Index: Source/core/platform/graphics/FloatRect.h |
diff --git a/Source/core/platform/graphics/FloatRect.h b/Source/core/platform/graphics/FloatRect.h |
deleted file mode 100644 |
index e0b631f79dea9ff5653e644e502174d7152b4bcd..0000000000000000000000000000000000000000 |
--- a/Source/core/platform/graphics/FloatRect.h |
+++ /dev/null |
@@ -1,239 +0,0 @@ |
-/* |
- * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. |
- * Copyright (C) 2005 Nokia. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#ifndef FloatRect_h |
-#define FloatRect_h |
- |
-#include "core/platform/graphics/FloatPoint.h" |
-#include "wtf/Vector.h" |
- |
-#if OS(MACOSX) |
-typedef struct CGRect CGRect; |
-#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES |
-typedef struct CGRect NSRect; |
-#else |
-typedef struct _NSRect NSRect; |
-#endif |
-#endif |
- |
-struct SkRect; |
- |
-namespace WebCore { |
- |
-class LayoutRect; |
-class IntRect; |
-class IntPoint; |
- |
-class FloatRect { |
-public: |
- enum ContainsMode { |
- InsideOrOnStroke, |
- InsideButNotOnStroke |
- }; |
- |
- FloatRect() { } |
- FloatRect(const FloatPoint& location, const FloatSize& size) |
- : m_location(location), m_size(size) { } |
- FloatRect(float x, float y, float width, float height) |
- : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { } |
- FloatRect(const IntRect&); |
- FloatRect(const LayoutRect&); |
- FloatRect(const SkRect&); |
- |
- static FloatRect narrowPrecision(double x, double y, double width, double height); |
- |
- FloatPoint location() const { return m_location; } |
- FloatSize size() const { return m_size; } |
- |
- void setLocation(const FloatPoint& location) { m_location = location; } |
- void setSize(const FloatSize& size) { m_size = size; } |
- |
- float x() const { return m_location.x(); } |
- float y() const { return m_location.y(); } |
- float maxX() const { return x() + width(); } |
- float maxY() const { return y() + height(); } |
- float width() const { return m_size.width(); } |
- float height() const { return m_size.height(); } |
- |
- void setX(float x) { m_location.setX(x); } |
- void setY(float y) { m_location.setY(y); } |
- void setWidth(float width) { m_size.setWidth(width); } |
- void setHeight(float height) { m_size.setHeight(height); } |
- |
- bool isEmpty() const { return m_size.isEmpty(); } |
- bool isZero() const { return m_size.isZero(); } |
- bool isExpressibleAsIntRect() const; |
- |
- FloatPoint center() const { return FloatPoint(x() + width() / 2, y() + height() / 2); } |
- |
- void move(const FloatSize& delta) { m_location += delta; } |
- void moveBy(const FloatPoint& delta) { m_location.move(delta.x(), delta.y()); } |
- void move(float dx, float dy) { m_location.move(dx, dy); } |
- |
- void expand(const FloatSize& size) { m_size += size; } |
- void expand(float dw, float dh) { m_size.expand(dw, dh); } |
- void contract(const FloatSize& size) { m_size -= size; } |
- void contract(float dw, float dh) { m_size.expand(-dw, -dh); } |
- |
- void shiftXEdgeTo(float edge) |
- { |
- float delta = edge - x(); |
- setX(edge); |
- setWidth(std::max(0.0f, width() - delta)); |
- } |
- void shiftMaxXEdgeTo(float edge) |
- { |
- float delta = edge - maxX(); |
- setWidth(std::max(0.0f, width() + delta)); |
- } |
- void shiftYEdgeTo(float edge) |
- { |
- float delta = edge - y(); |
- setY(edge); |
- setHeight(std::max(0.0f, height() - delta)); |
- } |
- void shiftMaxYEdgeTo(float edge) |
- { |
- float delta = edge - maxY(); |
- setHeight(std::max(0.0f, height() + delta)); |
- } |
- |
- FloatPoint minXMinYCorner() const { return m_location; } // typically topLeft |
