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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ | |
| 6 #define V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ | |
| 7 | |
| 8 #include <map> | |
| 9 #include <memory> | |
| 10 #include <utility> | |
| 11 | |
| 12 #include "src/base/macros.h" | |
| 13 #include "src/globals.h" | |
| 14 | |
| 15 namespace v8 { | |
| 16 namespace internal { | |
| 17 | |
| 18 class CompilerDispatcherJob; | |
| 19 class CompilerDispatcherTracer; | |
| 20 class Isolate; | |
| 21 class SharedFunctionInfo; | |
| 22 | |
| 23 template <typename T> | |
| 24 class Handle; | |
| 25 | |
| 26 class V8_EXPORT_PRIVATE CompilerDispatcher { | |
| 27 public: | |
| 28 enum class BlockingBehavior { kBlock, kDontBlock }; | |
| 29 | |
| 30 CompilerDispatcher(Isolate* isolate, size_t max_stack_size); | |
| 31 ~CompilerDispatcher(); | |
| 32 | |
| 33 // Returns true if a job was enqueued. | |
| 34 bool Enqueue(Handle<SharedFunctionInfo> function); | |
| 35 | |
| 36 // Returns true if there is a pending job for the given function. | |
| 37 bool IsEnqueued(Handle<SharedFunctionInfo> function) const; | |
| 38 | |
| 39 // Blocks until the given function is compiled (and does so as fast as | |
| 40 // possible). Returns true if the compile job was succesful. | |
| 41 bool FinishNow(Handle<SharedFunctionInfo> function); | |
| 42 | |
| 43 // Aborts a given job. Blocks if requested. | |
| 44 void Abort(Handle<SharedFunctionInfo> function, BlockingBehavior blocking); | |
| 45 | |
| 46 // Aborts all jobs. Blocks if requested. | |
| 47 void AbortAll(BlockingBehavior blocking); | |
| 48 | |
| 49 private: | |
| 50 static bool DoNextStepOnMainThread(CompilerDispatcherJob* job); | |
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marja
2016/12/12 09:00:02
Afaics these don't need to be in the header, they
marja
2016/12/12 09:02:08
Or hmm, do they need to be here because of friends
jochen (gone - plz use gerrit)
2016/12/12 10:51:17
yeah, I was first thinking about adding unit tests
| |
| 51 static bool IsDone(CompilerDispatcherJob* job); | |
| 52 | |
| 53 Isolate* isolate_; | |
| 54 size_t max_stack_size_; | |
| 55 std::unique_ptr<CompilerDispatcherTracer> tracer_; | |
| 56 | |
| 57 // Mapping from (script id, function literal id) to job. | |
| 58 std::map<std::pair<int, int>, std::unique_ptr<CompilerDispatcherJob>> jobs_; | |
| 59 | |
| 60 DISALLOW_COPY_AND_ASSIGN(CompilerDispatcher); | |
| 61 }; | |
| 62 | |
| 63 } // namespace internal | |
| 64 } // namespace v8 | |
| 65 | |
| 66 #endif // V8_COMPILER_DISPATCHER_COMPILER_DISPATCHER_H_ | |
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