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Side by Side Diff: gpu/command_buffer/client/gl_in_process_context.cc

Issue 2493913002: Mus: Move InProcessCommandBuffer and GLInProcessContext to gpu/ipc (Closed)
Patch Set: Fixed casts on windows Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/command_buffer/client/gl_in_process_context.h"
6
7 #include <stddef.h>
8 #include <stdint.h>
9
10 #include <memory>
11 #include <set>
12 #include <utility>
13 #include <vector>
14
15 #include <GLES2/gl2.h>
16 #ifndef GL_GLEXT_PROTOTYPES
17 #define GL_GLEXT_PROTOTYPES 1
18 #endif
19 #include <GLES2/gl2ext.h>
20 #include <GLES2/gl2extchromium.h>
21
22 #include "base/bind.h"
23 #include "base/bind_helpers.h"
24 #include "base/lazy_instance.h"
25 #include "base/logging.h"
26 #include "base/macros.h"
27 #include "base/memory/weak_ptr.h"
28 #include "base/message_loop/message_loop.h"
29 #include "base/threading/thread_task_runner_handle.h"
30 #include "gpu/command_buffer/client/gles2_cmd_helper.h"
31 #include "gpu/command_buffer/client/gles2_implementation.h"
32 #include "gpu/command_buffer/client/shared_memory_limits.h"
33 #include "gpu/command_buffer/client/transfer_buffer.h"
34 #include "gpu/command_buffer/common/command_buffer.h"
35 #include "gpu/command_buffer/common/constants.h"
36 #include "ui/gfx/geometry/size.h"
37 #include "ui/gl/gl_image.h"
38
39 #if defined(OS_ANDROID)
40 #include "ui/gl/android/surface_texture.h"
41 #endif
42
43 namespace gpu {
44
45 namespace {
46
47 class GLInProcessContextImpl
48 : public GLInProcessContext,
49 public base::SupportsWeakPtr<GLInProcessContextImpl> {
50 public:
51 GLInProcessContextImpl();
52 ~GLInProcessContextImpl() override;
53
54 bool Initialize(scoped_refptr<gl::GLSurface> surface,
55 bool is_offscreen,
56 GLInProcessContext* share_context,
57 gfx::AcceleratedWidget window,
58 const gpu::gles2::ContextCreationAttribHelper& attribs,
59 const scoped_refptr<InProcessCommandBuffer::Service>& service,
60 const SharedMemoryLimits& mem_limits,
61 GpuMemoryBufferManager* gpu_memory_buffer_manager,
62 ImageFactory* image_factory,
63 scoped_refptr<base::SingleThreadTaskRunner> task_runner);
64
65 // GLInProcessContext implementation:
66 gles2::GLES2Implementation* GetImplementation() override;
67 void SetLock(base::Lock* lock) override;
68
69 private:
70 void Destroy();
71 void OnSignalSyncPoint(const base::Closure& callback);
72
73 std::unique_ptr<gles2::GLES2CmdHelper> gles2_helper_;
74 std::unique_ptr<TransferBuffer> transfer_buffer_;
75 std::unique_ptr<gles2::GLES2Implementation> gles2_implementation_;
76 std::unique_ptr<InProcessCommandBuffer> command_buffer_;
77
78 DISALLOW_COPY_AND_ASSIGN(GLInProcessContextImpl);
79 };
80
81 GLInProcessContextImpl::GLInProcessContextImpl() = default;
82
83 GLInProcessContextImpl::~GLInProcessContextImpl() {
84 Destroy();
85 }
86
87 gles2::GLES2Implementation* GLInProcessContextImpl::GetImplementation() {
88 return gles2_implementation_.get();
89 }
90
91 void GLInProcessContextImpl::SetLock(base::Lock* lock) {
92 NOTREACHED();
93 }
94
95 bool GLInProcessContextImpl::Initialize(
96 scoped_refptr<gl::GLSurface> surface,
97 bool is_offscreen,
98 GLInProcessContext* share_context,
99 gfx::AcceleratedWidget window,
100 const gles2::ContextCreationAttribHelper& attribs,
101 const scoped_refptr<InProcessCommandBuffer::Service>& service,
102 const SharedMemoryLimits& mem_limits,
103 GpuMemoryBufferManager* gpu_memory_buffer_manager,
104 ImageFactory* image_factory,
105 scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
106 DCHECK_GE(attribs.offscreen_framebuffer_size.width(), 0);
107 DCHECK_GE(attribs.offscreen_framebuffer_size.height(), 0);
108
109 command_buffer_.reset(new InProcessCommandBuffer(service));
110
111 scoped_refptr<gles2::ShareGroup> share_group;
112 InProcessCommandBuffer* share_command_buffer = nullptr;
113 if (share_context) {
114 GLInProcessContextImpl* impl =
115 static_cast<GLInProcessContextImpl*>(share_context);
116 share_group = impl->gles2_implementation_->share_group();
117 share_command_buffer = impl->command_buffer_.get();
118 DCHECK(share_group);
119 DCHECK(share_command_buffer);
120 }
121
122 if (!command_buffer_->Initialize(
123 surface, is_offscreen, window, attribs, share_command_buffer,
124 gpu_memory_buffer_manager, image_factory, std::move(task_runner))) {
125 DLOG(ERROR) << "Failed to initialize InProcessCommmandBuffer";
126 return false;
127 }
128
129 // Create the GLES2 helper, which writes the command buffer protocol.