- FloatPoint maxXMinYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight |
- FloatPoint minXMaxYCorner() const { return FloatPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft |
- FloatPoint maxXMaxYCorner() const { return FloatPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight |
- |
- bool intersects(const FloatRect&) const; |
- bool contains(const FloatRect&) const; |
- bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const; |
- |
- void intersect(const FloatRect&); |
- void unite(const FloatRect&); |
- void uniteEvenIfEmpty(const FloatRect&); |
- void uniteIfNonZero(const FloatRect&); |
- void extend(const FloatPoint&); |
- |
- // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int version |
- // is really checking for containment of 1x1 rect, but that doesn't make sense with floats. |
- bool contains(float px, float py) const |
- { return px >= x() && px <= maxX() && py >= y() && py <= maxY(); } |
- |
- void inflateX(float dx) { |
- m_location.setX(m_location.x() - dx); |
- m_size.setWidth(m_size.width() + dx + dx); |
- } |
- void inflateY(float dy) { |
- m_location.setY(m_location.y() - dy); |
- m_size.setHeight(m_size.height() + dy + dy); |
- } |
- void inflate(float d) { inflateX(d); inflateY(d); } |
- void scale(float s) { scale(s, s); } |
- void scale(float sx, float sy); |
- |
- FloatRect transposedRect() const { return FloatRect(m_location.transposedPoint(), m_size.transposedSize()); } |
- |
- // Re-initializes this rectangle to fit the sets of passed points. |
- void fitToPoints(const FloatPoint& p0, const FloatPoint& p1); |
- void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2); |
- void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& p3); |
- |
-#if OS(MACOSX) |
- FloatRect(const CGRect&); |
- operator CGRect() const; |
-#if !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES) |
- FloatRect(const NSRect&); |
- operator NSRect() const; |
-#endif |
-#endif |
- |
- operator SkRect() const; |
- |
-private: |
- FloatPoint m_location; |
- FloatSize m_size; |
- |
- void setLocationAndSizeFromEdges(float left, float top, float right, float bottom) |
- { |
- m_location.set(left, top); |
- m_size.setWidth(right - left); |
- m_size.setHeight(bottom - top); |
- } |
-}; |
- |
-inline FloatRect intersection(const FloatRect& a, const FloatRect& b) |
-{ |
- FloatRect c = a; |
- c.intersect(b); |
- return c; |
-} |
- |
-inline FloatRect unionRect(const FloatRect& a, const FloatRect& b) |
-{ |
- FloatRect c = a; |
- c.unite(b); |
- return c; |
-} |
- |
-FloatRect unionRect(const Vector<FloatRect>&); |
- |
-inline FloatRect& operator+=(FloatRect& a, const FloatRect& b) |
-{ |
- a.move(b.x(), b.y()); |
- a.setWidth(a.width() + b.width()); |
- a.setHeight(a.height() + b.height()); |
- return a; |
-} |
- |
-inline FloatRect operator+(const FloatRect& a, const FloatRect& b) |
-{ |
- FloatRect c = a; |
- c += b; |
- return c; |
-} |
- |
-inline bool operator==(const FloatRect& a, const FloatRect& b) |
-{ |
- return a.location() == b.location() && a.size() == b.size(); |
-} |
- |
-inline bool operator!=(const FloatRect& a, const FloatRect& b) |
-{ |
- return a.location() != b.location() || a.size() != b.size(); |
-} |
- |
-IntRect enclosingIntRect(const FloatRect&); |
- |
-// Returns a valid IntRect contained within the given FloatRect. |
-IntRect enclosedIntRect(const FloatRect&); |
- |
-IntRect roundedIntRect(const FloatRect&); |
- |
-// Map rect r from srcRect to an equivalent rect in destRect. |
-FloatRect mapRect(const FloatRect& r, const FloatRect& srcRect, const FloatRect& destRect); |
- |
-} |
- |
-#endif |