Index: src/gpu/effects/GrTextureDomainEffect.cpp |
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp |
index eca99d73a86b7f64d02028e9505592c2f905e17d..dafbb076bc20b9e52c7137cb3014cc1914e03124 100644 |
--- a/src/gpu/effects/GrTextureDomainEffect.cpp |
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp |
@@ -19,7 +19,7 @@ public: |
const GrDrawEffect&, |
EffectKey, |
const char* outputColor, |
- const char* inputColor, |
+ const GrGLSLExpr4& inputColor, |
const TransformedCoordsArray&, |
const TextureSamplerArray&) SK_OVERRIDE; |
@@ -44,7 +44,7 @@ void GrGLTextureDomainEffect::emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect& drawEffect, |
EffectKey key, |
const char* outputColor, |
- const char* inputColor, |
+ const GrGLSLExpr4& inputColor, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) { |
const GrTextureDomainEffect& texDom = drawEffect.castEffect<GrTextureDomainEffect>(); |