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Side by Side Diff: Source/core/platform/graphics/FloatRect.h

Issue 25494003: Move geometry classes from core/platform/graphics to platform/geometry (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 2 months ago
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1 /*
2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
3 * Copyright (C) 2005 Nokia. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27 #ifndef FloatRect_h
28 #define FloatRect_h
29
30 #include "core/platform/graphics/FloatPoint.h"
31 #include "wtf/Vector.h"
32
33 #if OS(MACOSX)
34 typedef struct CGRect CGRect;
35 #ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
36 typedef struct CGRect NSRect;
37 #else
38 typedef struct _NSRect NSRect;
39 #endif
40 #endif
41
42 struct SkRect;
43
44 namespace WebCore {
45
46 class LayoutRect;
47 class IntRect;
48 class IntPoint;
49
50 class FloatRect {
51 public:
52 enum ContainsMode {
53 InsideOrOnStroke,
54 InsideButNotOnStroke
55 };
56
57 FloatRect() { }
58 FloatRect(const FloatPoint& location, const FloatSize& size)
59 : m_location(location), m_size(size) { }
60 FloatRect(float x, float y, float width, float height)
61 : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { }
62 FloatRect(const IntRect&);
63 FloatRect(const LayoutRect&);
64 FloatRect(const SkRect&);
65
66 static FloatRect narrowPrecision(double x, double y, double width, double he ight);
67
68 FloatPoint location() const { return m_location; }
69 FloatSize size() const { return m_size; }
70
71 void setLocation(const FloatPoint& location) { m_location = location; }
72 void setSize(const FloatSize& size) { m_size = size; }
73
74 float x() const { return m_location.x(); }
75 float y() const { return m_location.y(); }
76 float maxX() const { return x() + width(); }
77 float maxY() const { return y() + height(); }
78 float width() const { return m_size.width(); }
79 float height() const { return m_size.height(); }
80
81 void setX(float x) { m_location.setX(x); }
82 void setY(float y) { m_location.setY(y); }
83 void setWidth(float width) { m_size.setWidth(width); }
84 void setHeight(float height) { m_size.setHeight(height); }
85
86 bool isEmpty() const { return m_size.isEmpty(); }
87 bool isZero() const { return m_size.isZero(); }
88 bool isExpressibleAsIntRect() const;
89
90 FloatPoint center() const { return FloatPoint(x() + width() / 2, y() + heigh t() / 2); }
91
92 void move(const FloatSize& delta) { m_location += delta; }
93 void moveBy(const FloatPoint& delta) { m_location.move(delta.x(), delta.y()) ; }
94 void move(float dx, float dy) { m_location.move(dx, dy); }
95
96 void expand(const FloatSize& size) { m_size += size; }
97 void expand(float dw, float dh) { m_size.expand(dw, dh); }
98 void contract(const FloatSize& size) { m_size -= size; }
99 void contract(float dw, float dh) { m_size.expand(-dw, -dh); }
100
101 void shiftXEdgeTo(float edge)
102 {
103 float delta = edge - x();
104 setX(edge);
105 setWidth(std::max(0.0f, width() - delta));
106 }
107 void shiftMaxXEdgeTo(float edge)
108 {
109 float delta = edge - maxX();
110 setWidth(std::max(0.0f, width() + delta));
111 }
112 void shiftYEdgeTo(float edge)
113 {
114 float delta = edge - y();
115 setY(edge);
116 setHeight(std::max(0.0f, height() - delta));
117 }
118 void shiftMaxYEdgeTo(float edge)
119 {
120 float delta = edge - maxY();
121 setHeight(std::max(0.0f, height() + delta));
122 }
123
124 FloatPoint minXMinYCorner() const { return m_location; } // typically topLef t
125 FloatPoint maxXMinYCorner() const { return FloatPoint(m_location.x() + m_siz e.width(), m_location.y()); } // typically topRight
126 FloatPoint minXMaxYCorner() const { return FloatPoint(m_location.x(), m_loca tion.y() + m_size.height()); } // typically bottomLeft
127 FloatPoint maxXMaxYCorner() const { return FloatPoint(m_location.x() + m_siz e.width(), m_location.y() + m_size.height()); } // typically bottomRight
128
129 bool intersects(const FloatRect&) const;
130 bool contains(const FloatRect&) const;
131 bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const;
132
133 void intersect(const FloatRect&);
134 void unite(const FloatRect&);
135 void uniteEvenIfEmpty(const FloatRect&);
136 void uniteIfNonZero(const FloatRect&);
137 void extend(const FloatPoint&);
138
139 // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int version
140 // is really checking for containment of 1x1 rect, but that doesn't make sen se with floats.
