| Index: src/effects/SkLumaXfermode.cpp
|
| diff --git a/src/effects/SkLumaXfermode.cpp b/src/effects/SkLumaXfermode.cpp
|
| index a23e010366ead4e21cc6251ec75c80097994460d..3ecb0bec4a934d6a477f84010e49a2398fe8b9c1 100644
|
| --- a/src/effects/SkLumaXfermode.cpp
|
| +++ b/src/effects/SkLumaXfermode.cpp
|
| @@ -12,7 +12,6 @@
|
|
|
| #if SK_SUPPORT_GPU
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLEffectMatrix.h"
|
| #include "GrContext.h"
|
| #include "GrTBackendEffectFactory.h"
|
| #endif
|
| @@ -159,6 +158,7 @@ public:
|
| EffectKey,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
|
| @@ -203,11 +203,12 @@ GrGLLumaMaskEffect::~GrGLLumaMaskEffect() {
|
| }
|
|
|
| void GrGLLumaMaskEffect::emitCode(GrGLShaderBuilder* builder,
|
| - const GrDrawEffect& effect,
|
| - EffectKey key,
|
| - const char* outputColor,
|
| - const char* inputColor,
|
| - const TextureSamplerArray& samplers) {
|
| + const GrDrawEffect& effect,
|
| + EffectKey key,
|
| + const char* outputColor,
|
| + const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| + const TextureSamplerArray& samplers) {
|
|
|
| const GrLumaMaskEffect& lumaEffect = effect.castEffect<GrLumaMaskEffect>();
|
| const char* dstColor = builder->dstColor();
|
|
|