Index: cc/layers/nine_patch_layer_impl.cc |
diff --git a/cc/layers/nine_patch_layer_impl.cc b/cc/layers/nine_patch_layer_impl.cc |
index 436905a448107fb51227645bd46556c6003e4e04..9d409d0ace75b49a5d6d48c3145459d80f50381c 100644 |
--- a/cc/layers/nine_patch_layer_impl.cc |
+++ b/cc/layers/nine_patch_layer_impl.cc |
@@ -10,30 +10,13 @@ |
#include "cc/quads/texture_draw_quad.h" |
#include "cc/trees/layer_tree_impl.h" |
#include "cc/trees/occlusion.h" |
+#include "ui/gfx/geometry/rect_conversions.h" |
#include "ui/gfx/geometry/rect_f.h" |
namespace cc { |
-// Maximum number of patches that can be produced for one NinePatchLayer. |
-static const int kMaxOcclusionPatches = 12; |
-static const int kMaxPatches = 9; |
- |
-namespace { |
- |
-gfx::Rect ToRect(const gfx::RectF& rect) { |
- return gfx::Rect(rect.x(), rect.y(), rect.width(), rect.height()); |
-} |
- |
-} // namespace |
- |
-NinePatchLayerImpl::Patch::Patch(const gfx::RectF& image_rect, |
- const gfx::RectF& layer_rect) |
- : image_rect(image_rect), layer_rect(layer_rect) {} |
- |
NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id) |
- : UIResourceLayerImpl(tree_impl, id), |
- fill_center_(false), |
- nearest_neighbor_(false) {} |
+ : UIResourceLayerImpl(tree_impl, id) {} |
NinePatchLayerImpl::~NinePatchLayerImpl() {} |
@@ -46,19 +29,7 @@ void NinePatchLayerImpl::PushPropertiesTo(LayerImpl* layer) { |
UIResourceLayerImpl::PushPropertiesTo(layer); |
NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer); |
- layer_impl->SetLayout(image_aperture_, border_, layer_occlusion_, |
- fill_center_, nearest_neighbor_); |
-} |
- |
-static gfx::RectF BoundsToRect(int x1, int y1, int x2, int y2) { |
- return gfx::RectF(x1, y1, x2 - x1, y2 - y1); |
-} |
- |
-static gfx::RectF NormalizedRect(const gfx::RectF& rect, |
- float total_width, |
- float total_height) { |
- return gfx::RectF(rect.x() / total_width, rect.y() / total_height, |
- rect.width() / total_width, rect.height() / total_height); |
+ layer_impl->quad_generator_ = this->quad_generator_; |
} |
void NinePatchLayerImpl::SetLayout(const gfx::Rect& aperture, |
@@ -70,240 +41,17 @@ void NinePatchLayerImpl::SetLayout(const gfx::Rect& aperture, |
// exist before SetLayout can be called. |
DCHECK(ui_resource_id_); |
- if (image_aperture_ == aperture && border_ == border && |
- fill_center_ == fill_center && nearest_neighbor_ == nearest_neighbor && |
- layer_occlusion_ == layer_occlusion) |
+ if (!quad_generator_.SetLayout(image_bounds_, bounds(), aperture, border, |
+ layer_occlusion, fill_center, |
+ nearest_neighbor)) |
return; |
- image_aperture_ = aperture; |
- border_ = border; |
- fill_center_ = fill_center; |
- nearest_neighbor_ = nearest_neighbor; |
- layer_occlusion_ = layer_occlusion; |
- |
NoteLayerPropertyChanged(); |
} |
-void NinePatchLayerImpl::CheckGeometryLimitations() { |
- // |border| is in layer space. It cannot exceed the bounds of the layer. |
- DCHECK_GE(bounds().width(), border_.width()); |
- DCHECK_GE(bounds().height(), border_.height()); |
- |
- // Sanity Check on |border| |
- DCHECK_LE(border_.x(), border_.width()); |
- DCHECK_LE(border_.y(), border_.height()); |
- DCHECK_GE(border_.x(), 0); |
- DCHECK_GE(border_.y(), 0); |
- |
- // |aperture| is in image space. It cannot exceed the bounds of the bitmap. |
- DCHECK(!image_aperture_.size().IsEmpty()); |
- DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_)) |
- << "image_bounds_ " << gfx::Rect(image_bounds_).ToString() |
- << " image_aperture_ " << image_aperture_.ToString(); |
- |
- // Sanity check on |layer_occlusion_|. It should always be within the |
