| Index: src/gpu/effects/GrTextureDomainEffect.cpp
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| diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
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| index eca99d73a86b7f64d02028e9505592c2f905e17d..dafbb076bc20b9e52c7137cb3014cc1914e03124 100644
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| --- a/src/gpu/effects/GrTextureDomainEffect.cpp
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| +++ b/src/gpu/effects/GrTextureDomainEffect.cpp
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| @@ -19,7 +19,7 @@ public:
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|                            const GrDrawEffect&,
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|                            EffectKey,
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|                            const char* outputColor,
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| -                          const char* inputColor,
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| +                          const GrGLSLExpr4& inputColor,
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|                            const TransformedCoordsArray&,
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|                            const TextureSamplerArray&) SK_OVERRIDE;
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|  
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| @@ -44,7 +44,7 @@ void GrGLTextureDomainEffect::emitCode(GrGLShaderBuilder* builder,
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|                                         const GrDrawEffect& drawEffect,
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|                                         EffectKey key,
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|                                         const char* outputColor,
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| -                                       const char* inputColor,
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| +                                       const GrGLSLExpr4& inputColor,
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|                                         const TransformedCoordsArray& coords,
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|                                         const TextureSamplerArray& samplers) {
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|      const GrTextureDomainEffect& texDom = drawEffect.castEffect<GrTextureDomainEffect>();
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| 
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