| Index: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
|
| index 9c79f5938edb8dd679d1ba71a74ad9ed9f7fb4d5..f894c1c796e68bb440ebddfc714b2c28f26ba52b 100644
|
| --- a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
|
| @@ -12,55 +12,74 @@
|
| #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
|
| #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
|
|
|
| -void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {}
|
| +void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {
|
| +}
|
| void GLES2InterfaceStub::AttachShader(GLuint /* program */,
|
| - GLuint /* shader */) {}
|
| + GLuint /* shader */) {
|
| +}
|
| void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */,
|
| GLuint /* index */,
|
| - const char* /* name */) {}
|
| -void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {}
|
| + const char* /* name */) {
|
| +}
|
| +void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {
|
| +}
|
| void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */,
|
| - GLuint /* framebuffer */) {}
|
| + GLuint /* framebuffer */) {
|
| +}
|
| void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */,
|
| - GLuint /* renderbuffer */) {}
|
| + GLuint /* renderbuffer */) {
|
| +}
|
| void GLES2InterfaceStub::BindTexture(GLenum /* target */,
|
| - GLuint /* texture */) {}
|
| + GLuint /* texture */) {
|
| +}
|
| void GLES2InterfaceStub::BlendColor(GLclampf /* red */,
|
| GLclampf /* green */,
|
| GLclampf /* blue */,
|
| - GLclampf /* alpha */) {}
|
| -void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {}
|
| + GLclampf /* alpha */) {
|
| +}
|
| +void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {
|
| +}
|
| void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */,
|
| - GLenum /* modeAlpha */) {}
|
| + GLenum /* modeAlpha */) {
|
| +}
|
| void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) {
|
| }
|
| void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */,
|
| GLenum /* dstRGB */,
|
| GLenum /* srcAlpha */,
|
| - GLenum /* dstAlpha */) {}
|
| + GLenum /* dstAlpha */) {
|
| +}
|
| void GLES2InterfaceStub::BufferData(GLenum /* target */,
|
| GLsizeiptr /* size */,
|
| const void* /* data */,
|
| - GLenum /* usage */) {}
|
| + GLenum /* usage */) {
|
| +}
|
| void GLES2InterfaceStub::BufferSubData(GLenum /* target */,
|
| GLintptr /* offset */,
|
| GLsizeiptr /* size */,
|
| - const void* /* data */) {}
|
| + const void* /* data */) {
|
| +}
|
| GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
|
| return 0;
|
| }
|
| -void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {}
|
| +void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {
|
| +}
|
| void GLES2InterfaceStub::ClearColor(GLclampf /* red */,
|
| GLclampf /* green */,
|
| GLclampf /* blue */,
|
| - GLclampf /* alpha */) {}
|
| -void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {}
|
| -void GLES2InterfaceStub::ClearStencil(GLint /* s */) {}
|
| + GLclampf /* alpha */) {
|
| +}
|
| +void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {
|
| +}
|
| +void GLES2InterfaceStub::ClearStencil(GLint /* s */) {
|
| +}
|
| void GLES2InterfaceStub::ColorMask(GLboolean /* red */,
|
| GLboolean /* green */,
|
| GLboolean /* blue */,
|
| - GLboolean /* alpha */) {}
|
| -void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {}
|
| + GLboolean /* alpha */) {
|
| +}
|
| +void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {
|
| +}
|
| void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */,
|
| GLint /* level */,
|
| GLenum /* internalformat */,
|
| @@ -68,7 +87,8 @@ void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */,
|
| GLsizei /* height */,
|
| GLint /* border */,
|
| GLsizei /* imageSize */,
|
| - const void* /* data */) {}
|
| + const void* /* data */) {
|
| +}
|
| void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */,
|
| GLint /* level */,
|
| GLint /* xoffset */,
|
| @@ -77,7 +97,8 @@ void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */,
|
| GLsizei /* height */,
|
| GLenum /* format */,
|
| GLsizei /* imageSize */,
|
| - const void* /* data */) {}
|
| + const void* /* data */) {
|
| +}
|
| void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */,
|
| GLint /* level */,
|
| GLenum /* internalformat */,
|
| @@ -85,7 +106,8 @@ void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */,
|
| GLint /* y */,
|
| GLsizei /* width */,
|
| GLsizei /* height */,
|
| - GLint /* border */) {}
|
| + GLint /* border */) {
|
| +}
|
| void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */,
|
| GLint /* level */,
|
| GLint /* xoffset */,
|
| @@ -93,207 +115,295 @@ void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */,
|
| GLint /* x */,
|
| GLint /* y */,
|
| GLsizei /* width */,
|
| - GLsizei /* height */) {}
|
| -GLuint GLES2InterfaceStub::CreateProgram() { return 0; }
