| OLD | NEW |
| (Empty) |
| 1 /* | |
| 2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. | |
| 3 * Copyright (C) 2005 Nokia. All rights reserved. | |
| 4 * | |
| 5 * Redistribution and use in source and binary forms, with or without | |
| 6 * modification, are permitted provided that the following conditions | |
| 7 * are met: | |
| 8 * 1. Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 * notice, this list of conditions and the following disclaimer in the | |
| 12 * documentation and/or other materials provided with the distribution. | |
| 13 * | |
| 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
| 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
| 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 25 */ | |
| 26 | |
| 27 #ifndef FloatRect_h | |
| 28 #define FloatRect_h | |
| 29 | |
| 30 #include "core/platform/graphics/FloatPoint.h" | |
| 31 #include "wtf/Vector.h" | |
| 32 | |
| 33 #if OS(MACOSX) | |
| 34 typedef struct CGRect CGRect; | |
| 35 #ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES | |
| 36 typedef struct CGRect NSRect; | |
| 37 #else | |
| 38 typedef struct _NSRect NSRect; | |
| 39 #endif | |
| 40 #endif | |
| 41 | |
| 42 struct SkRect; | |
| 43 | |
| 44 namespace WebCore { | |
| 45 | |
| 46 class LayoutRect; | |
| 47 class IntRect; | |
| 48 class IntPoint; | |
| 49 | |
| 50 class FloatRect { | |
| 51 public: | |
| 52 enum ContainsMode { | |
| 53 InsideOrOnStroke, | |
| 54 InsideButNotOnStroke | |
| 55 }; | |
| 56 | |
| 57 FloatRect() { } | |
| 58 FloatRect(const FloatPoint& location, const FloatSize& size) | |
| 59 : m_location(location), m_size(size) { } | |
| 60 FloatRect(float x, float y, float width, float height) | |
| 61 : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { } | |
| 62 FloatRect(const IntRect&); | |
| 63 FloatRect(const LayoutRect&); | |
| 64 FloatRect(const SkRect&); | |
| 65 | |
| 66 static FloatRect narrowPrecision(double x, double y, double width, double he
ight); | |
| 67 | |
| 68 FloatPoint location() const { return m_location; } | |
| 69 FloatSize size() const { return m_size; } | |
| 70 | |
| 71 void setLocation(const FloatPoint& location) { m_location = location; } | |
| 72 void setSize(const FloatSize& size) { m_size = size; } | |
| 73 | |
| 74 float x() const { return m_location.x(); } | |
| 75 float y() const { return m_location.y(); } | |
| 76 float maxX() const { return x() + width(); } | |
| 77 float maxY() const { return y() + height(); } | |
| 78 float width() const { return m_size.width(); } | |
| 79 float height() const { return m_size.height(); } | |
| 80 | |
| 81 void setX(float x) { m_location.setX(x); } | |
| 82 void setY(float y) { m_location.setY(y); } | |
| 83 void setWidth(float width) { m_size.setWidth(width); } | |
| 84 void setHeight(float height) { m_size.setHeight(height); } | |
| 85 | |
| 86 bool isEmpty() const { return m_size.isEmpty(); } | |
| 87 bool isZero() const { return m_size.isZero(); } | |
| 88 bool isExpressibleAsIntRect() const; | |
| 89 | |
| 90 FloatPoint center() const { return FloatPoint(x() + width() / 2, y() + heigh
t() / 2); } | |
| 91 | |
| 92 void move(const FloatSize& delta) { m_location += delta; } | |
| 93 void moveBy(const FloatPoint& delta) { m_location.move(delta.x(), delta.y())
; } | |
| 94 void move(float dx, float dy) { m_location.move(dx, dy); } | |
| 95 | |
| 96 void expand(const FloatSize& size) { m_size += size; } | |
| 97 void expand(float dw, float dh) { m_size.expand(dw, dh); } | |
| 98 void contract(const FloatSize& size) { m_size -= size; } | |
| 99 void contract(float dw, float dh) { m_size.expand(-dw, -dh); } | |
| 100 | |
| 101 void shiftXEdgeTo(float edge) | |
| 102 { | |
| 103 float delta = edge - x(); | |
| 104 setX(edge); | |
| 105 setWidth(std::max(0.0f, width() - delta)); | |
| 106 } | |
| 107 void shiftMaxXEdgeTo(float edge) | |
| 108 { | |
| 109 float delta = edge - maxX(); | |
| 110 setWidth(std::max(0.0f, width() + delta)); | |
| 111 } | |
| 112 void shiftYEdgeTo(float edge) | |
| 113 { | |
| 114 float delta = edge - y(); | |
| 115 setY(edge); | |
| 116 setHeight(std::max(0.0f, height() - delta)); | |
| 117 } | |
| 118 void shiftMaxYEdgeTo(float edge) | |
| 119 { | |
| 120 float delta = edge - maxY(); | |
| 121 setHeight(std::max(0.0f, height() + delta)); | |
| 122 } | |
| 123 | |
| 124 FloatPoint minXMinYCorner() const { return m_location; } // typically topLef
t | |
| 125 FloatPoint maxXMinYCorner() const { return FloatPoint(m_location.x() + m_siz
