| Index: gpu/command_buffer/client/gl_in_process_context.h
|
| diff --git a/gpu/command_buffer/client/gl_in_process_context.h b/gpu/command_buffer/client/gl_in_process_context.h
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| deleted file mode 100644
|
| index 73d7a3829c36c8e25dd9422ec533abd761d2737a..0000000000000000000000000000000000000000
|
| --- a/gpu/command_buffer/client/gl_in_process_context.h
|
| +++ /dev/null
|
| @@ -1,70 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
|
| -#define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
|
| -
|
| -#include <stddef.h>
|
| -#include <stdint.h>
|
| -
|
| -#include "base/callback.h"
|
| -#include "base/compiler_specific.h"
|
| -#include "gl_in_process_context_export.h"
|
| -#include "gpu/command_buffer/common/gles2_cmd_utils.h"
|
| -#include "gpu/command_buffer/service/in_process_command_buffer.h"
|
| -#include "ui/gfx/native_widget_types.h"
|
| -#include "ui/gl/gl_surface.h"
|
| -#include "ui/gl/gpu_preference.h"
|
| -
|
| -namespace gfx {
|
| -class Size;
|
| -}
|
| -
|
| -#if defined(OS_ANDROID)
|
| -namespace gl {
|
| -class SurfaceTexture;
|
| -}
|
| -#endif
|
| -
|
| -namespace gpu {
|
| -struct SharedMemoryLimits;
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| -
|
| -namespace gles2 {
|
| -class GLES2Implementation;
|
| -}
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| -
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| -class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext {
|
| - public:
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| - virtual ~GLInProcessContext() {}
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| -
|
| - // Create a GLInProcessContext, if |is_offscreen| is true, renders to an
|
| - // offscreen context. |attrib_list| must be NULL or a NONE-terminated list
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| - // of attribute/value pairs.
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| - // If |surface| is not NULL, then it must match |is_offscreen|,
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| - // |window| must be gfx::kNullAcceleratedWidget, and the command buffer
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| - // service must run on the same thread as this client because GLSurface is
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| - // not thread safe. If |surface| is NULL, then the other parameters are used
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| - // to correctly create a surface.
|
| - static GLInProcessContext* Create(
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| - scoped_refptr<gpu::InProcessCommandBuffer::Service> service,
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| - scoped_refptr<gl::GLSurface> surface,
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| - bool is_offscreen,
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| - gfx::AcceleratedWidget window,
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| - GLInProcessContext* share_context,
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| - const gpu::gles2::ContextCreationAttribHelper& attribs,
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| - const SharedMemoryLimits& memory_limits,
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| - GpuMemoryBufferManager* gpu_memory_buffer_manager,
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| - ImageFactory* image_factory,
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| - scoped_refptr<base::SingleThreadTaskRunner> task_runner);
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| -
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| - // Allows direct access to the GLES2 implementation so a GLInProcessContext
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| - // can be used without making it current.
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| - virtual gles2::GLES2Implementation* GetImplementation() = 0;
|
| -
|
| - virtual void SetLock(base::Lock* lock) = 0;
|
| -};
|
| -
|
| -} // namespace gpu
|
| -
|
| -#endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
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|
|