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Unified Diff: Source/core/rendering/InlineIterator.h

Issue 26315003: Bidi-Isolate inlines break layout with collapsed whitespace (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebased patch Created 7 years, 2 months ago
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Index: Source/core/rendering/InlineIterator.h
diff --git a/Source/core/rendering/InlineIterator.h b/Source/core/rendering/InlineIterator.h
index 731a2109e7d5abfc5ed6b2c046f37a7ca833369a..79ddbc6fb117ef1c8007c0034c1ccb14be40b6d8 100644
--- a/Source/core/rendering/InlineIterator.h
+++ b/Source/core/rendering/InlineIterator.h
@@ -470,11 +470,67 @@ static inline unsigned numberOfIsolateAncestors(const InlineIterator& iter)
static inline void addPlaceholderRunForIsolatedInline(InlineBidiResolver& resolver, RenderObject* obj, unsigned pos)
{
ASSERT(obj);
- BidiRun* isolatedRun = new BidiRun(pos, 0, obj, resolver.context(), resolver.dir());
+ BidiRun* isolatedRun = new BidiRun(pos, pos, obj, resolver.context(), resolver.dir());
resolver.runs().addRun(isolatedRun);
// FIXME: isolatedRuns() could be a hash of object->run and then we could cheaply
// ASSERT here that we didn't create multiple objects for the same inline.
resolver.isolatedRuns().append(isolatedRun);
+ LineMidpointState& lineMidpointState = resolver.midpointState();
+ resolver.setMidpointStateForIsolatedRun(isolatedRun, lineMidpointState);
+}
+
+static inline BidiRun* createRun(int start, int end, RenderObject* obj, InlineBidiResolver& resolver)
+{
+ return new BidiRun(start, end, obj, resolver.context(), resolver.dir());
+}
+
+enum AppendRunBehavior {
+ AppendingFakeRun,
+ AppendingRunsForObject
+};
+
+static void adjustMidpointsAndAppendRunsForObjectIfNeeded(RenderObject* obj, unsigned start, unsigned end, InlineBidiResolver& resolver, AppendRunBehavior behavior = AppendingFakeRun, BidiRunList<BidiRun>* runs = 0)
+{
+ if (start > end || RenderBlock::shouldSkipCreatingRunsForObject(obj))
+ return;
+
+ LineMidpointState& lineMidpointState = resolver.midpointState();
+ bool haveNextMidpoint = (lineMidpointState.currentMidpoint < lineMidpointState.numMidpoints);
+ InlineIterator nextMidpoint;
+ if (haveNextMidpoint)
+ nextMidpoint = lineMidpointState.midpoints[lineMidpointState.currentMidpoint];
+ if (lineMidpointState.betweenMidpoints) {
+ if (!(haveNextMidpoint && nextMidpoint.m_obj == obj))
+ return;
+ // This is a new start point. Stop ignoring objects and
+ // adjust our start.
+ lineMidpointState.betweenMidpoints = false;
+ start = nextMidpoint.m_pos;
+ lineMidpointState.currentMidpoint++;
+ if (start < end)
+ return adjustMidpointsAndAppendRunsForObjectIfNeeded(obj, start, end, resolver, behavior, runs);
+ } else {
+ if (!haveNextMidpoint || (obj != nextMidpoint.m_obj)) {
+ if (behavior == AppendingFakeRun)
+ return;
+ runs->addRun(createRun(start, end, obj, resolver));
+ return;
+ }
+
+ // An end midpoint has been encountered within our object. We
+ // need to go ahead and append a run with our endpoint.
+ if (static_cast<int>(nextMidpoint.m_pos + 1) <= end) {
+ lineMidpointState.betweenMidpoints = true;
+ lineMidpointState.currentMidpoint++;
+ if (nextMidpoint.m_pos != UINT_MAX) { // UINT_MAX means stop at the object and don't nclude any of it.
+ if (static_cast<int>(nextMidpoint.m_pos + 1) > start && behavior == AppendingRunsForObject)
+ runs->addRun(createRun(start, nextMidpoint.m_pos + 1, obj, resolver));
+ return adjustMidpointsAndAppendRunsForObjectIfNeeded(obj, nextMidpoint.m_pos + 1, end, resolver, behavior, runs);
+ }
+ } else if (behavior == AppendingRunsForObject) {
+ runs->addRun(createRun(start, end, obj, resolver));
+ }
+ }
}
class IsolateTracker {
@@ -499,26 +555,23 @@ public:
void embed(WTF::Unicode::Direction, BidiEmbeddingSource) { }
void commitExplicitEmbedding() { }
- void addFakeRunIfNecessary(RenderObject* obj, unsigned pos, InlineBidiResolver& resolver)
+
+ void addFakeRunIfNecessary(RenderObject* obj, unsigned pos, unsigned end, InlineBidiResolver& resolver)
{
// We only need to add a fake run for a given isolated span once during each call to createBidiRunsForLine.
// We'll be called for every span inside the isolated span so we just ignore subsequent calls.
// We also avoid creating a fake run until we hit a child that warrants one, e.g. we skip floats.
- if (m_haveAddedFakeRunForRootIsolate || RenderBlock::shouldSkipCreatingRunsForObject(obj))
+ if (RenderBlock::shouldSkipCreatingRunsForObject(obj))
return;
- m_haveAddedFakeRunForRootIsolate = true;
+ if (!m_haveAddedFakeRunForRootIsolate) {
+ addPlaceholderRunForIsolatedInline(resolver, obj, pos);
+ m_haveAddedFakeRunForRootIsolate = true;
+ }
+ adjustMidpointsAndAppendRunsForObjectIfNeeded(obj, pos, end, resolver);
+
// obj and pos together denote a single position in the inline, from which the parsing of the isolate will start.
// We don't need to mark the end of the run because this is implicit: it is either endOfLine or the end of the
// isolate, when we call createBidiRunsForLine it will stop at whichever comes first.
- addPlaceholderRunForIsolatedInline(resolver, obj, pos);
- // FIXME: Inline isolates don't work properly with collapsing whitespace, see webkit.org/b/109624
- // For now, if we enter an isolate between midpoints, we increment our current midpoint or else
- // we'll leave the isolate and ignore the content that follows.
- MidpointState<InlineIterator>& midpointState = resolver.midpointState();
- if (midpointState.betweenMidpoints && midpointState.midpoints[midpointState.currentMidpoint].object() == obj) {
- midpointState.betweenMidpoints = false;
- ++midpointState.currentMidpoint;
- }
}
private:
@@ -538,7 +591,7 @@ inline void InlineBidiResolver::appendRun()
RenderObject* obj = m_sor.m_obj;
while (obj && obj != m_eor.m_obj && obj != endOfLine.m_obj) {
if (isolateTracker.inIsolate())
- isolateTracker.addFakeRunIfNecessary(obj, start, *this);
+ isolateTracker.addFakeRunIfNecessary(obj, start, obj->length(), *this);
else
RenderBlockFlow::appendRunsForObject(m_runs, start, obj->length(), obj, *this);
// FIXME: start/obj should be an InlineIterator instead of two separate variables.
@@ -554,7 +607,7 @@ inline void InlineBidiResolver::appendRun()
// It's OK to add runs for zero-length RenderObjects, just don't make the run larger than it should be
int end = obj->length() ? pos + 1 : 0;
if (isolateTracker.inIsolate())
- isolateTracker.addFakeRunIfNecessary(obj, start, *this);
+ isolateTracker.addFakeRunIfNecessary(obj, start, end, *this);
else
RenderBlockFlow::appendRunsForObject(m_runs, start, end, obj, *this);
}

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