e.width(), m_location.y()); } // typically topRight | |
| 126 FloatPoint minXMaxYCorner() const { return FloatPoint(m_location.x(), m_loca
tion.y() + m_size.height()); } // typically bottomLeft | |
| 127 FloatPoint maxXMaxYCorner() const { return FloatPoint(m_location.x() + m_siz
e.width(), m_location.y() + m_size.height()); } // typically bottomRight | |
| 128 | |
| 129 bool intersects(const FloatRect&) const; | |
| 130 bool contains(const FloatRect&) const; | |
| 131 bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const; | |
| 132 | |
| 133 void intersect(const FloatRect&); | |
| 134 void unite(const FloatRect&); | |
| 135 void uniteEvenIfEmpty(const FloatRect&); | |
| 136 void uniteIfNonZero(const FloatRect&); | |
| 137 void extend(const FloatPoint&); | |
| 138 | |
| 139 // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int
version | |
| 140 // is really checking for containment of 1x1 rect, but that doesn't make sen
se with floats. | |
| 141 bool contains(float px, float py) const | |
| 142 { return px >= x() && px <= maxX() && py >= y() && py <= maxY(); } | |
| 143 | |
| 144 void inflateX(float dx) { | |
| 145 m_location.setX(m_location.x() - dx); | |
| 146 m_size.setWidth(m_size.width() + dx + dx); | |
| 147 } | |
| 148 void inflateY(float dy) { | |
| 149 m_location.setY(m_location.y() - dy); | |
| 150 m_size.setHeight(m_size.height() + dy + dy); | |
| 151 } | |
| 152 void inflate(float d) { inflateX(d); inflateY(d); } | |
| 153 void scale(float s) { scale(s, s); } | |
| 154 void scale(float sx, float sy); | |
| 155 | |
| 156 FloatRect transposedRect() const { return FloatRect(m_location.transposedPoi
nt(), m_size.transposedSize()); } | |
| 157 | |
| 158 // Re-initializes this rectangle to fit the sets of passed points. | |
| 159 void fitToPoints(const FloatPoint& p0, const FloatPoint& p1); | |
| 160 void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoin
t& p2); | |
| 161 void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoin
t& p2, const FloatPoint& p3); | |
| 162 | |
| 163 #if OS(MACOSX) | |
| 164 FloatRect(const CGRect&); | |
| 165 operator CGRect() const; | |
| 166 #if !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES) | |
| 167 FloatRect(const NSRect&); | |
| 168 operator NSRect() const; | |
| 169 #endif | |
| 170 #endif | |
| 171 | |
| 172 operator SkRect() const; | |
| 173 | |
| 174 private: | |
| 175 FloatPoint m_location; | |
| 176 FloatSize m_size; | |
| 177 | |
| 178 void setLocationAndSizeFromEdges(float left, float top, float right, float b
ottom) | |
| 179 { | |
| 180 m_location.set(left, top); | |
| 181 m_size.setWidth(right - left); | |
| 182 m_size.setHeight(bottom - top); | |
| 183 } | |
| 184 }; | |
| 185 | |
| 186 inline FloatRect intersection(const FloatRect& a, const FloatRect& b) | |
| 187 { | |
| 188 FloatRect c = a; | |
| 189 c.intersect(b); | |
| 190 return c; | |
| 191 } | |
| 192 | |
| 193 inline FloatRect unionRect(const FloatRect& a, const FloatRect& b) | |
| 194 { | |
| 195 FloatRect c = a; | |
| 196 c.unite(b); | |
| 197 return c; | |
| 198 } | |
| 199 | |
| 200 FloatRect unionRect(const Vector<FloatRect>&); | |
| 201 | |
| 202 inline FloatRect& operator+=(FloatRect& a, const FloatRect& b) | |
| 203 { | |
| 204 a.move(b.x(), b.y()); | |
| 205 a.setWidth(a.width() + b.width()); | |
| 206 a.setHeight(a.height() + b.height()); | |
| 207 return a; | |
| 208 } | |
| 209 | |
| 210 inline FloatRect operator+(const FloatRect& a, const FloatRect& b) | |
| 211 { | |
| 212 FloatRect c = a; | |
| 213 c += b; | |
| 214 return c; | |
| 215 } | |
| 216 | |
| 217 inline bool operator==(const FloatRect& a, const FloatRect& b) | |
| 218 { | |
| 219 return a.location() == b.location() && a.size() == b.size(); | |
| 220 } | |
| 221 | |
| 222 inline bool operator!=(const FloatRect& a, const FloatRect& b) | |
| 223 { | |
| 224 return a.location() != b.location() || a.size() != b.size(); | |
| 225 } | |
| 226 | |
| 227 IntRect enclosingIntRect(const FloatRect&); | |
| 228 | |
| 229 // Returns a valid IntRect contained within the given FloatRect. | |
| 230 IntRect enclosedIntRect(const FloatRect&); | |
| 231 | |
| 232 IntRect roundedIntRect(const FloatRect&); | |
| 233 | |
| 234 // Map rect r from srcRect to an equivalent rect in destRect. | |
| 235 FloatRect mapRect(const FloatRect& r, const FloatRect& srcRect, const FloatRect&
destRect); | |
| 236 | |
| 237 } | |
| 238 | |
| 239 #endif | |
| OLD | NEW |