| Index: src/gpu/effects/GrConvolutionEffect.cpp
|
| diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp
|
| index 19fed1cfbd46a193f232912c3ada4b1df7b31709..4d16361fe50f8064fd2a1b8ee2d79bafaf4edb5e 100644
|
| --- a/src/gpu/effects/GrConvolutionEffect.cpp
|
| +++ b/src/gpu/effects/GrConvolutionEffect.cpp
|
| @@ -7,7 +7,6 @@
|
|
|
| #include "GrConvolutionEffect.h"
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLEffectMatrix.h"
|
| #include "gl/GrGLSL.h"
|
| #include "gl/GrGLTexture.h"
|
| #include "GrTBackendEffectFactory.h"
|
| @@ -24,6 +23,7 @@ public:
|
| EffectKey,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE;
|
| @@ -41,15 +41,13 @@ private:
|
| UniformHandle fKernelUni;
|
| UniformHandle fImageIncrementUni;
|
| UniformHandle fBoundsUni;
|
| - GrGLEffectMatrix fEffectMatrix;
|
|
|
| typedef GrGLEffect INHERITED;
|
| };
|
|
|
| GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& factory,
|
| const GrDrawEffect& drawEffect)
|
| - : INHERITED(factory)
|
| - , fEffectMatrix(drawEffect.castEffect<GrConvolutionEffect>().coordsType()) {
|
| + : INHERITED(factory) {
|
| const GrConvolutionEffect& c = drawEffect.castEffect<GrConvolutionEffect>();
|
| fRadius = c.radius();
|
| fUseBounds = c.useBounds();
|
| @@ -61,9 +59,9 @@ void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| EffectKey key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| + const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) {
|
| - SkString coords;
|
| - fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
|
| + SkString coords2D = builder->ensureFSCoords2D(coords, 0);
|
| fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| kVec2f_GrSLType, "ImageIncrement");
|
| if (this->useBounds()) {
|
| @@ -79,7 +77,7 @@ void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
| const GrGLShaderVar& kernel = builder->getUniformVariable(fKernelUni);
|
| const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
|
|
|
| - builder->fsCodeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords.c_str(), fRadius, imgInc);
|
| + builder->fsCodeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords2D.c_str(), fRadius, imgInc);
|
|
|
| // Manually unroll loop because some drivers don't; yields 20-30% speedup.
|
| for (int i = 0; i < width; i++) {
|
| @@ -133,7 +131,6 @@ void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman,
|
| }
|
| }
|
| uman.set1fv(fKernelUni, 0, this->width(), conv.kernel());
|
| - fEffectMatrix.setData(uman, conv.getMatrix(), drawEffect, conv.texture(0));
|
| }
|
|
|
| GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffect,
|
| @@ -145,12 +142,7 @@ GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffe
|
| key |= 0x2;
|
| key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0;
|
| }
|
| - key <<= GrGLEffectMatrix::kKeyBits;
|
| - EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(),
|
| - drawEffect,
|
| - conv.coordsType(),
|
| - conv.texture(0));
|
| - return key | matrixKey;
|
| + return key;
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|