Index: cc/quads/nine_patch_generator.cc |
diff --git a/cc/quads/nine_patch_generator.cc b/cc/quads/nine_patch_generator.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..27e9f772a1390284c4dd98e9f100996eca5e0b87 |
--- /dev/null |
+++ b/cc/quads/nine_patch_generator.cc |
@@ -0,0 +1,398 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/quads/nine_patch_generator.h" |
+ |
+#include "cc/layers/draw_properties.h" |
+#include "cc/quads/render_pass.h" |
+#include "cc/quads/texture_draw_quad.h" |
+#include "cc/trees/layer_tree_impl.h" |
+#include "ui/gfx/geometry/rect_conversions.h" |
+#include "ui/gfx/geometry/rect_f.h" |
+ |
+namespace cc { |
+ |
+namespace { |
+ |
+// Maximum number of patches that can be produced for one NinePatchLayer. |
+const int kMaxOcclusionPatches = 12; |
+const int kMaxPatches = 9; |
+ |
+gfx::RectF BoundsToRect(int x1, int y1, int x2, int y2) { |
+ return gfx::RectF(x1, y1, x2 - x1, y2 - y1); |
+} |
+ |
+gfx::RectF NormalizedRect(const gfx::RectF& rect, |
+ float total_width, |
+ float total_height) { |
+ return gfx::RectF(rect.x() / total_width, rect.y() / total_height, |
+ rect.width() / total_width, rect.height() / total_height); |
+} |
+ |
+} // namespace |
+ |
+NinePatchGenerator::Patch::Patch(const gfx::RectF& image_rect, |
+ const gfx::Size& total_image_bounds, |
+ const gfx::RectF& output_rect) |
+ : image_rect(image_rect), |
+ normalized_image_rect(NormalizedRect(image_rect, |
+ total_image_bounds.width(), |
+ total_image_bounds.height())), |
+ output_rect(output_rect) {} |
+ |
+NinePatchGenerator::NinePatchGenerator() |
+ : fill_center_(false), nearest_neighbor_(false) {} |
+ |
+bool NinePatchGenerator::SetLayout(const gfx::Size& image_bounds, |
+ const gfx::Size& output_bounds, |
+ const gfx::Rect& aperture, |
+ const gfx::Rect& border, |
+ const gfx::Rect& output_occlusion, |
+ bool fill_center, |
+ bool nearest_neighbor) { |
+ if (image_bounds_ == image_bounds && output_bounds_ == output_bounds && |
+ image_aperture_ == aperture && border_ == border && |
+ fill_center_ == fill_center && output_occlusion_ == output_occlusion && |
+ nearest_neighbor_ == nearest_neighbor) |
+ return false; |
+ |
+ image_bounds_ = image_bounds; |
+ output_bounds_ = output_bounds; |
+ image_aperture_ = aperture; |
+ border_ = border; |
+ fill_center_ = fill_center; |
+ output_occlusion_ = output_occlusion; |
+ nearest_neighbor_ = nearest_neighbor; |
+ |
+ CheckGeometryLimitations(); |
+ |
+ return true; |
+} |
+ |
+void NinePatchGenerator::CheckGeometryLimitations() { |
+ // |border| is in layer space. It cannot exceed the bounds of the layer. |
+ DCHECK_GE(output_bounds_.width(), border_.width()); |
+ DCHECK_GE(output_bounds_.height(), border_.height()); |
+ |
+ // Sanity Check on |border| |
+ DCHECK_LE(border_.x(), border_.width()); |
+ DCHECK_LE(border_.y(), border_.height()); |
+ DCHECK_GE(border_.x(), 0); |
+ DCHECK_GE(border_.y(), 0); |
+ |
+ // |aperture| is in image space. It cannot exceed the bounds of the bitmap. |
+ DCHECK(!image_aperture_.size().IsEmpty()); |
+ DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_)) |
+ << "image_bounds_ " << gfx::Rect(image_bounds_).ToString() |
+ << " image_aperture_ " << image_aperture_.ToString(); |
+ |
+ // Sanity check on |output_occlusion_|. It should always be within the |
+ // border. |
+ gfx::Rect border_rect(border_.x(), border_.y(), |
+ output_bounds_.width() - border_.width(), |
+ output_bounds_.height() - border_.height()); |
