Index: src/effects/SkLumaXfermode.cpp |
diff --git a/src/effects/SkLumaXfermode.cpp b/src/effects/SkLumaXfermode.cpp |
index a23e010366ead4e21cc6251ec75c80097994460d..3ecb0bec4a934d6a477f84010e49a2398fe8b9c1 100644 |
--- a/src/effects/SkLumaXfermode.cpp |
+++ b/src/effects/SkLumaXfermode.cpp |
@@ -12,7 +12,6 @@ |
#if SK_SUPPORT_GPU |
#include "gl/GrGLEffect.h" |
-#include "gl/GrGLEffectMatrix.h" |
#include "GrContext.h" |
#include "GrTBackendEffectFactory.h" |
#endif |
@@ -159,6 +158,7 @@ public: |
EffectKey, |
const char* outputColor, |
const char* inputColor, |
+ const TransformedCoordsArray&, |
const TextureSamplerArray&) SK_OVERRIDE; |
static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
@@ -203,11 +203,12 @@ GrGLLumaMaskEffect::~GrGLLumaMaskEffect() { |
} |
void GrGLLumaMaskEffect::emitCode(GrGLShaderBuilder* builder, |
- const GrDrawEffect& effect, |
- EffectKey key, |
- const char* outputColor, |
- const char* inputColor, |
- const TextureSamplerArray& samplers) { |
+ const GrDrawEffect& effect, |
+ EffectKey key, |
+ const char* outputColor, |
+ const char* inputColor, |
+ const TransformedCoordsArray&, |
+ const TextureSamplerArray& samplers) { |
const GrLumaMaskEffect& lumaEffect = effect.castEffect<GrLumaMaskEffect>(); |
const char* dstColor = builder->dstColor(); |