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Unified Diff: ui/aura/window_port_local.h

Issue 2632543003: Refactor and push window properties up to class properties. (Closed)
Patch Set: More build fixes Created 3 years, 11 months ago
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Index: ui/aura/window_port_local.h
diff --git a/ui/aura/window_port_local.h b/ui/aura/window_port_local.h
index 7a8bf6c23a43dfb0466c4a427c3752ea945dfe81..646f9aecdf7549183a65ce0f487eca3ee4645a26 100644
--- a/ui/aura/window_port_local.h
+++ b/ui/aura/window_port_local.h
@@ -7,6 +7,7 @@
#include "base/macros.h"
#include "ui/aura/window_port.h"
+#include "ui/base/property_data.h"
namespace aura {
@@ -27,10 +28,10 @@ class AURA_EXPORT WindowPortLocal : public WindowPort {
void OnVisibilityChanged(bool visible) override;
void OnDidChangeBounds(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) override;
- std::unique_ptr<WindowPortPropertyData> OnWillChangeProperty(
+ std::unique_ptr<ui::PropertyData> OnWillChangeProperty(
const void* key) override;
void OnPropertyChanged(const void* key,
- std::unique_ptr<WindowPortPropertyData> data) override;
+ std::unique_ptr<ui::PropertyData> data) override;
private:
Window* window_;
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