- // border. |
- gfx::Rect border_rect(border_.x(), border_.y(), |
- bounds().width() - border_.width(), |
- bounds().height() - border_.height()); |
- DCHECK(layer_occlusion_.IsEmpty() || layer_occlusion_.Contains(border_rect)) |
- << "border_rect " << border_rect.ToString() << " layer_occlusion_ " |
- << layer_occlusion_.ToString(); |
-} |
- |
-std::vector<NinePatchLayerImpl::Patch> |
-NinePatchLayerImpl::ComputeQuadsWithoutOcclusion() const { |
- float image_width = image_bounds_.width(); |
- float image_height = image_bounds_.height(); |
- float layer_width = bounds().width(); |
- float layer_height = bounds().height(); |
- gfx::RectF layer_aperture(border_.x(), border_.y(), |
- layer_width - border_.width(), |
- layer_height - border_.height()); |
- |
- std::vector<Patch> patches; |
- patches.reserve(kMaxPatches); |
- |
- // Top-left. |
- patches.push_back( |
- Patch(BoundsToRect(0, 0, image_aperture_.x(), image_aperture_.y()), |
- BoundsToRect(0, 0, layer_aperture.x(), layer_aperture.y()))); |
- |
- // Top-right. |
- patches.push_back(Patch(BoundsToRect(image_aperture_.right(), 0, image_width, |
- image_aperture_.y()), |
- BoundsToRect(layer_aperture.right(), 0, layer_width, |
- layer_aperture.y()))); |
- |
- // Bottom-left. |
- patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(), |
- image_aperture_.x(), image_height), |
- BoundsToRect(0, layer_aperture.bottom(), |
- layer_aperture.x(), layer_height))); |
- |
- // Bottom-right. |
- patches.push_back( |
- Patch(BoundsToRect(image_aperture_.right(), image_aperture_.bottom(), |
- image_width, image_height), |
- BoundsToRect(layer_aperture.right(), layer_aperture.bottom(), |
- layer_width, layer_height))); |
- |
- // Top. |
- patches.push_back( |
- Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(), |
- image_aperture_.y()), |
- BoundsToRect(layer_aperture.x(), 0, layer_aperture.right(), |
- layer_aperture.y()))); |
- |
- // Left. |
- patches.push_back( |
- Patch(BoundsToRect(0, image_aperture_.y(), image_aperture_.x(), |
- image_aperture_.bottom()), |
- BoundsToRect(0, layer_aperture.y(), layer_aperture.x(), |
- layer_aperture.bottom()))); |
- |
- // Right. |
- patches.push_back( |
- Patch(BoundsToRect(image_aperture_.right(), image_aperture_.y(), |
- image_width, image_aperture_.bottom()), |
- BoundsToRect(layer_aperture.right(), layer_aperture.y(), |
- layer_width, layer_aperture.bottom()))); |
- |
- // Bottom. |
- patches.push_back( |
- Patch(BoundsToRect(image_aperture_.x(), image_aperture_.bottom(), |
- image_aperture_.right(), image_height), |
- BoundsToRect(layer_aperture.x(), layer_aperture.bottom(), |
- layer_aperture.right(), layer_height))); |
- |
- // Center. |
- if (fill_center_) { |
- patches.push_back( |
- Patch(BoundsToRect(image_aperture_.x(), image_aperture_.y(), |
- image_aperture_.right(), image_aperture_.bottom()), |
- BoundsToRect(layer_aperture.x(), layer_aperture.y(), |
- layer_aperture.right(), layer_aperture.bottom()))); |
- } |
- |
- return patches; |
-} |
- |
-std::vector<NinePatchLayerImpl::Patch> |
-NinePatchLayerImpl::ComputeQuadsWithOcclusion() const { |
- float image_width = image_bounds_.width(), |
- image_height = image_bounds_.height(); |
- float layer_width = bounds().width(), layer_height = bounds().height(); |
- float layer_border_right = border_.width() - border_.x(), |
- layer_border_bottom = border_.height() - border_.y(); |
- float image_aperture_right = image_width - image_aperture_.right(), |
- image_aperture_bottom = image_height - image_aperture_.bottom(); |
- float layer_occlusion_right = layer_width - layer_occlusion_.right(), |
