Index: gpu/command_buffer/client/gles2_trace_implementation_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_trace_implementation_autogen.h b/gpu/command_buffer/client/gles2_trace_implementation_autogen.h |
index 1eb91850bab8053bcec34fbb353de331020a61c9..a6f825692deaf1b698114b45d9d45a5cb9804200 100644 |
--- a/gpu/command_buffer/client/gles2_trace_implementation_autogen.h |
+++ b/gpu/command_buffer/client/gles2_trace_implementation_autogen.h |
@@ -287,8 +287,10 @@ virtual void Uniform2fv(GLint location, |
const GLfloat* v) OVERRIDE; |
virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; |
virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
-virtual void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
- OVERRIDE; |
+virtual void Uniform3f(GLint location, |
+ GLfloat x, |
+ GLfloat y, |
+ GLfloat z) OVERRIDE; |
virtual void Uniform3fv(GLint location, |
GLsizei count, |
const GLfloat* v) OVERRIDE; |
@@ -302,8 +304,11 @@ virtual void Uniform4f(GLint location, |
virtual void Uniform4fv(GLint location, |
GLsizei count, |
const GLfloat* v) OVERRIDE; |
-virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
- OVERRIDE; |
+virtual void Uniform4i(GLint location, |
+ GLint x, |
+ GLint y, |
+ GLint z, |
+ GLint w) OVERRIDE; |
virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
virtual void UniformMatrix2fv(GLint location, |
GLsizei count, |
@@ -323,8 +328,10 @@ virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; |
virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; |
virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; |
virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; |
-virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) |
- OVERRIDE; |
+virtual void VertexAttrib3f(GLuint indx, |
+ GLfloat x, |
+ GLfloat y, |
+ GLfloat z) OVERRIDE; |
virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; |
virtual void VertexAttrib4f(GLuint indx, |
GLfloat x, |
@@ -448,8 +455,10 @@ virtual void GetTranslatedShaderSourceANGLE(GLuint shader, |
GLsizei bufsize, |
GLsizei* length, |
char* source) OVERRIDE; |
-virtual void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) |
- OVERRIDE; |
+virtual void PostSubBufferCHROMIUM(GLint x, |
+ GLint y, |
+ GLint width, |
+ GLint height) OVERRIDE; |
virtual void TexImageIOSurface2DCHROMIUM(GLenum target, |
GLsizei width, |
GLsizei height, |