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Unified Diff: gpu/command_buffer/client/gl_in_process_context.cc

Issue 2493913002: Mus: Move InProcessCommandBuffer and GLInProcessContext to gpu/ipc (Closed)
Patch Set: Fixed casts on windows Created 4 years, 1 month ago
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Index: gpu/command_buffer/client/gl_in_process_context.cc
diff --git a/gpu/command_buffer/client/gl_in_process_context.cc b/gpu/command_buffer/client/gl_in_process_context.cc
deleted file mode 100644
index 1286ed47bb57856e22bf64daff74533cf3a004f8..0000000000000000000000000000000000000000
--- a/gpu/command_buffer/client/gl_in_process_context.cc
+++ /dev/null
@@ -1,212 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "gpu/command_buffer/client/gl_in_process_context.h"
-
-#include <stddef.h>
-#include <stdint.h>
-
-#include <memory>
-#include <set>
-#include <utility>
-#include <vector>
-
-#include <GLES2/gl2.h>
-#ifndef GL_GLEXT_PROTOTYPES
-#define GL_GLEXT_PROTOTYPES 1
-#endif
-#include <GLES2/gl2ext.h>
-#include <GLES2/gl2extchromium.h>
-
-#include "base/bind.h"
-#include "base/bind_helpers.h"
-#include "base/lazy_instance.h"
-#include "base/logging.h"
-#include "base/macros.h"
-#include "base/memory/weak_ptr.h"
-#include "base/message_loop/message_loop.h"
-#include "base/threading/thread_task_runner_handle.h"
-#include "gpu/command_buffer/client/gles2_cmd_helper.h"
-#include "gpu/command_buffer/client/gles2_implementation.h"
-#include "gpu/command_buffer/client/shared_memory_limits.h"
-#include "gpu/command_buffer/client/transfer_buffer.h"
-#include "gpu/command_buffer/common/command_buffer.h"
-#include "gpu/command_buffer/common/constants.h"
-#include "ui/gfx/geometry/size.h"
-#include "ui/gl/gl_image.h"
-
-#if defined(OS_ANDROID)
-#include "ui/gl/android/surface_texture.h"
-#endif
-
-namespace gpu {
-
-namespace {
-
-class GLInProcessContextImpl
- : public GLInProcessContext,
- public base::SupportsWeakPtr<GLInProcessContextImpl> {
- public:
- GLInProcessContextImpl();
- ~GLInProcessContextImpl() override;
-
- bool Initialize(scoped_refptr<gl::GLSurface> surface,
- bool is_offscreen,
- GLInProcessContext* share_context,
- gfx::AcceleratedWidget window,
- const gpu::gles2::ContextCreationAttribHelper& attribs,
- const scoped_refptr<InProcessCommandBuffer::Service>& service,
- const SharedMemoryLimits& mem_limits,
- GpuMemoryBufferManager* gpu_memory_buffer_manager,
- ImageFactory* image_factory,
- scoped_refptr<base::SingleThreadTaskRunner> task_runner);
-
- // GLInProcessContext implementation:
- gles2::GLES2Implementation* GetImplementation() override;
- void SetLock(base::Lock* lock) override;
-
- private:
- void Destroy();
- void OnSignalSyncPoint(const base::Closure& callback);
-
- std::unique_ptr<gles2::GLES2CmdHelper> gles2_helper_;
- std::unique_ptr<TransferBuffer> transfer_buffer_;
- std::unique_ptr<gles2::GLES2Implementation> gles2_implementation_;
- std::unique_ptr<InProcessCommandBuffer> command_buffer_;
-
- DISALLOW_COPY_AND_ASSIGN(GLInProcessContextImpl);
-};
-
-GLInProcessContextImpl::GLInProcessContextImpl() = default;
-
-GLInProcessContextImpl::~GLInProcessContextImpl() {
- Destroy();
-}
-
-gles2::GLES2Implementation* GLInProcessContextImpl::GetImplementation() {
- return gles2_implementation_.get();
-}
-
-void GLInProcessContextImpl::SetLock(base::Lock* lock) {
- NOTREACHED();
-}
-
-bool GLInProcessContextImpl::Initialize(
- scoped_refptr<gl::GLSurface> surface,
- bool is_offscreen,
- GLInProcessContext* share_context,
- gfx::AcceleratedWidget window,
- const gles2::ContextCreationAttribHelper& attribs,
- const scoped_refptr<InProcessCommandBuffer::Service>& service,
- const SharedMemoryLimits& mem_limits,
- GpuMemoryBufferManager* gpu_memory_buffer_manager,
- ImageFactory* image_factory,
- scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
- DCHECK_GE(attribs.offscreen_framebuffer_size.width(), 0);
- DCHECK_GE(attribs.offscreen_framebuffer_size.height(), 0);
-
- command_buffer_.reset(new InProcessCommandBuffer(service));
-
- scoped_refptr<gles2::ShareGroup> share_group;
- InProcessCommandBuffer* share_command_buffer = nullptr;
- if (share_context) {
- GLInProcessContextImpl* impl =
- static_cast<GLInProcessContextImpl*>(share_context);
- share_group = impl->gles2_implementation_->share_group();
- share_command_buffer = impl->command_buffer_.get();
- DCHECK(share_group);
- DCHECK(share_command_buffer);
- }
-
- if (!command_buffer_->Initialize(
- surface, is_offscreen, window, attribs, share_command_buffer,
- gpu_memory_buffer_manager, image_factory, std::move(task_runner))) {
- DLOG(ERROR) << "Failed to initialize InProcessCommmandBuffer";
- return false;
- }
-
- // Create the GLES2 helper, which writes the command buffer protocol.
- gles2_helper_.reset(new gles2::GLES2CmdHelper(command_buffer_.get()));
- if (!gles2_helper_->Initialize(mem_limits.command_buffer_size)) {
- LOG(ERROR) << "Failed to initialize GLES2CmdHelper";
- Destroy();
- return false;
- }
-
- // Create a transfer buffer.
- transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get()));
-
- // Check for consistency.
- DCHECK(!attribs.bind_generates_resource);
- const bool bind_generates_resource = false;
- const bool support_client_side_arrays = false;
-
- // Create the object exposing the OpenGL API.
- gles2_implementation_.reset(new gles2::GLES2Implementation(
- gles2_helper_.get(), share_group.get(), transfer_buffer_.get(),
- bind_generates_resource, attribs.lose_context_when_out_of_memory,
- support_client_side_arrays, command_buffer_.get()));
-
- if (!gles2_implementation_->Initialize(
- mem_limits.start_transfer_buffer_size,
- mem_limits.min_transfer_buffer_size,
- mem_limits.max_transfer_buffer_size,
- mem_limits.mapped_memory_reclaim_limit)) {
- return false;
- }
-
- return true;
-}
-
-void GLInProcessContextImpl::Destroy() {
- if (gles2_implementation_) {
- // First flush the context to ensure that any pending frees of resources
- // are completed. Otherwise, if this context is part of a share group,
- // those resources might leak. Also, any remaining side effects of commands
- // issued on this context might not be visible to other contexts in the
- // share group.
- gles2_implementation_->Flush();
-
- gles2_implementation_.reset();
- }
-
- transfer_buffer_.reset();
- gles2_helper_.reset();
- command_buffer_.reset();
-}
-
-} // anonymous namespace
-
-// static
-GLInProcessContext* GLInProcessContext::Create(
- scoped_refptr<gpu::InProcessCommandBuffer::Service> service,
- scoped_refptr<gl::GLSurface> surface,
- bool is_offscreen,
- gfx::AcceleratedWidget window,
- GLInProcessContext* share_context,
- const ::gpu::gles2::ContextCreationAttribHelper& attribs,
- const SharedMemoryLimits& memory_limits,
- GpuMemoryBufferManager* gpu_memory_buffer_manager,
- ImageFactory* image_factory,
- scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
- // If a surface is provided, we are running in a webview and should not have
- // a task runner. We must have a task runner in all other cases.
- DCHECK_EQ(!!surface, !task_runner);
-
- if (surface) {
- DCHECK_EQ(surface->IsOffscreen(), is_offscreen);
- DCHECK_EQ(gfx::kNullAcceleratedWidget, window);
- }
-
- std::unique_ptr<GLInProcessContextImpl> context(new GLInProcessContextImpl);
- if (!context->Initialize(surface, is_offscreen, share_context, window,
- attribs, service, memory_limits,
- gpu_memory_buffer_manager, image_factory,
- std::move(task_runner)))
- return NULL;
-
- return context.release();
-}
-
-} // namespace gpu
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