| Index: blimp/engine/renderer/frame_scheduler_unittest.cc
|
| diff --git a/blimp/engine/renderer/frame_scheduler_unittest.cc b/blimp/engine/renderer/frame_scheduler_unittest.cc
|
| deleted file mode 100644
|
| index fda72fc5530a20cde7cef551b146b7f3d55fe136..0000000000000000000000000000000000000000
|
| --- a/blimp/engine/renderer/frame_scheduler_unittest.cc
|
| +++ /dev/null
|
| @@ -1,75 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "blimp/engine/renderer/frame_scheduler.h"
|
| -
|
| -#include "base/run_loop.h"
|
| -#include "base/threading/thread_task_runner_handle.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -
|
| -namespace blimp {
|
| -namespace engine {
|
| -namespace {
|
| -
|
| -class FrameSchedulerTest : public testing::Test, public FrameSchedulerClient {
|
| - public:
|
| - FrameSchedulerTest() : scheduler_(base::ThreadTaskRunnerHandle::Get(), this) {
|
| - scheduler_.set_frame_delay_for_testing(base::TimeDelta::FromSeconds(0));
|
| - }
|
| - ~FrameSchedulerTest() override {}
|
| -
|
| - // FrameSchedulerClient implementation.
|
| - void StartFrameUpdate() override {
|
| - num_frames_++;
|
| - if (send_client_update_during_frame_) {
|
| - scheduler_.DidSendFrameUpdateToClient();
|
| - send_client_update_during_frame_ = false;
|
| - }
|
| - }
|
| -
|
| - protected:
|
| - base::MessageLoop loop_;
|
| - FrameScheduler scheduler_;
|
| - int num_frames_ = 0;
|
| -
|
| - bool send_client_update_during_frame_ = false;
|
| -};
|
| -
|
| -TEST_F(FrameSchedulerTest, FirstMainFrameRequest) {
|
| - // The request for the first main frame should be responded to right away.
|
| - scheduler_.ScheduleFrameUpdate();
|
| - base::RunLoop().RunUntilIdle();
|
| - EXPECT_EQ(1, num_frames_);
|
| -}
|
| -
|
| -TEST_F(FrameSchedulerTest, MultipleMainFrameRequestsResultInSingleFrame) {
|
| - // Multiple main frame requests result in a single callback to the client.
|
| - scheduler_.ScheduleFrameUpdate();
|
| - scheduler_.ScheduleFrameUpdate();
|
| - base::RunLoop().RunUntilIdle();
|
| - EXPECT_EQ(1, num_frames_);
|
| -}
|
| -
|
| -TEST_F(FrameSchedulerTest, MainFrameBlockedOnAckFromClient) {
|
| - // Request a main frame, start it and send an update to the client. The second
|
| - // frame should remain blocked till an ack is received.
|
| - scheduler_.ScheduleFrameUpdate();
|
| - send_client_update_during_frame_ = true;
|
| - base::RunLoop().RunUntilIdle();
|
| - EXPECT_EQ(1, num_frames_);
|
| -
|
| - // Request a frame and ensure that the client is not asked to start it.
|
| - scheduler_.ScheduleFrameUpdate();
|
| - base::RunLoop().RunUntilIdle();
|
| - EXPECT_EQ(1, num_frames_);
|
| -
|
| - // Now we have an ack from the client. This should start another frame.
|
| - scheduler_.DidReceiveFrameUpdateAck();
|
| - base::RunLoop().RunUntilIdle();
|
| - EXPECT_EQ(2, num_frames_);
|
| -}
|
| -
|
| -} // namespace
|
| -} // namespace engine
|
| -} // namespace blimp
|
|
|