| Index: content/browser/gpu/shader_cache_factory.h
|
| diff --git a/content/browser/gpu/shader_cache_factory.h b/content/browser/gpu/shader_cache_factory.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..57cb5966e5f89dbc972e8b34901f6d8f49a2968d
|
| --- /dev/null
|
| +++ b/content/browser/gpu/shader_cache_factory.h
|
| @@ -0,0 +1,27 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_BROWSER_GPU_SHADER_CACHE_FACTORY_H_
|
| +#define CONTENT_BROWSER_GPU_SHADER_CACHE_FACTORY_H_
|
| +
|
| +#include "content/browser/gpu/shader_disk_cache.h"
|
| +#include "content/common/content_export.h"
|
| +
|
| +namespace content {
|
| +
|
| +// Initializes the ShaderCacheFactory singleton instance. The singleton
|
| +// instance is created and used in the thread associated with |task_runner|.
|
| +// |cache_task_runner| is associated with the thread responsible for managing
|
| +// the disk cache.
|
| +CONTENT_EXPORT void InitShaderCacheFactorySingleton(
|
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner,
|
| + scoped_refptr<base::SingleThreadTaskRunner> cache_task_runner);
|
| +
|
| +// Returns an instance previously created by InitShaderCacheFactorySingleton().
|
| +// This can return nullptr if an instance has not yet been created.
|
| +CONTENT_EXPORT ShaderCacheFactory* GetShaderCacheFactorySingleton();
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_BROWSER_GPU_SHADER_CACHE_FACTORY_H_
|
|
|