| Index: ash/wm/session_state_controller_impl.h
|
| diff --git a/ash/wm/session_state_controller_impl.h b/ash/wm/session_state_controller_impl.h
|
| deleted file mode 100644
|
| index 3ffc221661a59e11501b6eab25aaa94c92ea6623..0000000000000000000000000000000000000000
|
| --- a/ash/wm/session_state_controller_impl.h
|
| +++ /dev/null
|
| @@ -1,195 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef ASH_WM_SESSION_STATE_CONTROLLER_IMPL_H_
|
| -#define ASH_WM_SESSION_STATE_CONTROLLER_IMPL_H_
|
| -
|
| -#include "ash/ash_export.h"
|
| -#include "ash/shell_observer.h"
|
| -#include "ash/wm/lock_state_controller.h"
|
| -#include "ash/wm/session_state_animator.h"
|
| -#include "base/basictypes.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/time/time.h"
|
| -#include "base/timer/timer.h"
|
| -#include "ui/aura/root_window_observer.h"
|
| -
|
| -namespace gfx {
|
| -class Rect;
|
| -class Size;
|
| -}
|
| -
|
| -namespace ui {
|
| -class Layer;
|
| -}
|
| -
|
| -namespace ash {
|
| -
|
| -namespace test {
|
| -class PowerButtonControllerTest;
|
| -}
|
| -
|
| -// Displays onscreen animations and locks or suspends the system in response to
|
| -// the power button being pressed or released.
|
| -class ASH_EXPORT SessionStateControllerImpl :
|
| - public LockStateController {
|
| - public:
|
| -
|
| - // Helper class used by tests to access internal state.
|
| - class ASH_EXPORT TestApi {
|
| - public:
|
| - explicit TestApi(SessionStateControllerImpl* controller);
|
| -
|
| - virtual ~TestApi();
|
| -
|
| - bool lock_timer_is_running() const {
|
| - return controller_->lock_timer_.IsRunning();
|
| - }
|
| - bool lock_fail_timer_is_running() const {
|
| - return controller_->lock_fail_timer_.IsRunning();
|
| - }
|
| - bool lock_to_shutdown_timer_is_running() const {
|
| - return controller_->lock_to_shutdown_timer_.IsRunning();
|
| - }
|
| - bool shutdown_timer_is_running() const {
|
| - return controller_->pre_shutdown_timer_.IsRunning();
|
| - }
|
| - bool real_shutdown_timer_is_running() const {
|
| - return controller_->real_shutdown_timer_.IsRunning();
|
| - }
|
| -
|
| - void trigger_lock_timeout() {
|
| - controller_->OnLockTimeout();
|
| - controller_->lock_timer_.Stop();
|
| - }
|
| - void trigger_lock_fail_timeout() {
|
| - controller_->OnLockFailTimeout();
|
| - controller_->lock_fail_timer_.Stop();
|
| - }
|
| - void trigger_lock_to_shutdown_timeout() {
|
| - controller_->OnLockToShutdownTimeout();
|
| - controller_->lock_to_shutdown_timer_.Stop();
|
| - }
|
| - void trigger_shutdown_timeout() {
|
| - controller_->OnPreShutdownAnimationTimeout();
|
| - controller_->pre_shutdown_timer_.Stop();
|
| - }
|
| - void trigger_real_shutdown_timeout() {
|
| - controller_->OnRealShutdownTimeout();
|
| - controller_->real_shutdown_timer_.Stop();
|
| - }
|
| - private:
|
| - SessionStateControllerImpl* controller_; // not owned
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(TestApi);
|
| - };
|
| -
|
| - SessionStateControllerImpl();
|
| - virtual ~SessionStateControllerImpl();
|
| -
|
| - // RootWindowObserver override:
|
| - virtual void OnRootWindowHostCloseRequested(
|
| - const aura::RootWindow* root) OVERRIDE;
|
| -
|
| - // ShellObserver overrides:
|
| - virtual void OnLoginStateChanged(user::LoginStatus status) OVERRIDE;
|
| - virtual void OnAppTerminating() OVERRIDE;
|
| - virtual void OnLockStateChanged(bool locked) OVERRIDE;
|
| -
|
| - // SessionLockStateController overrides:
|
| - virtual void StartLockAnimation(bool shutdown_after_lock) OVERRIDE;
|
| -
|
