Index: src/compiler-dispatcher/compiler-dispatcher.h |
diff --git a/src/compiler-dispatcher/compiler-dispatcher.h b/src/compiler-dispatcher/compiler-dispatcher.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e3557c412848ee30dcb8b8c86142edb98fd20a23 |
--- /dev/null |
+++ b/src/compiler-dispatcher/compiler-dispatcher.h |
@@ -0,0 +1,66 @@ |
+// Copyright 2016 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ |
+#define V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ |
+ |
+#include <map> |
+#include <memory> |
+#include <utility> |
+ |
+#include "src/base/macros.h" |
+#include "src/globals.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+class CompilerDispatcherJob; |
+class CompilerDispatcherTracer; |
+class Isolate; |
+class SharedFunctionInfo; |
+ |
+template <typename T> |
+class Handle; |
+ |
+class V8_EXPORT_PRIVATE CompilerDispatcher { |
+ public: |
+ enum class BlockingBehavior { kBlock, kDontBlock }; |
+ |
+ CompilerDispatcher(Isolate* isolate, size_t max_stack_size); |
+ ~CompilerDispatcher(); |
+ |
+ // Returns true if a job was enqueued. |
+ bool Enqueue(Handle<SharedFunctionInfo> function); |
+ |
+ // Returns true if there is a pending job for the given function. |
+ bool IsEnqueued(Handle<SharedFunctionInfo> function) const; |
+ |
+ // Blocks until the given function is compiled (and does so as fast as |
+ // possible). Returns true if the compile job was succesful. |
+ bool FinishNow(Handle<SharedFunctionInfo> function); |
+ |
+ // Aborts a given job. Blocks if requested. |
+ void Abort(Handle<SharedFunctionInfo> function, BlockingBehavior blocking); |
+ |
+ // Aborts all jobs. Blocks if requested. |
+ void AbortAll(BlockingBehavior blocking); |
+ |
+ private: |
+ static bool DoNextStepOnMainThread(CompilerDispatcherJob* job); |
marja
2016/12/12 09:00:02
Afaics these don't need to be in the header, they
marja
2016/12/12 09:02:08
Or hmm, do they need to be here because of friends
jochen (gone - plz use gerrit)
2016/12/12 10:51:17
yeah, I was first thinking about adding unit tests
|
+ static bool IsDone(CompilerDispatcherJob* job); |
+ |
+ Isolate* isolate_; |
+ size_t max_stack_size_; |
+ std::unique_ptr<CompilerDispatcherTracer> tracer_; |
+ |
+ // Mapping from (script id, function literal id) to job. |
+ std::map<std::pair<int, int>, std::unique_ptr<CompilerDispatcherJob>> jobs_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(CompilerDispatcher); |
+}; |
+ |
+} // namespace internal |
+} // namespace v8 |
+ |
+#endif // V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ |