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1 /* | |
2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. | |
3 * Copyright (C) 2005 Nokia. All rights reserved. | |
4 * | |
5 * Redistribution and use in source and binary forms, with or without | |
6 * modification, are permitted provided that the following conditions | |
7 * are met: | |
8 * 1. Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * 2. Redistributions in binary form must reproduce the above copyright | |
11 * notice, this list of conditions and the following disclaimer in the | |
12 * documentation and/or other materials provided with the distribution. | |
13 * | |
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
25 */ | |
26 | |
27 #ifndef FloatRect_h | |
28 #define FloatRect_h | |
29 | |
30 #include "core/platform/graphics/FloatPoint.h" | |
31 #include "wtf/Vector.h" | |
32 | |
33 #if OS(MACOSX) | |
34 typedef struct CGRect CGRect; | |
35 #ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES | |
36 typedef struct CGRect NSRect; | |
37 #else | |
38 typedef struct _NSRect NSRect; | |
39 #endif | |
40 #endif | |
41 | |
42 struct SkRect; | |
43 | |
44 namespace WebCore { | |
45 | |
46 class LayoutRect; | |
47 class IntRect; | |
48 class IntPoint; | |
49 | |
50 class FloatRect { | |
51 public: | |
52 enum ContainsMode { | |
53 InsideOrOnStroke, | |
54 InsideButNotOnStroke | |
55 }; | |
56 | |
57 FloatRect() { } | |
58 FloatRect(const FloatPoint& location, const FloatSize& size) | |
59 : m_location(location), m_size(size) { } | |
60 FloatRect(float x, float y, float width, float height) | |
61 : m_location(FloatPoint(x, y)), m_size(FloatSize(width, height)) { } | |
62 FloatRect(const IntRect&); | |
63 FloatRect(const LayoutRect&); | |
64 FloatRect(const SkRect&); | |
65 | |
66 static FloatRect narrowPrecision(double x, double y, double width, double he
ight); | |
67 | |
68 FloatPoint location() const { return m_location; } | |
69 FloatSize size() const { return m_size; } | |
70 | |
71 void setLocation(const FloatPoint& location) { m_location = location; } | |
72 void setSize(const FloatSize& size) { m_size = size; } | |
73 | |
74 float x() const { return m_location.x(); } | |
75 float y() const { return m_location.y(); } | |
76 float maxX() const { return x() + width(); } | |
77 float maxY() const { return y() + height(); } | |
78 float width() const { return m_size.width(); } | |
79 float height() const { return m_size.height(); } | |
80 | |
81 void setX(float x) { m_location.setX(x); } | |
82 void setY(float y) { m_location.setY(y); } | |
83 void setWidth(float width) { m_size.setWidth(width); } | |
84 void setHeight(float height) { m_size.setHeight(height); } | |
85 | |
86 bool isEmpty() const { return m_size.isEmpty(); } | |
87 bool isZero() const { return m_size.isZero(); } | |
88 bool isExpressibleAsIntRect() const; | |
89 | |
90 FloatPoint center() const { return FloatPoint(x() + width() / 2, y() + heigh
t() / 2); } | |
91 | |
92 void move(const FloatSize& delta) { m_location += delta; } | |
93 void moveBy(const FloatPoint& delta) { m_location.move(delta.x(), delta.y())
; } | |
94 void move(float dx, float dy) { m_location.move(dx, dy); } | |
95 | |
96 void expand(const FloatSize& size) { m_size += size; } | |
97 void expand(float dw, float dh) { m_size.expand(dw, dh); } | |
98 void contract(const FloatSize& size) { m_size -= size; } | |
99 void contract(float dw, float dh) { m_size.expand(-dw, -dh); } | |
100 | |
101 void shiftXEdgeTo(float edge) | |
102 { | |
103 float delta = edge - x(); | |
104 setX(edge); | |
105 setWidth(std::max(0.0f, width() - delta)); | |
106 } | |
107 void shiftMaxXEdgeTo(float edge) | |
108 { | |
109 float delta = edge - maxX(); | |
110 setWidth(std::max(0.0f, width() + delta)); | |
111 } | |
112 void shiftYEdgeTo(float edge) | |
113 { | |
114 float delta = edge - y(); | |
115 setY(edge); | |
116 setHeight(std::max(0.0f, height() - delta)); | |
117 } | |
118 void shiftMaxYEdgeTo(float edge) | |
119 { | |
120 float delta = edge - maxY(); | |
121 setHeight(std::max(0.0f, height() + delta)); | |
122 } | |
123 | |
124 FloatPoint minXMinYCorner() const { return m_location; } // typically topLef
t | |
125 FloatPoint maxXMinYCorner() const { return FloatPoint(m_location.x() + m_siz
