| Index: src/gpu/effects/GrTextureDomainEffect.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
|
| index eca99d73a86b7f64d02028e9505592c2f905e17d..dafbb076bc20b9e52c7137cb3014cc1914e03124 100644
|
| --- a/src/gpu/effects/GrTextureDomainEffect.cpp
|
| +++ b/src/gpu/effects/GrTextureDomainEffect.cpp
|
| @@ -19,7 +19,7 @@ public:
|
| const GrDrawEffect&,
|
| EffectKey,
|
| const char* outputColor,
|
| - const char* inputColor,
|
| + const GrGLSLExpr4& inputColor,
|
| const TransformedCoordsArray&,
|
| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| @@ -44,7 +44,7 @@ void GrGLTextureDomainEffect::emitCode(GrGLShaderBuilder* builder,
|
| const GrDrawEffect& drawEffect,
|
| EffectKey key,
|
| const char* outputColor,
|
| - const char* inputColor,
|
| + const GrGLSLExpr4& inputColor,
|
| const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) {
|
| const GrTextureDomainEffect& texDom = drawEffect.castEffect<GrTextureDomainEffect>();
|
|
|