| - virtual void StartShutdownAnimation() OVERRIDE;
|
| - virtual void StartLockAnimationAndLockImmediately() OVERRIDE;
|
| -
|
| - virtual bool LockRequested() OVERRIDE;
|
| - virtual bool ShutdownRequested() OVERRIDE;
|
| -
|
| - virtual bool CanCancelLockAnimation() OVERRIDE;
|
| - virtual void CancelLockAnimation() OVERRIDE;
|
| -
|
| - virtual bool CanCancelShutdownAnimation() OVERRIDE;
|
| - virtual void CancelShutdownAnimation() OVERRIDE;
|
| -
|
| - virtual void OnStartingLock() OVERRIDE;
|
| - virtual void RequestShutdown() OVERRIDE;
|
| -
|
| - virtual void OnLockScreenHide(base::Closure& callback) OVERRIDE;
|
| - virtual void SetLockScreenDisplayedCallback(base::Closure& callback) OVERRIDE;
|
| -
|
| - protected:
|
| - friend class test::PowerButtonControllerTest;
|
| -
|
| - private:
|
| - void RequestShutdownImpl();
|
| -
|
| - // Starts lock timer.
|
| - void StartLockTimer();
|
| -
|
| - // Requests that the screen be locked and starts |lock_fail_timer_|.
|
| - void OnLockTimeout();
|
| -
|
| - // Reverts the pre-lock animation, reports the error.
|
| - void OnLockFailTimeout();
|
| -
|
| - // Starts timer for gap between lock and shutdown.
|
| - void StartLockToShutdownTimer();
|
| -
|
| - // Calls StartShutdownAnimation().
|
| - void OnLockToShutdownTimeout();
|
| -
|
| - // Starts timer for undoable shutdown animation.
|
| - void StartPreShutdownAnimationTimer();
|
| -
|
| - // Calls RequestShutdownImpl();
|
| - void OnPreShutdownAnimationTimeout();
|
| -
|
| - // Starts timer for final shutdown animation.
|
| - void StartRealShutdownTimer();
|
| -
|
| - // Requests that the machine be shut down.
|
| - void OnRealShutdownTimeout();
|
| -
|
| - // The current login status, or original login status from before we locked..
|
| - user::LoginStatus login_status_;
|
| -
|
| - // Current lock status.
|
| - bool system_is_locked_;
|
| -
|
| - // Are we in the process of shutting the machine down?
|
| - bool shutting_down_;
|
| -
|
| - // Indicates whether controller should proceed to (cancellable) shutdown after
|
| - // locking.
|
| - bool shutdown_after_lock_;
|
| -
|
| - // Started when the user first presses the power button while in a
|
| - // logged-in-as-a-non-guest-user, unlocked state. When it fires, we lock the
|
| - // screen.
|
| - base::OneShotTimer<SessionStateControllerImpl> lock_timer_;
|
| -
|
| - // Started when we request that the screen be locked. When it fires, we
|
| - // assume that our request got dropped.
|
| - base::OneShotTimer<SessionStateControllerImpl> lock_fail_timer_;
|
| -
|
| - // Started when the screen is locked while the power button is held. Adds a
|
| - // delay between the appearance of the lock screen and the beginning of the
|
| - // pre-shutdown animation.
|
| - base::OneShotTimer<SessionStateControllerImpl> lock_to_shutdown_timer_;
|
| -
|
| - // Started when we begin displaying the pre-shutdown animation. When it
|
| - // fires, we start the shutdown animation and get ready to request shutdown.
|
| - base::OneShotTimer<SessionStateControllerImpl> pre_shutdown_timer_;
|
| -
|
| - // Started when we display the shutdown animation. When it fires, we actually
|
| - // request shutdown. Gives the animation time to complete before Chrome, X,
|
| - // etc. are shut down.
|
| - base::OneShotTimer<SessionStateControllerImpl> real_shutdown_timer_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(SessionStateControllerImpl);
|
| -};
|
| -
|
| -} // namespace ash
|
| -
|
| -#endif // ASH_WM_SESSION_STATE_CONTROLLER_IMPL_H_
|
|
|