e.width(), m_location.y()); } // typically topRight | |
126 FloatPoint minXMaxYCorner() const { return FloatPoint(m_location.x(), m_loca
tion.y() + m_size.height()); } // typically bottomLeft | |
127 FloatPoint maxXMaxYCorner() const { return FloatPoint(m_location.x() + m_siz
e.width(), m_location.y() + m_size.height()); } // typically bottomRight | |
128 | |
129 bool intersects(const FloatRect&) const; | |
130 bool contains(const FloatRect&) const; | |
131 bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const; | |
132 | |
133 void intersect(const FloatRect&); | |
134 void unite(const FloatRect&); | |
135 void uniteEvenIfEmpty(const FloatRect&); | |
136 void uniteIfNonZero(const FloatRect&); | |
137 void extend(const FloatPoint&); | |
138 | |
139 // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int
version | |
140 // is really checking for containment of 1x1 rect, but that doesn't make sen
se with floats. | |
141 bool contains(float px, float py) const | |
142 { return px >= x() && px <= maxX() && py >= y() && py <= maxY(); } | |
143 | |
144 void inflateX(float dx) { | |
145 m_location.setX(m_location.x() - dx); | |
146 m_size.setWidth(m_size.width() + dx + dx); | |
147 } | |
148 void inflateY(float dy) { | |
149 m_location.setY(m_location.y() - dy); | |
150 m_size.setHeight(m_size.height() + dy + dy); | |
151 } | |
152 void inflate(float d) { inflateX(d); inflateY(d); } | |
153 void scale(float s) { scale(s, s); } | |
154 void scale(float sx, float sy); | |
155 | |
156 FloatRect transposedRect() const { return FloatRect(m_location.transposedPoi
nt(), m_size.transposedSize()); } | |
157 | |
158 // Re-initializes this rectangle to fit the sets of passed points. | |
159 void fitToPoints(const FloatPoint& p0, const FloatPoint& p1); | |
160 void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoin
t& p2); | |
161 void fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoin
t& p2, const FloatPoint& p3); | |
162 | |
163 #if OS(MACOSX) | |
164 FloatRect(const CGRect&); | |
165 operator CGRect() const; | |
166 #if !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES) | |
167 FloatRect(const NSRect&); | |
168 operator NSRect() const; | |
169 #endif | |
170 #endif | |
171 | |
172 operator SkRect() const; | |
173 | |
174 private: | |
175 FloatPoint m_location; | |
176 FloatSize m_size; | |
177 | |
178 void setLocationAndSizeFromEdges(float left, float top, float right, float b
ottom) | |
179 { | |
180 m_location.set(left, top); | |
181 m_size.setWidth(right - left); | |
182 m_size.setHeight(bottom - top); | |
183 } | |
184 }; | |
185 | |
186 inline FloatRect intersection(const FloatRect& a, const FloatRect& b) | |
187 { | |
188 FloatRect c = a; | |
189 c.intersect(b); | |
190 return c; | |
191 } | |
192 | |
193 inline FloatRect unionRect(const FloatRect& a, const FloatRect& b) | |
194 { | |
195 FloatRect c = a; | |
196 c.unite(b); | |
197 return c; | |
198 } | |
199 | |
200 FloatRect unionRect(const Vector<FloatRect>&); | |
201 | |
202 inline FloatRect& operator+=(FloatRect& a, const FloatRect& b) | |
203 { | |
204 a.move(b.x(), b.y()); | |
205 a.setWidth(a.width() + b.width()); | |
206 a.setHeight(a.height() + b.height()); | |
207 return a; | |
208 } | |
209 | |
210 inline FloatRect operator+(const FloatRect& a, const FloatRect& b) | |
211 { | |
212 FloatRect c = a; | |
213 c += b; | |
214 return c; | |
215 } | |
216 | |
217 inline bool operator==(const FloatRect& a, const FloatRect& b) | |
218 { | |
219 return a.location() == b.location() && a.size() == b.size(); | |
220 } | |
221 | |
222 inline bool operator!=(const FloatRect& a, const FloatRect& b) | |
223 { | |
224 return a.location() != b.location() || a.size() != b.size(); | |
225 } | |
226 | |
227 IntRect enclosingIntRect(const FloatRect&); | |
228 | |
229 // Returns a valid IntRect contained within the given FloatRect. | |
230 IntRect enclosedIntRect(const FloatRect&); | |
231 | |
232 IntRect roundedIntRect(const FloatRect&); | |
233 | |
234 // Map rect r from srcRect to an equivalent rect in destRect. | |
235 FloatRect mapRect(const FloatRect& r, const FloatRect& srcRect, const FloatRect&
destRect); | |
236 | |
237 } | |
238 | |
239 #endif | |
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