Index: ui/aura/window_port.h |
diff --git a/ui/aura/window_port.h b/ui/aura/window_port.h |
index b82305d2206d07bb9c13d90de7e01b41552fede0..cc1ee5471588fca664cf796f38743235995bffe5 100644 |
--- a/ui/aura/window_port.h |
+++ b/ui/aura/window_port.h |
@@ -13,6 +13,7 @@ |
#include "base/observer_list.h" |
#include "base/strings/string16.h" |
#include "ui/aura/aura_export.h" |
+#include "ui/base/class_property.h" |
namespace gfx { |
class Rect; |
@@ -23,11 +24,6 @@ namespace aura { |
class Window; |
class WindowObserver; |
-// See comments in OnWillChangeProperty() for details. |
-struct AURA_EXPORT WindowPortPropertyData { |
- virtual ~WindowPortPropertyData() {} |
-}; |
- |
// WindowPort defines an interface to enable Window to be used with or without |
// mus. WindowPort is owned by Window and called at key points in Windows |
// lifetime that enable Window to be used in both environments. |
@@ -65,14 +61,14 @@ class AURA_EXPORT WindowPort { |
// Called before a property is changed. The return value from this is supplied |
// into OnPropertyChanged() so that WindowPort may pass data between the two |
// calls. |
- virtual std::unique_ptr<WindowPortPropertyData> OnWillChangeProperty( |
+ virtual std::unique_ptr<ui::PropertyData> OnWillChangeProperty( |
const void* key) = 0; |
// Called after a property changes, but before observers are notified. |data| |
// is the return value from OnWillChangeProperty(). |
virtual void OnPropertyChanged( |
const void* key, |
- std::unique_ptr<WindowPortPropertyData> data) = 0; |
+ std::unique_ptr<ui::PropertyData> data) = 0; |
protected: |
// Returns the WindowPort associated with a Window. |