130 gles2_helper_.reset(new gles2::GLES2CmdHelper(command_buffer_.get()));
131 if (!gles2_helper_->Initialize(mem_limits.command_buffer_size)) {
132 LOG(ERROR) << "Failed to initialize GLES2CmdHelper";
133 Destroy();
134 return false;
135 }
136
137 // Create a transfer buffer.
138 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get()));
139
140 // Check for consistency.
141 DCHECK(!attribs.bind_generates_resource);
142 const bool bind_generates_resource = false;
143 const bool support_client_side_arrays = false;
144
145 // Create the object exposing the OpenGL API.
146 gles2_implementation_.reset(new gles2::GLES2Implementation(
147 gles2_helper_.get(), share_group.get(), transfer_buffer_.get(),
148 bind_generates_resource, attribs.lose_context_when_out_of_memory,
149 support_client_side_arrays, command_buffer_.get()));
150
151 if (!gles2_implementation_->Initialize(
152 mem_limits.start_transfer_buffer_size,
153 mem_limits.min_transfer_buffer_size,
154 mem_limits.max_transfer_buffer_size,
155 mem_limits.mapped_memory_reclaim_limit)) {
156 return false;
157 }
158
159 return true;
160 }
161
162 void GLInProcessContextImpl::Destroy() {
163 if (gles2_implementation_) {
164 // First flush the context to ensure that any pending frees of resources
165 // are completed. Otherwise, if this context is part of a share group,
166 // those resources might leak. Also, any remaining side effects of commands
167 // issued on this context might not be visible to other contexts in the
168 // share group.
169 gles2_implementation_->Flush();
170
171 gles2_implementation_.reset();
172 }
173
174 transfer_buffer_.reset();
175 gles2_helper_.reset();
176 command_buffer_.reset();
177 }
178
179 } // anonymous namespace
180
181 // static
182 GLInProcessContext* GLInProcessContext::Create(
183 scoped_refptr<gpu::InProcessCommandBuffer::Service> service,
184 scoped_refptr<gl::GLSurface> surface,
185 bool is_offscreen,
186 gfx::AcceleratedWidget window,
187 GLInProcessContext* share_context,
188 const ::gpu::gles2::ContextCreationAttribHelper& attribs,
189 const SharedMemoryLimits& memory_limits,
190 GpuMemoryBufferManager* gpu_memory_buffer_manager,
191 ImageFactory* image_factory,
192 scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
193 // If a surface is provided, we are running in a webview and should not have
194 // a task runner. We must have a task runner in all other cases.
195 DCHECK_EQ(!!surface, !task_runner);
196
197 if (surface) {
198 DCHECK_EQ(surface->IsOffscreen(), is_offscreen);
199 DCHECK_EQ(gfx::kNullAcceleratedWidget, window);
200 }
201
202 std::unique_ptr<GLInProcessContextImpl> context(new GLInProcessContextImpl);
203 if (!context->Initialize(surface, is_offscreen, share_context, window,
204 attribs, service, memory_limits,
205 gpu_memory_buffer_manager, image_factory,
206 std::move(task_runner)))
207 return NULL;
208
209 return context.release();
210 }
211
212 } // namespace gpu
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