Index: src/effects/SkPerlinNoiseShader.cpp |
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp |
index 549acbb76d94f0631f39bd1662bdc14ca26518ca..ed94733a524329f52cca4ec089ef59f44bde657a 100644 |
--- a/src/effects/SkPerlinNoiseShader.cpp |
+++ b/src/effects/SkPerlinNoiseShader.cpp |
@@ -531,7 +531,7 @@ public: |
const GrDrawEffect&, |
EffectKey, |
const char* outputColor, |
- const char* inputColor, |
+ const GrGLSLExpr4& inputColor, |
const TransformedCoordsArray&, |
const TextureSamplerArray&) SK_OVERRIDE; |
@@ -556,7 +556,7 @@ public: |
const GrDrawEffect&, |
EffectKey, |
const char* outputColor, |
- const char* inputColor, |
+ const GrGLSLExpr4& inputColor, |
const TransformedCoordsArray&, |
const TextureSamplerArray&) SK_OVERRIDE; |
@@ -754,7 +754,7 @@ void GrGLSimplexNoise::emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect&, |
EffectKey key, |
const char* outputColor, |
- const char* inputColor, |
+ const GrGLSLExpr4& inputColor, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray&) { |
sk_ignore_unused_variable(inputColor); |
@@ -970,7 +970,7 @@ void GrGLPerlinNoise::emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect&, |
EffectKey key, |
const char* outputColor, |
- const char* inputColor, |
+ const GrGLSLExpr4& inputColor, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) { |
sk_ignore_unused_variable(inputColor); |