+ DCHECK(output_occlusion_.IsEmpty() || output_occlusion_.Contains(border_rect)) |
+ << "border_rect " << border_rect.ToString() << " output_occlusion_ " |
+ << output_occlusion_.ToString(); |
+} |
+ |
+std::vector<NinePatchGenerator::Patch> |
+NinePatchGenerator::ComputeQuadsWithoutOcclusion() const { |
+ float image_width = image_bounds_.width(); |
+ float image_height = image_bounds_.height(); |
+ float output_width = output_bounds_.width(); |
+ float output_height = output_bounds_.height(); |
+ gfx::RectF output_aperture(border_.x(), border_.y(), |
+ output_width - border_.width(), |
+ output_height - border_.height()); |
+ |
+ std::vector<Patch> patches; |
+ patches.reserve(kMaxPatches); |
+ |
+ // Top-left. |
+ patches.push_back( |
+ Patch(BoundsToRect(0, 0, image_aperture_.x(), image_aperture_.y()), |
+ image_bounds_, |
+ BoundsToRect(0, 0, output_aperture.x(), output_aperture.y()))); |
+ |
+ // Top-right. |
+ patches.push_back(Patch(BoundsToRect(image_aperture_.right(), 0, image_width, |
+ image_aperture_.y()), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.right(), 0, output_width, |
+ output_aperture.y()))); |
+ |
+ // Bottom-left. |
+ patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(), |
+ image_aperture_.x(), image_height), |
+ image_bounds_, |
+ BoundsToRect(0, output_aperture.bottom(), |
+ output_aperture.x(), output_height))); |
+ |
+ // Bottom-right. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_aperture_.right(), image_aperture_.bottom(), |
+ image_width, image_height), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.right(), output_aperture.bottom(), |
+ output_width, output_height))); |
+ |
+ // Top. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(), |
+ image_aperture_.y()), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.x(), 0, output_aperture.right(), |
+ output_aperture.y()))); |
+ |
+ // Left. |
+ patches.push_back( |
+ Patch(BoundsToRect(0, image_aperture_.y(), image_aperture_.x(), |
+ image_aperture_.bottom()), |
+ image_bounds_, |
+ BoundsToRect(0, output_aperture.y(), output_aperture.x(), |
+ output_aperture.bottom()))); |
+ |
+ // Right. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_aperture_.right(), image_aperture_.y(), |
+ image_width, image_aperture_.bottom()), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.right(), output_aperture.y(), |
+ output_width, output_aperture.bottom()))); |
+ |
+ // Bottom. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_aperture_.x(), image_aperture_.bottom(), |
+ image_aperture_.right(), image_height), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.x(), output_aperture.bottom(), |
+ output_aperture.right(), output_height))); |
+ |
+ // Center. |
+ if (fill_center_) { |
+ patches.push_back( |
+ Patch(BoundsToRect(image_aperture_.x(), image_aperture_.y(), |
+ image_aperture_.right(), image_aperture_.bottom()), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.x(), output_aperture.y(), |
+ output_aperture.right(), output_aperture.bottom()))); |
+ } |
+ |
+ return patches; |
+} |
+ |
+std::vector<NinePatchGenerator::Patch> |
+NinePatchGenerator::ComputeQuadsWithOcclusion() const { |
+ float image_width = image_bounds_.width(); |
+ float image_height = image_bounds_.height(); |
+ |
+ float output_width = output_bounds_.width(); |
+ float output_height = output_bounds_.height(); |
+ |
+ float layer_border_right = border_.width() - border_.x(); |
+ float layer_border_bottom = border_.height() - border_.y(); |
+ |
+ float image_aperture_right = image_width - image_aperture_.right(); |