141 bool contains(float px, float py) const
142 { return px >= x() && px <= maxX() && py >= y() && py <= maxY(); }
143
144 void inflateX(float dx) {
145 m_location.setX(m_location.x() - dx);
146 m_size.setWidth(m_size.width() + dx + dx);
147 }
148 void inflateY(float dy) {
149 m_location.setY(m_location.y() - dy);
150 m_size.setHeight(m_size.height() + dy + dy);
151 }
152 void inflate(float d) { inflateX(d); inflateY(d); }
153 void scale(float s) { scale(s, s); }
154 void scale(float sx, float sy);
155
156 FloatRect transposedRect() const { return FloatRect(m_location.transposedPoi nt(), m_size.transposedSize()); }
157
158 // Re-initializes this rectangle to fit the sets of passed points.
159 void fitToPoints(const FloatPoint& p0, const FloatPoint& p1);
160 void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoin t& p2);
161 void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoin t& p2, const FloatPoint& p3);
162
163 #if OS(MACOSX)
164 FloatRect(const CGRect&);
165 operator CGRect() const;
166 #if !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES)
167 FloatRect(const NSRect&);
168 operator NSRect() const;
169 #endif
170 #endif
171
172 operator SkRect() const;
173
174 private:
175 FloatPoint m_location;
176 FloatSize m_size;
177
178 void setLocationAndSizeFromEdges(float left, float top, float right, float b ottom)
179 {
180 m_location.set(left, top);
181 m_size.setWidth(right - left);
182 m_size.setHeight(bottom - top);
183 }
184 };
185
186 inline FloatRect intersection(const FloatRect& a, const FloatRect& b)
187 {
188 FloatRect c = a;
189 c.intersect(b);
190 return c;
191 }
192
193 inline FloatRect unionRect(const FloatRect& a, const FloatRect& b)
194 {
195 FloatRect c = a;
196 c.unite(b);
197 return c;
198 }
199
200 FloatRect unionRect(const Vector<FloatRect>&);
201
202 inline FloatRect& operator+=(FloatRect& a, const FloatRect& b)
203 {
204 a.move(b.x(), b.y());
205 a.setWidth(a.width() + b.width());
206 a.setHeight(a.height() + b.height());
207 return a;
208 }
209
210 inline FloatRect operator+(const FloatRect& a, const FloatRect& b)
211 {
212 FloatRect c = a;
213 c += b;
214 return c;
215 }
216
217 inline bool operator==(const FloatRect& a, const FloatRect& b)
218 {
219 return a.location() == b.location() && a.size() == b.size();
220 }
221
222 inline bool operator!=(const FloatRect& a, const FloatRect& b)
223 {
224 return a.location() != b.location() || a.size() != b.size();
225 }
226
227 IntRect enclosingIntRect(const FloatRect&);
228
229 // Returns a valid IntRect contained within the given FloatRect.
230 IntRect enclosedIntRect(const FloatRect&);
231
232 IntRect roundedIntRect(const FloatRect&);
233
234 // Map rect r from srcRect to an equivalent rect in destRect.
235 FloatRect mapRect(const FloatRect& r, const FloatRect& srcRect, const FloatRect& destRect);
236
237 }
238
239 #endif
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