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Side by Side Diff: ui/gfx/skia_paint_util.cc

Issue 2640983002: Rename paint data structures (Closed)
Patch Set: DrawingDisplayItem Created 3 years, 10 months ago
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1 // Copyright (c) 2017 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/skia_paint_util.h" 5 #include "ui/gfx/skia_paint_util.h"
6 6
7 #include "third_party/skia/include/core/SkColorFilter.h" 7 #include "third_party/skia/include/core/SkColorFilter.h"
8 #include "third_party/skia/include/effects/SkBlurMaskFilter.h" 8 #include "third_party/skia/include/effects/SkBlurMaskFilter.h"
9 #include "third_party/skia/include/effects/SkGradientShader.h" 9 #include "third_party/skia/include/effects/SkGradientShader.h"
10 #include "third_party/skia/include/effects/SkLayerDrawLooper.h" 10 #include "third_party/skia/include/effects/SkLayerDrawLooper.h"
11 #include "ui/gfx/image/image_skia_rep.h" 11 #include "ui/gfx/image/image_skia_rep.h"
12 12
13 namespace gfx { 13 namespace gfx {
14 14
15 sk_sp<SkShader> CreateImageRepShader(const gfx::ImageSkiaRep& image_rep, 15 sk_sp<cc::PaintShader> CreateImageRepShader(const gfx::ImageSkiaRep& image_rep,
16 SkShader::TileMode tile_mode, 16 cc::PaintShader::TileMode tile_mode,
17 const SkMatrix& local_matrix) { 17 const SkMatrix& local_matrix) {
18 return CreateImageRepShaderForScale(image_rep, tile_mode, local_matrix, 18 return cc::WrapSkShader(CreateImageRepShaderForScale(
19 image_rep.scale()); 19 image_rep, tile_mode, local_matrix, image_rep.scale()));
20 } 20 }
21 21
22 sk_sp<SkShader> CreateImageRepShaderForScale(const gfx::ImageSkiaRep& image_rep, 22 sk_sp<cc::PaintShader> CreateImageRepShaderForScale(
23 SkShader::TileMode tile_mode, 23 const gfx::ImageSkiaRep& image_rep,
24 const SkMatrix& local_matrix, 24 cc::PaintShader::TileMode tile_mode,
25 SkScalar scale) { 25 const SkMatrix& local_matrix,
26 SkScalar scale) {
26 // Unscale matrix by |scale| such that the bitmap is drawn at the 27 // Unscale matrix by |scale| such that the bitmap is drawn at the
27 // correct density. 28 // correct density.
28 // Convert skew and translation to pixel coordinates. 29 // Convert skew and translation to pixel coordinates.
29 // Thus, for |bitmap_scale| = 2: 30 // Thus, for |bitmap_scale| = 2:
30 // x scale = 2, x translation = 1 DIP, 31 // x scale = 2, x translation = 1 DIP,
31 // should be converted to 32 // should be converted to
32 // x scale = 1, x translation = 2 pixels. 33 // x scale = 1, x translation = 2 pixels.
33 SkMatrix shader_scale = local_matrix; 34 SkMatrix shader_scale = local_matrix;
34 shader_scale.preScale(scale, scale); 35 shader_scale.preScale(scale, scale);
35 shader_scale.setScaleX(local_matrix.getScaleX() / scale); 36 shader_scale.setScaleX(local_matrix.getScaleX() / scale);
36 shader_scale.setScaleY(local_matrix.getScaleY() / scale); 37 shader_scale.setScaleY(local_matrix.getScaleY() / scale);
37 38
38 return SkShader::MakeBitmapShader(image_rep.sk_bitmap(), tile_mode, tile_mode, 39 return cc::PaintShader::MakeBitmapShader(image_rep.sk_bitmap(), tile_mode,
39 &shader_scale); 40 tile_mode, &shader_scale);
40 } 41 }
41 42
42 sk_sp<SkShader> CreateGradientShader(int start_point, 43 sk_sp<cc::PaintShader> CreateGradientShader(int start_point,
43 int end_point, 44 int end_point,
44 SkColor start_color, 45 SkColor start_color,
45 SkColor end_color) { 46 SkColor end_color) {
46 SkColor grad_colors[2] = {start_color, end_color}; 47 SkColor grad_colors[2] = {start_color, end_color};
47 SkPoint grad_points[2]; 48 SkPoint grad_points[2];
48 grad_points[0].iset(0, start_point); 49 grad_points[0].iset(0, start_point);
49 grad_points[1].iset(0, end_point); 50 grad_points[1].iset(0, end_point);
50 51
51 return SkGradientShader::MakeLinear(grad_points, grad_colors, NULL, 2, 52 return cc::WrapSkShader(SkGradientShader::MakeLinear(
52 SkShader::kClamp_TileMode); 53 grad_points, grad_colors, NULL, 2, cc::PaintShader::kClamp_TileMode));
53 } 54 }
54 55
55 // TODO(estade): remove. Only exists to support legacy CreateShadowDrawLooper. 56 // TODO(estade): remove. Only exists to support legacy CreateShadowDrawLooper.
56 static SkScalar DeprecatedRadiusToSigma(double radius) { 57 static SkScalar DeprecatedRadiusToSigma(double radius) {
57 // This captures historically what skia did under the hood. Now skia accepts 58 // This captures historically what skia did under the hood. Now skia accepts
58 // sigma, not radius, so we perform the conversion. 59 // sigma, not radius, so we perform the conversion.
59 return radius > 0 ? SkDoubleToScalar(0.57735f * radius + 0.5) : 0; 60 return radius > 0 ? SkDoubleToScalar(0.57735f * radius + 0.5) : 0;
60 } 61 }
61 62
62 // This is copied from 63 // This is copied from
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127 kNormal_SkBlurStyle, RadiusToSigma(shadow.blur() / 2), 128 kNormal_SkBlurStyle, RadiusToSigma(shadow.blur() / 2),
128 SkBlurMaskFilter::kHighQuality_BlurFlag)); 129 SkBlurMaskFilter::kHighQuality_BlurFlag));
129 paint->setColorFilter( 130 paint->setColorFilter(
130 SkColorFilter::MakeModeFilter(shadow.color(), SkBlendMode::kSrcIn)); 131 SkColorFilter::MakeModeFilter(shadow.color(), SkBlendMode::kSrcIn));
131 } 132 }
132 133
133 return looper_builder.detach(); 134 return looper_builder.detach();
134 } 135 }
135 136
136 } // namespace gfx 137 } // namespace gfx
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