+ float image_aperture_bottom = image_height - image_aperture_.bottom(); |
+ |
+ float output_occlusion_right = output_width - output_occlusion_.right(); |
+ float output_occlusion_bottom = output_height - output_occlusion_.bottom(); |
+ |
+ gfx::RectF image_occlusion(BoundsToRect( |
+ border_.x() == 0 |
+ ? 0 |
+ : (output_occlusion_.x() * image_aperture_.x() / border_.x()), |
+ border_.y() == 0 |
+ ? 0 |
+ : (output_occlusion_.y() * image_aperture_.y() / border_.y()), |
+ image_width - (layer_border_right == 0 |
+ ? 0 |
+ : output_occlusion_right * image_aperture_right / |
+ layer_border_right), |
+ image_height - (layer_border_bottom == 0 |
+ ? 0 |
+ : output_occlusion_bottom * image_aperture_bottom / |
+ layer_border_bottom))); |
+ gfx::RectF output_aperture(border_.x(), border_.y(), |
+ output_width - border_.width(), |
+ output_height - border_.height()); |
+ |
+ std::vector<Patch> patches; |
+ patches.reserve(kMaxOcclusionPatches); |
+ |
+ // Top-left-left. |
+ patches.push_back( |
+ Patch(BoundsToRect(0, 0, image_occlusion.x(), image_aperture_.y()), |
+ image_bounds_, |
+ BoundsToRect(0, 0, output_occlusion_.x(), output_aperture.y()))); |
+ |
+ // Top-left-right. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_occlusion.x(), 0, image_aperture_.x(), |
+ image_occlusion.y()), |
+ image_bounds_, |
+ BoundsToRect(output_occlusion_.x(), 0, output_aperture.x(), |
+ output_occlusion_.y()))); |
+ |
+ // Top-center. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(), |
+ image_occlusion.y()), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.x(), 0, output_aperture.right(), |
+ output_occlusion_.y()))); |
+ |
+ // Top-right-left. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_aperture_.right(), 0, image_occlusion.right(), |
+ image_occlusion.y()), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.right(), 0, output_occlusion_.right(), |
+ output_occlusion_.y()))); |
+ |
+ // Top-right-right. |
+ patches.push_back(Patch(BoundsToRect(image_occlusion.right(), 0, image_width, |
+ image_aperture_.y()), |
+ image_bounds_, |
+ BoundsToRect(output_occlusion_.right(), 0, |
+ output_width, output_aperture.y()))); |
+ |
+ // Left-center. |
+ patches.push_back( |
+ Patch(BoundsToRect(0, image_aperture_.y(), image_occlusion.x(), |
+ image_aperture_.bottom()), |
+ image_bounds_, |
+ BoundsToRect(0, output_aperture.y(), output_occlusion_.x(), |
+ output_aperture.bottom()))); |
+ |
+ // Right-center. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_occlusion.right(), image_aperture_.y(), |
+ image_width, image_aperture_.bottom()), |
+ image_bounds_, |
+ BoundsToRect(output_occlusion_.right(), output_aperture.y(), |
+ output_width, output_aperture.bottom()))); |
+ |
+ // Bottom-left-left. |
+ patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(), |
+ image_occlusion.x(), image_height), |
+ image_bounds_, |
+ BoundsToRect(0, output_aperture.bottom(), |
+ output_occlusion_.x(), output_height))); |
+ |
+ // Bottom-left-right. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_occlusion.x(), image_occlusion.bottom(), |
+ image_aperture_.x(), image_height), |
+ image_bounds_, |
+ BoundsToRect(output_occlusion_.x(), output_occlusion_.bottom(), |
+ output_aperture.x(), output_height))); |
+ |
+ // Bottom-center. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_aperture_.x(), image_occlusion.bottom(), |
+ image_aperture_.right(), image_height), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.x(), output_occlusion_.bottom(), |
