| Index: content/browser/gpu/shader_cache_factory.cc
|
| diff --git a/content/browser/gpu/shader_cache_factory.cc b/content/browser/gpu/shader_cache_factory.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b6f9f496314a9896f1731192d2f9a0f674b55ee4
|
| --- /dev/null
|
| +++ b/content/browser/gpu/shader_cache_factory.cc
|
| @@ -0,0 +1,40 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/browser/gpu/shader_cache_factory.h"
|
| +
|
| +#include "base/single_thread_task_runner.h"
|
| +#include "content/browser/gpu/shader_disk_cache.h"
|
| +
|
| +namespace content {
|
| +
|
| +namespace {
|
| +
|
| +ShaderCacheFactory* factory_instance = nullptr;
|
| +
|
| +void CreateFactoryInstance(
|
| + scoped_refptr<base::SingleThreadTaskRunner> cache_task_runner) {
|
| + DCHECK(!factory_instance);
|
| + factory_instance = new ShaderCacheFactory(std::move(cache_task_runner));
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +void InitShaderCacheFactorySingleton(
|
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner,
|
| + scoped_refptr<base::SingleThreadTaskRunner> cache_task_runner) {
|
| + if (task_runner->BelongsToCurrentThread()) {
|
| + CreateFactoryInstance(std::move(cache_task_runner));
|
| + } else {
|
| + task_runner->PostTask(FROM_HERE, base::Bind(&CreateFactoryInstance,
|
| + std::move(cache_task_runner)));
|
| + }
|
| +}
|
| +
|
| +ShaderCacheFactory* GetShaderCacheFactorySingleton() {
|
| + DCHECK(!factory_instance || factory_instance->CalledOnValidThread());
|
| + return factory_instance;
|
| +}
|
| +
|
| +} // namespace content
|
|
|