| Index: Source/core/platform/graphics/FloatRect.h
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| diff --git a/Source/core/platform/graphics/FloatRect.h b/Source/core/platform/graphics/FloatRect.h
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| deleted file mode 100644
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| index e0b631f79dea9ff5653e644e502174d7152b4bcd..0000000000000000000000000000000000000000
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| --- a/Source/core/platform/graphics/FloatRect.h
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| +++ /dev/null
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| @@ -1,239 +0,0 @@
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| -/*
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| - * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
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| - * Copyright (C) 2005 Nokia. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
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| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - * 1. Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * 2. Redistributions in binary form must reproduce the above copyright
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| - * notice, this list of conditions and the following disclaimer in the
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| - * documentation and/or other materials provided with the distribution.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
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| -
|
| -#ifndef FloatRect_h
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| -#define FloatRect_h
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| -
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| -#include "core/platform/graphics/FloatPoint.h"
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| -#include "wtf/Vector.h"
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| -
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| -#if OS(MACOSX)
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| -typedef struct CGRect CGRect;
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| -#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
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| -typedef struct CGRect NSRect;
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| -#else
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| -typedef struct _NSRect NSRect;
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| -#endif
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| -#endif
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| -
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| -struct SkRect;
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| -
|
| -namespace WebCore {
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| -
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| -class LayoutRect;
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| -class IntRect;
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| -class IntPoint;
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| -
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| -class FloatRect {
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| -public:
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| - enum ContainsMode {
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| - InsideOrOnStroke,
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| - InsideButNotOnStroke
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| - };
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| -
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| - FloatRect() { }
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| - FloatRect(const FloatPoint& location, const FloatSize& size)
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| - : m_location(location), m_size(size) { }
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| - FloatRect(float x, float y, float width, float height)
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| - : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { }
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| - FloatRect(const IntRect&);
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| - FloatRect(const LayoutRect&);
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| - FloatRect(const SkRect&);
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| -
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| - static FloatRect narrowPrecision(double x, double y, double width, double height);
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| -
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| - FloatPoint location() const { return m_location; }
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| - FloatSize size() const { return m_size; }
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| -
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| - void setLocation(const FloatPoint& location) { m_location = location; }
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| - void setSize(const FloatSize& size) { m_size = size; }
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| -
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| - float x() const { return m_location.x(); }
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| - float y() const { return m_location.y(); }
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| - float maxX() const { return x() + width(); }
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| - float maxY() const { return y() + height(); }
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| - float width() const { return m_size.width(); }
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| - float height() const { return m_size.height(); }
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| -
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| - void setX(float x) { m_location.setX(x); }
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| - void setY(float y) { m_location.setY(y); }
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| - void setWidth(float width) { m_size.setWidth(width); }
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| - void setHeight(float height) { m_size.setHeight(height); }
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| -
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| - bool isEmpty() const { return m_size.isEmpty(); }
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| - bool isZero() const { return m_size.isZero(); }
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| - bool isExpressibleAsIntRect() const;
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| -
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| - FloatPoint center() const { return FloatPoint(x() + width() / 2, y() + height() / 2); }
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| -
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| - void move(const FloatSize& delta) { m_location += delta; }
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| - void moveBy(const FloatPoint& delta) { m_location.move(delta.x(), delta.y()); }
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| - void move(float dx, float dy) { m_location.move(dx, dy); }
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| -
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| - void expand(const FloatSize& size) { m_size += size; }
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| - void expand(float dw, float dh) { m_size.expand(dw, dh); }
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| - void contract(const FloatSize& size) { m_size -= size; }
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| - void contract(float dw, float dh) { m_size.expand(-dw, -dh); }
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| -
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| - void shiftXEdgeTo(float edge)
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| - {
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| - float delta = edge - x();
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| - setX(edge);
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| - setWidth(std::max(0.0f, width() - delta));
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| - }
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| - void shiftMaxXEdgeTo(float edge)
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| - {
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| - float delta = edge - maxX();
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| - setWidth(std::max(0.0f, width() + delta));
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| - }
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| - void shiftYEdgeTo(float edge)
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| - {
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| - float delta = edge - y();
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| - setY(edge);
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| - setHeight(std::max(0.0f, height() - delta));
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| - }
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| - void shiftMaxYEdgeTo(float edge)
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| - {
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| - float delta = edge - maxY();
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| - setHeight(std::max(0.0f, height() + delta));
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| - }
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| -
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| - FloatPoint minXMinYCorner() const { return m_location; } // typically topLeft
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| - FloatPoint maxXMinYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight
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| - FloatPoint minXMaxYCorner() const { return FloatPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft
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| - FloatPoint maxXMaxYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight
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| -
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| - bool intersects(const FloatRect&) const;
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| - bool contains(const FloatRect&) const;
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| - bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const;
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| -
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| - void intersect(const FloatRect&);
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| - void unite(const FloatRect&);
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| - void uniteEvenIfEmpty(const FloatRect&);
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| - void uniteIfNonZero(const FloatRect&);
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| - void extend(const FloatPoint&);
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| -
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| - // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int version
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| - // is really checking for containment of 1x1 rect, but that doesn't make sense with floats.