+ output_aperture.right(), output_height))); |
+ |
+ // Bottom-right-left. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_aperture_.right(), image_occlusion.bottom(), |
+ image_occlusion.right(), image_height), |
+ image_bounds_, |
+ BoundsToRect(output_aperture.right(), output_occlusion_.bottom(), |
+ output_occlusion_.right(), output_height))); |
+ |
+ // Bottom-right-right. |
+ patches.push_back( |
+ Patch(BoundsToRect(image_occlusion.right(), image_aperture_.bottom(), |
+ image_width, image_height), |
+ image_bounds_, |
+ BoundsToRect(output_occlusion_.right(), output_aperture.bottom(), |
+ output_width, output_height))); |
+ |
+ return patches; |
+} |
+ |
+std::vector<NinePatchGenerator::Patch> NinePatchGenerator::GeneratePatches() |
+ const { |
+ DCHECK(!output_bounds_.IsEmpty()); |
+ |
+ std::vector<Patch> patches; |
+ |
+ if (output_occlusion_.IsEmpty() || fill_center_) |
+ patches = ComputeQuadsWithoutOcclusion(); |
+ else |
+ patches = ComputeQuadsWithOcclusion(); |
+ |
+ return patches; |
+} |
+ |
+void NinePatchGenerator::AppendQuads(LayerImpl* layer_impl, |
+ UIResourceId ui_resource_id, |
+ RenderPass* render_pass, |
+ SharedQuadState* shared_quad_state, |
+ const std::vector<Patch>& patches) { |
+ if (!ui_resource_id) |
+ return; |
+ |
+ ResourceId resource = |
+ layer_impl->layer_tree_impl()->ResourceIdForUIResource(ui_resource_id); |
+ |
+ if (!resource) |
+ return; |
+ |
+ const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
+ const bool opaque = |
+ layer_impl->layer_tree_impl()->IsUIResourceOpaque(ui_resource_id); |
+ constexpr bool flipped = false; |
+ constexpr bool premultiplied_alpha = true; |
+ |
+ for (const auto& patch : patches) { |
+ gfx::Rect output_rect = gfx::ToEnclosingRect(patch.output_rect); |
+ gfx::Rect visible_rect = |
+ layer_impl->draw_properties() |
+ .occlusion_in_content_space.GetUnoccludedContentRect(output_rect); |
+ gfx::Rect opaque_rect = opaque ? visible_rect : gfx::Rect(); |
+ if (!visible_rect.IsEmpty()) { |
+ gfx::RectF image_rect = patch.normalized_image_rect; |
+ TextureDrawQuad* quad = |
+ render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
+ quad->SetNew(shared_quad_state, output_rect, opaque_rect, visible_rect, |
+ resource, premultiplied_alpha, image_rect.origin(), |
+ image_rect.bottom_right(), SK_ColorTRANSPARENT, |
+ vertex_opacity, flipped, nearest_neighbor_, false); |
+ layer_impl->ValidateQuadResources(quad); |
+ } |
+ } |
+} |
+ |
+void NinePatchGenerator::AsJson(base::DictionaryValue* dictionary) const { |
+ base::ListValue* list = new base::ListValue; |
+ list->AppendInteger(image_aperture_.origin().x()); |
+ list->AppendInteger(image_aperture_.origin().y()); |
+ list->AppendInteger(image_aperture_.size().width()); |
+ list->AppendInteger(image_aperture_.size().height()); |
+ dictionary->Set("ImageAperture", list); |
+ |
+ list = new base::ListValue; |
+ list->AppendInteger(image_bounds_.width()); |
+ list->AppendInteger(image_bounds_.height()); |
+ dictionary->Set("ImageBounds", list); |
+ |
+ dictionary->Set("Border", MathUtil::AsValue(border_).release()); |
+ |
+ dictionary->SetBoolean("FillCenter", fill_center_); |
+ |
+ list = new base::ListValue; |
+ list->AppendInteger(output_occlusion_.x()); |
+ list->AppendInteger(output_occlusion_.y()); |
+ list->AppendInteger(output_occlusion_.width()); |
+ list->AppendInteger(output_occlusion_.height()); |
+ dictionary->Set("OutputOcclusion", list); |
+} |
+ |
+} // namespace cc |