- layer_occlusion_bottom = layer_height - layer_occlusion_.bottom(); |
- gfx::RectF image_occlusion(BoundsToRect( |
- border_.x() == 0 ? 0 : (layer_occlusion_.x() * image_aperture_.x() / |
- border_.x()), |
- border_.y() == 0 ? 0 : (layer_occlusion_.y() * image_aperture_.y() / |
- border_.y()), |
- image_width - (layer_border_right == 0 ? 0 : layer_occlusion_right * |
- image_aperture_right / |
- layer_border_right), |
- image_height - (layer_border_bottom == 0 ? 0 : layer_occlusion_bottom * |
- image_aperture_bottom / |
- layer_border_bottom))); |
- gfx::RectF layer_aperture(border_.x(), border_.y(), |
- layer_width - border_.width(), |
- layer_height - border_.height()); |
- |
- std::vector<Patch> patches; |
- patches.reserve(kMaxOcclusionPatches); |
- |
- // Top-left-left. |
- patches.push_back( |
- Patch(BoundsToRect(0, 0, image_occlusion.x(), image_aperture_.y()), |
- BoundsToRect(0, 0, layer_occlusion_.x(), layer_aperture.y()))); |
- |
- // Top-left-right. |
- patches.push_back( |
- Patch(BoundsToRect(image_occlusion.x(), 0, image_aperture_.x(), |
- image_occlusion.y()), |
- BoundsToRect(layer_occlusion_.x(), 0, layer_aperture.x(), |
- layer_occlusion_.y()))); |
- |
- // Top-center. |
- patches.push_back( |
- Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(), |
- image_occlusion.y()), |
- BoundsToRect(layer_aperture.x(), 0, layer_aperture.right(), |
- layer_occlusion_.y()))); |
- |
- // Top-right-left. |
- patches.push_back( |
- Patch(BoundsToRect(image_aperture_.right(), 0, image_occlusion.right(), |
- image_occlusion.y()), |
- BoundsToRect(layer_aperture.right(), 0, layer_occlusion_.right(), |
- layer_occlusion_.y()))); |
- |
- // Top-right-right. |
- patches.push_back(Patch(BoundsToRect(image_occlusion.right(), 0, image_width, |
- image_aperture_.y()), |
- BoundsToRect(layer_occlusion_.right(), 0, layer_width, |
- layer_aperture.y()))); |
- |
- // Left-center. |
- patches.push_back( |
- Patch(BoundsToRect(0, image_aperture_.y(), image_occlusion.x(), |
- image_aperture_.bottom()), |
- BoundsToRect(0, layer_aperture.y(), layer_occlusion_.x(), |
- layer_aperture.bottom()))); |
- |
- // Right-center. |
- patches.push_back( |
- Patch(BoundsToRect(image_occlusion.right(), image_aperture_.y(), |
- image_width, image_aperture_.bottom()), |
- BoundsToRect(layer_occlusion_.right(), layer_aperture.y(), |
- layer_width, layer_aperture.bottom()))); |
- |
- // Bottom-left-left. |
- patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(), |
- image_occlusion.x(), image_height), |
- BoundsToRect(0, layer_aperture.bottom(), |
- layer_occlusion_.x(), layer_height))); |
- |
- // Bottom-left-right. |
- patches.push_back( |
- Patch(BoundsToRect(image_occlusion.x(), image_occlusion.bottom(), |
- image_aperture_.x(), image_height), |
- BoundsToRect(layer_occlusion_.x(), layer_occlusion_.bottom(), |
- layer_aperture.x(), layer_height))); |
- |
- // Bottom-center. |
- patches.push_back( |
- Patch(BoundsToRect(image_aperture_.x(), image_occlusion.bottom(), |
- image_aperture_.right(), image_height), |
- BoundsToRect(layer_aperture.x(), layer_occlusion_.bottom(), |
- layer_aperture.right(), layer_height))); |
- |
- // Bottom-right-left. |
- patches.push_back( |
- Patch(BoundsToRect(image_aperture_.right(), image_occlusion.bottom(), |
- image_occlusion.right(), image_height), |
- BoundsToRect(layer_aperture.right(), layer_occlusion_.bottom(), |
- layer_occlusion_.right(), layer_height))); |
- |
- // Bottom-right-right. |
- patches.push_back( |
- Patch(BoundsToRect(image_occlusion.right(), image_aperture_.bottom(), |
