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Unified Diff: Source/core/rendering/RenderBlockLineLayout.cpp

Issue 26315003: Bidi-Isolate inlines break layout with collapsed whitespace (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebased patch Created 7 years, 2 months ago
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Index: Source/core/rendering/RenderBlockLineLayout.cpp
diff --git a/Source/core/rendering/RenderBlockLineLayout.cpp b/Source/core/rendering/RenderBlockLineLayout.cpp
index 3f2326596592dc762c7783452a5e41d4cbac2730..612ac952b7e1582f8dff45e3132b8c3ce4286880 100644
--- a/Source/core/rendering/RenderBlockLineLayout.cpp
+++ b/Source/core/rendering/RenderBlockLineLayout.cpp
@@ -451,50 +451,9 @@ static inline void ensureCharacterGetsLineBox(LineMidpointState& lineMidpointSta
stopIgnoringSpaces(lineMidpointState, InlineIterator(0, textParagraphSeparator.m_obj, textParagraphSeparator.m_pos));
}
-static inline BidiRun* createRun(int start, int end, RenderObject* obj, InlineBidiResolver& resolver)
-{
- return new BidiRun(start, end, obj, resolver.context(), resolver.dir());
-}
-
void RenderBlockFlow::appendRunsForObject(BidiRunList<BidiRun>& runs, int start, int end, RenderObject* obj, InlineBidiResolver& resolver)
{
- if (start > end || shouldSkipCreatingRunsForObject(obj))
- return;
-
- LineMidpointState& lineMidpointState = resolver.midpointState();
- bool haveNextMidpoint = (lineMidpointState.currentMidpoint < lineMidpointState.numMidpoints);
- InlineIterator nextMidpoint;
- if (haveNextMidpoint)
- nextMidpoint = lineMidpointState.midpoints[lineMidpointState.currentMidpoint];
- if (lineMidpointState.betweenMidpoints) {
- if (!(haveNextMidpoint && nextMidpoint.m_obj == obj))
- return;
- // This is a new start point. Stop ignoring objects and
- // adjust our start.
- lineMidpointState.betweenMidpoints = false;
- start = nextMidpoint.m_pos;
- lineMidpointState.currentMidpoint++;
- if (start < end)
- return appendRunsForObject(runs, start, end, obj, resolver);
- } else {
- if (!haveNextMidpoint || (obj != nextMidpoint.m_obj)) {
- runs.addRun(createRun(start, end, obj, resolver));
- return;
- }
-
- // An end midpoint has been encountered within our object. We
- // need to go ahead and append a run with our endpoint.
- if (static_cast<int>(nextMidpoint.m_pos + 1) <= end) {
- lineMidpointState.betweenMidpoints = true;
- lineMidpointState.currentMidpoint++;
- if (nextMidpoint.m_pos != UINT_MAX) { // UINT_MAX means stop at the object and don't include any of it.
- if (static_cast<int>(nextMidpoint.m_pos + 1) > start)
- runs.addRun(createRun(start, nextMidpoint.m_pos + 1, obj, resolver));
- return appendRunsForObject(runs, nextMidpoint.m_pos + 1, end, obj, resolver);
- }
- } else
- runs.addRun(createRun(start, end, obj, resolver));
- }
+ adjustMidpointsAndAppendRunsForObjectIfNeeded(obj, start, end, resolver, AppendingRunsForObject, &runs);
}
static inline InlineBox* createInlineBoxForRenderer(RenderObject* obj, bool isRootLineBox, bool isOnlyRun = false)
@@ -1259,6 +1218,15 @@ static inline void setupResolverToResumeInIsolate(InlineBidiResolver& resolver,
}
}
+static void restoreIsolatedMidpointStates(InlineBidiResolver& topResolver, InlineBidiResolver& isolatedResolver)
+{
+ while (!isolatedResolver.isolatedRuns().isEmpty()) {
+ BidiRun* run = isolatedResolver.isolatedRuns().last();
+ isolatedResolver.isolatedRuns().removeLast();
+ topResolver.setMidpointStateForIsolatedRun(run, isolatedResolver.midpointStateForIsolatedRun(run));
+ }
+}
+
// FIXME: BidiResolver should have this logic.
static inline void constructBidiRunsForSegment(InlineBidiResolver& topResolver, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& endOfRuns, VisualDirectionOverride override, bool previousLineBrokeCleanly, bool isNewUBAParagraph)
{
@@ -1285,6 +1253,8 @@ static inline void constructBidiRunsForSegment(InlineBidiResolver& topResolver,
ASSERT(isolatedInline);
InlineBidiResolver isolatedResolver;
+ LineMidpointState& isolatedLineMidpointState = isolatedResolver.midpointState();
+ isolatedLineMidpointState = topResolver.midpointStateForIsolatedRun(isolatedRun);
EUnicodeBidi unicodeBidi = isolatedInline->style()->unicodeBidi();
TextDirection direction = isolatedInline->style()->direction();
if (unicodeBidi == Plaintext) {
@@ -1321,8 +1291,8 @@ static inline void constructBidiRunsForSegment(InlineBidiResolver& topResolver,
// to the top resolver's list for later processing.
if (!isolatedResolver.isolatedRuns().isEmpty()) {
topResolver.isolatedRuns().append(isolatedResolver.isolatedRuns());
- isolatedResolver.isolatedRuns().clear();
currentRoot = isolatedInline;
+ restoreIsolatedMidpointStates(topResolver, isolatedResolver);
}
}
}
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