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Unified Diff: src/compiler-dispatcher/compiler-dispatcher.cc

Issue 2558293004: Add a basic compiler dispatcher (Closed)
Patch Set: play it safe Created 4 years ago
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Index: src/compiler-dispatcher/compiler-dispatcher.cc
diff --git a/src/compiler-dispatcher/compiler-dispatcher.cc b/src/compiler-dispatcher/compiler-dispatcher.cc
new file mode 100644
index 0000000000000000000000000000000000000000..228fe49dc45f3356a5711c8b553f89efcca9ae07
--- /dev/null
+++ b/src/compiler-dispatcher/compiler-dispatcher.cc
@@ -0,0 +1,122 @@
+// Copyright 2016 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/compiler-dispatcher/compiler-dispatcher.h"
+
+#include "src/compiler-dispatcher/compiler-dispatcher-job.h"
+#include "src/compiler-dispatcher/compiler-dispatcher-tracer.h"
+#include "src/objects-inl.h"
+
+namespace v8 {
+namespace internal {
+
+CompilerDispatcher::CompilerDispatcher(Isolate* isolate, size_t max_stack_size)
+ : isolate_(isolate),
+ max_stack_size_(max_stack_size),
+ tracer_(new CompilerDispatcherTracer(isolate_)) {}
+
+CompilerDispatcher::~CompilerDispatcher() {}
+
+bool CompilerDispatcher::Enqueue(Handle<SharedFunctionInfo> function) {
+ DCHECK(function->script()->IsScript());
+ if (IsEnqueued(function)) return true;
+ std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
marja 2016/12/12 09:00:02 Nit: no need to construct job if we do the early r
+ isolate_, tracer_.get(), function, max_stack_size_));
+ std::pair<int, int> key(Script::cast(function->script())->id(),
+ function->function_literal_id());
+ // Script::id() is not guaranteed to be unique, so even if the function isn't
+ // enqueued, we might not be able to enqueue it.
marja 2016/12/12 09:00:02 Hmm, this is weird. So we cannot enqueue things be
rmcilroy 2016/12/12 09:50:39 Also, does this mean we are only able to enqueue o
marja 2016/12/12 09:54:59 I don't think it means that, since the key is the
rmcilroy 2016/12/12 10:08:30 Ahh right enough, I was thinking the pair was for
jochen (gone - plz use gerrit) 2016/12/12 10:51:17 done
+ if (jobs_.find(key) != jobs_.end()) return false;
+ jobs_.insert(std::make_pair(key, std::move(job)));
+ return true;
+}
+
+bool CompilerDispatcher::IsEnqueued(Handle<SharedFunctionInfo> function) const {
+ if (!function->script()->IsScript()) return false;
+ std::pair<int, int> key(Script::cast(function->script())->id(),
+ function->function_literal_id());
+ auto job = jobs_.find(key);
+ if (job == jobs_.end()) return false;
+ return job->second->IsProcessing(function);
+}
+
+bool CompilerDispatcher::FinishNow(Handle<SharedFunctionInfo> function) {
+ if (!IsEnqueued(function)) return false;
+ std::pair<int, int> key(Script::cast(function->script())->id(),
marja 2016/12/12 09:00:02 How about having a job-finding helper function - i
jochen (gone - plz use gerrit) 2016/12/12 10:51:17 done
+ function->function_literal_id());
+ auto job = jobs_.find(key);
+
+ // TODO(jochen): Check if there's an in-flight background task working on this
rmcilroy 2016/12/12 09:50:39 Could you DCHECK there is no background thread pro
jochen (gone - plz use gerrit) 2016/12/12 10:51:17 there's currently no way to check whether a job is
+ // job.
+ while (!IsDone(job->second.get())) {
+ DoNextStepOnMainThread(job->second.get());
+ }
+ bool result = job->second->status() != CompileJobStatus::kFailed;
+ jobs_.erase(job);
+ return result;
+}
+
+void CompilerDispatcher::Abort(Handle<SharedFunctionInfo> function,
+ BlockingBehavior blocking) {
+ USE(blocking);
+ if (!IsEnqueued(function)) return;
marja 2016/12/12 09:00:02 Ditto
+ std::pair<int, int> key(Script::cast(function->script())->id(),
+ function->function_literal_id());
+ auto job = jobs_.find(key);
+
+ // TODO(jochen): Check if there's an in-flight background task working on this
rmcilroy 2016/12/12 09:50:39 Ditto (and below).
+ // job.
+ jobs_.erase(job);
+}
+
+void CompilerDispatcher::AbortAll(BlockingBehavior blocking) {
+ USE(blocking);
+ // TODO(jochen): Check if there's an in-flight background task working on this
+ // job.
+ jobs_.clear();
+}
+
+// static
+bool CompilerDispatcher::DoNextStepOnMainThread(CompilerDispatcherJob* job) {
+ switch (job->status()) {
+ case CompileJobStatus::kInitial:
+ job->PrepareToParseOnMainThread();
+ break;
+
+ case CompileJobStatus::kReadyToParse:
+ job->Parse();
+ break;
+
+ case CompileJobStatus::kParsed:
+ job->FinalizeParsingOnMainThread();
+ break;
+
+ case CompileJobStatus::kReadyToAnalyse:
+ job->PrepareToCompileOnMainThread();
+ break;
+
+ case CompileJobStatus::kReadyToCompile:
+ job->Compile();
+ break;
+
+ case CompileJobStatus::kCompiled:
+ job->FinalizeCompilingOnMainThread();
+ break;
+
+ case CompileJobStatus::kFailed:
+ case CompileJobStatus::kDone:
+ break;
+ }
+
+ return job->status() != CompileJobStatus::kFailed;
+}
+
+// static
+bool CompilerDispatcher::IsDone(CompilerDispatcherJob* job) {
+ return job->status() == CompileJobStatus::kDone ||
+ job->status() == CompileJobStatus::kFailed;
+}
+
+} // namespace internal
+} // namespace v8

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