| Index: src/gpu/effects/GrConfigConversionEffect.cpp
|
| diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| index 935e074e03dbb85aba40b9b0ba6eb8c042fb0cb7..d47b6dc381944f5ab42fec2be814c1801135a380 100644
|
| --- a/src/gpu/effects/GrConfigConversionEffect.cpp
|
| +++ b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| @@ -10,15 +10,13 @@
|
| #include "GrTBackendEffectFactory.h"
|
| #include "GrSimpleTextureEffect.h"
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLEffectMatrix.h"
|
| #include "SkMatrix.h"
|
|
|
| class GrGLConfigConversionEffect : public GrGLEffect {
|
| public:
|
| GrGLConfigConversionEffect(const GrBackendEffectFactory& factory,
|
| const GrDrawEffect& drawEffect)
|
| - : INHERITED (factory)
|
| - , fEffectMatrix(drawEffect.castEffect<GrConfigConversionEffect>().coordsType()) {
|
| + : INHERITED (factory) {
|
| const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigConversionEffect>();
|
| fSwapRedAndBlue = effect.swapsRedAndBlue();
|
| fPMConversion = effect.pmConversion();
|
| @@ -29,11 +27,10 @@ public:
|
| EffectKey key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) SK_OVERRIDE {
|
| - SkString coords;
|
| - GrSLType coordsType = fEffectMatrix.emitCode(builder, key, &coords);
|
| builder->fsCodeAppendf("\t\t%s = ", outputColor);
|
| - builder->fsAppendTextureLookup(samplers[0], coords.c_str(), coordsType);
|
| + builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
|
| builder->fsCodeAppend(";\n");
|
| if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) {
|
| SkASSERT(fSwapRedAndBlue);
|
| @@ -73,27 +70,15 @@ public:
|
| builder->fsCodeAppend(modulate.c_str());
|
| }
|
|
|
| - void setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
|
| - const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigConversionEffect>();
|
| - fEffectMatrix.setData(uman, conv.getMatrix(), drawEffect, conv.texture(0));
|
| - }
|
| -
|
| static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
|
| const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigConversionEffect>();
|
| EffectKey key = static_cast<EffectKey>(conv.swapsRedAndBlue()) | (conv.pmConversion() << 1);
|
| - key <<= GrGLEffectMatrix::kKeyBits;
|
| - EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(),
|
| - drawEffect,
|
| - conv.coordsType(),
|
| - conv.texture(0));
|
| - SkASSERT(!(matrixKey & key));
|
| - return matrixKey | key;
|
| + return key;
|
| }
|
|
|
| private:
|
| bool fSwapRedAndBlue;
|
| GrConfigConversionEffect::PMConversion fPMConversion;
|
| - GrGLEffectMatrix fEffectMatrix;
|
|
|
| typedef GrGLEffect INHERITED;
|
|
|
|
|