|
| -GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { return 0; }
|
| -void GLES2InterfaceStub::CullFace(GLenum /* mode */) {}
|
| + GLsizei /* height */) {
|
| +}
|
| +GLuint GLES2InterfaceStub::CreateProgram() {
|
| + return 0;
|
| +}
|
| +GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) {
|
| + return 0;
|
| +}
|
| +void GLES2InterfaceStub::CullFace(GLenum /* mode */) {
|
| +}
|
| void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */,
|
| - const GLuint* /* buffers */) {}
|
| + const GLuint* /* buffers */) {
|
| +}
|
| void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */,
|
| - const GLuint* /* framebuffers */) {}
|
| -void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {}
|
| + const GLuint* /* framebuffers */) {
|
| +}
|
| +void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {
|
| +}
|
| void GLES2InterfaceStub::DeleteRenderbuffers(
|
| GLsizei /* n */,
|
| - const GLuint* /* renderbuffers */) {}
|
| -void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {}
|
| + const GLuint* /* renderbuffers */) {
|
| +}
|
| +void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
|
| +}
|
| void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */,
|
| - const GLuint* /* textures */) {}
|
| -void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {}
|
| -void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {}
|
| + const GLuint* /* textures */) {
|
| +}
|
| +void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {
|
| +}
|
| +void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {
|
| +}
|
| void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */,
|
| - GLclampf /* zFar */) {}
|
| + GLclampf /* zFar */) {
|
| +}
|
| void GLES2InterfaceStub::DetachShader(GLuint /* program */,
|
| - GLuint /* shader */) {}
|
| -void GLES2InterfaceStub::Disable(GLenum /* cap */) {}
|
| -void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {}
|
| + GLuint /* shader */) {
|
| +}
|
| +void GLES2InterfaceStub::Disable(GLenum /* cap */) {
|
| +}
|
| +void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {
|
| +}
|
| void GLES2InterfaceStub::DrawArrays(GLenum /* mode */,
|
| GLint /* first */,
|
| - GLsizei /* count */) {}
|
| + GLsizei /* count */) {
|
| +}
|
| void GLES2InterfaceStub::DrawElements(GLenum /* mode */,
|
| GLsizei /* count */,
|
| GLenum /* type */,
|
| - const void* /* indices */) {}
|
| -void GLES2InterfaceStub::Enable(GLenum /* cap */) {}
|
| -void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {}
|
| -void GLES2InterfaceStub::Finish() {}
|
| -void GLES2InterfaceStub::Flush() {}
|
| + const void* /* indices */) {
|
| +}
|
| +void GLES2InterfaceStub::Enable(GLenum /* cap */) {
|
| +}
|
| +void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {
|
| +}
|
| +void GLES2InterfaceStub::Finish() {
|
| +}
|
| +void GLES2InterfaceStub::Flush() {
|
| +}
|
| void GLES2InterfaceStub::FramebufferRenderbuffer(
|
| GLenum /* target */,
|
| GLenum /* attachment */,
|
| GLenum /* renderbuffertarget */,
|
| - GLuint /* renderbuffer */) {}
|
| + GLuint /* renderbuffer */) {
|
| +}
|
| void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */,
|
| GLenum /* attachment */,
|
| GLenum /* textarget */,
|
| GLuint /* texture */,
|
| - GLint /* level */) {}
|
| -void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {}
|
| -void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {}
|
| -void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {}
|
| + GLint /* level */) {
|
| +}
|
| +void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
|
| +}
|
| +void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {
|
| +}
|
| +void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {
|
| +}
|
| void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */,
|
| - GLuint* /* framebuffers */) {}
|
| + GLuint* /* framebuffers */) {
|
| +}
|
| void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */,
|
| - GLuint* /* renderbuffers */) {}
|
| -void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {}
|
| + GLuint* /* renderbuffers */) {
|
| +}
|
| +void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {
|
| +}
|
| void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */,
|
| GLuint /* index */,
|
| GLsizei /* bufsize */,
|
| GLsizei* /* length */,
|
| GLint* /* size */,
|
| GLenum* /* type */,
|
| - char* /* name */) {}
|
| + char* /* name */) {
|
| +}
|
| void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */,
|
| GLuint /* index */,
|
| GLsizei /* bufsize */,
|
| GLsizei* /* length */,
|
| GLint* /* size */,
|
| GLenum* /* type */,
|
| - char* /* name */) {}
|
| + char* /* name */) {
|
| +}
|
| void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */,
|
| GLsizei /* maxcount */,
|
| GLsizei* /* count */,
|
| - GLuint* /* shaders */) {}