- image_width, image_height), |
- BoundsToRect(layer_occlusion_.right(), layer_aperture.bottom(), |
- layer_width, layer_height))); |
- |
- return patches; |
-} |
- |
void NinePatchLayerImpl::AppendQuads( |
RenderPass* render_pass, |
AppendQuadsData* append_quads_data) { |
- CheckGeometryLimitations(); |
SharedQuadState* shared_quad_state = |
render_pass->CreateAndAppendSharedQuadState(); |
PopulateSharedQuadState(shared_quad_state); |
@@ -311,47 +59,17 @@ void NinePatchLayerImpl::AppendQuads( |
AppendDebugBorderQuad(render_pass, bounds(), shared_quad_state, |
append_quads_data); |
- if (!ui_resource_id_) |
- return; |
- |
- ResourceId resource = |
- layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_); |
- |
- if (!resource) |
- return; |
- |
DCHECK(!bounds().IsEmpty()); |
- std::vector<Patch> patches; |
+ std::vector<NinePatchGenerator::Patch> patches = |
+ quad_generator_.GeneratePatches(); |
- if (layer_occlusion_.IsEmpty() || fill_center_) |
- patches = ComputeQuadsWithoutOcclusion(); |
- else |
- patches = ComputeQuadsWithOcclusion(); |
+ for (auto& patch : patches) |
+ patch.output_rect = |
+ gfx::RectF(gfx::ToFlooredRectDeprecated(patch.output_rect)); |
Evan Stade
2017/03/01 16:45:49
seems like a function call you shouldn't be adding
bokan
2017/03/01 17:02:31
It's existing, moved from inside the loop this is
|
- const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
- const bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_); |
- static const bool flipped = false; |
- static const bool premultiplied_alpha = true; |
- |
- for (const auto& patch : patches) { |
- gfx::Rect visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- ToRect(patch.layer_rect)); |
- gfx::Rect opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- gfx::RectF image_rect(NormalizedRect( |
- patch.image_rect, image_bounds_.width(), image_bounds_.height())); |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, ToRect(patch.layer_rect), opaque_rect, |
- visible_rect, resource, premultiplied_alpha, |
- image_rect.origin(), image_rect.bottom_right(), |
- SK_ColorTRANSPARENT, vertex_opacity, flipped, |
- nearest_neighbor_, false); |
- ValidateQuadResources(quad); |
- } |
- } |
+ quad_generator_.AppendQuads(this, ui_resource_id_, render_pass, |
+ shared_quad_state, patches); |
} |
const char* NinePatchLayerImpl::LayerTypeAsString() const { |
@@ -360,30 +78,7 @@ const char* NinePatchLayerImpl::LayerTypeAsString() const { |
std::unique_ptr<base::DictionaryValue> NinePatchLayerImpl::LayerTreeAsJson() { |
std::unique_ptr<base::DictionaryValue> result = LayerImpl::LayerTreeAsJson(); |
- |
- base::ListValue* list = new base::ListValue; |
- list->AppendInteger(image_aperture_.origin().x()); |
- list->AppendInteger(image_aperture_.origin().y()); |
- list->AppendInteger(image_aperture_.size().width()); |
- list->AppendInteger(image_aperture_.size().height()); |
- result->Set("ImageAperture", list); |
- |
- list = new base::ListValue; |
- list->AppendInteger(image_bounds_.width()); |
- list->AppendInteger(image_bounds_.height()); |
- result->Set("ImageBounds", list); |
- |
- result->Set("Border", MathUtil::AsValue(border_).release()); |
- |
- result->SetBoolean("FillCenter", fill_center_); |
- |
- list = new base::ListValue; |
- list->AppendInteger(layer_occlusion_.x()); |
- list->AppendInteger(layer_occlusion_.y()); |
- list->AppendInteger(layer_occlusion_.width()); |
- list->AppendInteger(layer_occlusion_.height()); |
- result->Set("LayerOcclusion", list); |
- |
+ quad_generator_.AsJson(result.get()); |
return result; |
} |