader::TileMode tile_mode,
|
| + const SkMatrix& local_matrix) {
|
| + return cc::WrapSkShader(CreateImageRepShaderForScale(
|
| + image_rep, tile_mode, local_matrix, image_rep.scale()));
|
| }
|
|
|
| -sk_sp<SkShader> CreateImageRepShaderForScale(const gfx::ImageSkiaRep& image_rep,
|
| - SkShader::TileMode tile_mode,
|
| - const SkMatrix& local_matrix,
|
| - SkScalar scale) {
|
| +sk_sp<cc::PaintShader> CreateImageRepShaderForScale(
|
| + const gfx::ImageSkiaRep& image_rep,
|
| + cc::PaintShader::TileMode tile_mode,
|
| + const SkMatrix& local_matrix,
|
| + SkScalar scale) {
|
| // Unscale matrix by |scale| such that the bitmap is drawn at the
|
| // correct density.
|
| // Convert skew and translation to pixel coordinates.
|
| @@ -35,21 +36,21 @@ sk_sp<SkShader> CreateImageRepShaderForScale(const gfx::ImageSkiaRep& image_rep,
|
| shader_scale.setScaleX(local_matrix.getScaleX() / scale);
|
| shader_scale.setScaleY(local_matrix.getScaleY() / scale);
|
|
|
| - return SkShader::MakeBitmapShader(image_rep.sk_bitmap(), tile_mode, tile_mode,
|
| - &shader_scale);
|
| + return cc::PaintShader::MakeBitmapShader(image_rep.sk_bitmap(), tile_mode,
|
| + tile_mode, &shader_scale);
|
| }
|
|
|
| -sk_sp<SkShader> CreateGradientShader(int start_point,
|
| - int end_point,
|
| - SkColor start_color,
|
| - SkColor end_color) {
|
| +sk_sp<cc::PaintShader> CreateGradientShader(int start_point,
|
| + int end_point,
|
| + SkColor start_color,
|
| + SkColor end_color) {
|
| SkColor grad_colors[2] = {start_color, end_color};
|
| SkPoint grad_points[2];
|
| grad_points[0].iset(0, start_point);
|
| grad_points[1].iset(0, end_point);
|
|
|
| - return SkGradientShader::MakeLinear(grad_points, grad_colors, NULL, 2,
|
| - SkShader::kClamp_TileMode);
|
| + return cc::WrapSkShader(SkGradientShader::MakeLinear(
|
| + grad_points, grad_colors, NULL, 2, cc::PaintShader::kClamp_TileMode));
|
| }
|
|
|
| // TODO(estade): remove. Only exists to support legacy CreateShadowDrawLooper.
|
|
|