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| - bool contains(float px, float py) const
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| - { return px >= x() && px <= maxX() && py >= y() && py <= maxY(); }
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| -
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| - void inflateX(float dx) {
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| - m_location.setX(m_location.x() - dx);
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| - m_size.setWidth(m_size.width() + dx + dx);
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| - }
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| - void inflateY(float dy) {
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| - m_location.setY(m_location.y() - dy);
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| - m_size.setHeight(m_size.height() + dy + dy);
|
| - }
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| - void inflate(float d) { inflateX(d); inflateY(d); }
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| - void scale(float s) { scale(s, s); }
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| - void scale(float sx, float sy);
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| -
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| - FloatRect transposedRect() const { return FloatRect(m_location.transposedPoint(), m_size.transposedSize()); }
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| -
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| - // Re-initializes this rectangle to fit the sets of passed points.
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| - void fitToPoints(const FloatPoint& p0, const FloatPoint& p1);
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| - void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2);
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| - void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& p3);
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| -
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| -#if OS(MACOSX)
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| - FloatRect(const CGRect&);
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| - operator CGRect() const;
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| -#if !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)
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| - FloatRect(const NSRect&);
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| - operator NSRect() const;
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| -#endif
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| -#endif
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| -
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| - operator SkRect() const;
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| -
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| -private:
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| - FloatPoint m_location;
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| - FloatSize m_size;
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| -
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| - void setLocationAndSizeFromEdges(float left, float top, float right, float bottom)
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| - {
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| - m_location.set(left, top);
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| - m_size.setWidth(right - left);
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| - m_size.setHeight(bottom - top);
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| - }
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| -};
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| -
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| -inline FloatRect intersection(const FloatRect& a, const FloatRect& b)
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| -{
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| - FloatRect c = a;
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| - c.intersect(b);
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| - return c;
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| -}
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| -
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| -inline FloatRect unionRect(const FloatRect& a, const FloatRect& b)
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| -{
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| - FloatRect c = a;
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| - c.unite(b);
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| - return c;
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| -}
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| -
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| -FloatRect unionRect(const Vector<FloatRect>&);
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| -
|
| -inline FloatRect& operator+=(FloatRect& a, const FloatRect& b)
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| -{
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| - a.move(b.x(), b.y());
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| - a.setWidth(a.width() + b.width());
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| - a.setHeight(a.height() + b.height());
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| - return a;
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| -}
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| -
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| -inline FloatRect operator+(const FloatRect& a, const FloatRect& b)
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| -{
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| - FloatRect c = a;
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| - c += b;
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| - return c;
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| -}
|
| -
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| -inline bool operator==(const FloatRect& a, const FloatRect& b)
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| -{
|
| - return a.location() == b.location() && a.size() == b.size();
|
| -}
|
| -
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| -inline bool operator!=(const FloatRect& a, const FloatRect& b)
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| -{
|
| - return a.location() != b.location() || a.size() != b.size();
|
| -}
|
| -
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| -IntRect enclosingIntRect(const FloatRect&);
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| -
|
| -// Returns a valid IntRect contained within the given FloatRect.
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| -IntRect enclosedIntRect(const FloatRect&);
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| -
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| -IntRect roundedIntRect(const FloatRect&);
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| -
|
| -// Map rect r from srcRect to an equivalent rect in destRect.
|
| -FloatRect mapRect(const FloatRect& r, const FloatRect& srcRect, const FloatRect& destRect);
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| -
|
| -}
|
| -
|
| -#endif
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|
|