|
| + GLuint* /* shaders */) {
|
| +}
|
| GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */,
|
| const char* /* name */) {
|
| return 0;
|
| }
|
| void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */,
|
| - GLboolean* /* params */) {}
|
| + GLboolean* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */,
|
| GLenum /* pname */,
|
| - GLint* /* params */) {}
|
| -GLenum GLES2InterfaceStub::GetError() { return 0; }
|
| -void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| +GLenum GLES2InterfaceStub::GetError() {
|
| + return 0;
|
| +}
|
| +void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
|
| GLenum /* target */,
|
| GLenum /* attachment */,
|
| GLenum /* pname */,
|
| - GLint* /* params */) {}
|
| -void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| +void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetProgramiv(GLuint /* program */,
|
| GLenum /* pname */,
|
| - GLint* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */,
|
| GLsizei /* bufsize */,
|
| GLsizei* /* length */,
|
| - char* /* infolog */) {}
|
| + char* /* infolog */) {
|
| +}
|
| void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */,
|
| GLenum /* pname */,
|
| - GLint* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */,
|
| GLenum /* pname */,
|
| - GLint* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */,
|
| GLsizei /* bufsize */,
|
| GLsizei* /* length */,
|
| - char* /* infolog */) {}
|
| + char* /* infolog */) {
|
| +}
|
| void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */,
|
| GLenum /* precisiontype */,
|
| GLint* /* range */,
|
| - GLint* /* precision */) {}
|
| + GLint* /* precision */) {
|
| +}
|
| void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */,
|
| GLsizei /* bufsize */,
|
| GLsizei* /* length */,
|
| - char* /* source */) {}
|
| -const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { return 0; }
|
| + char* /* source */) {
|
| +}
|
| +const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) {
|
| + return 0;
|
| +}
|
| void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */,
|
| GLenum /* pname */,
|
| - GLfloat* /* params */) {}
|
| + GLfloat* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */,
|
| GLenum /* pname */,
|
| - GLint* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetUniformfv(GLuint /* program */,
|
| GLint /* location */,
|
| - GLfloat* /* params */) {}
|
| + GLfloat* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetUniformiv(GLuint /* program */,
|
| GLint /* location */,
|
| - GLint* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */,
|
| const char* /* name */) {
|
| return 0;
|
| }
|
| void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */,
|
| GLenum /* pname */,
|
| - GLfloat* /* params */) {}
|
| + GLfloat* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */,
|
| GLenum /* pname */,
|
| - GLint* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */,
|
| GLenum /* pname */,
|
| - void** /* pointer */) {}
|
| -void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {}
|
| -GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { return 0; }
|
| -GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) { return 0; }
|
| + void** /* pointer */) {
|
| +}
|
| +void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {
|
| +}
|
| +GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) {
|
| + return 0;
|
| +}
|
| +GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) {
|
| + return 0;
|
| +}
|
| GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) {
|
| return 0;
|
| }
|
| -GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { return 0; }
|
| +GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) {
|
| + return 0;
|
| +}
|
| GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
|
| return 0;
|
| }
|
| -GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { return 0; }
|
| -GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { return 0; }
|
| -void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {}
|
| -void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {}
|
| -void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {}
|
| +GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
|
| + return 0;
|
| +}
|
| +GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) {
|
| + return 0;
|
| +}
|
| +void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {
|
| +}
|
| +void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {
|
| +}
|
| +void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {
|
| +}
|
| void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */,
|
| - GLfloat /* units */) {}
|
| + GLfloat /* units */) {
|
| +}
|
| void GLES2InterfaceStub::ReadPixels(GLint /* x */,
|
| GLint /* y */,
|
| GLsizei /* width */,
|
| GLsizei /* height */,
|
| GLenum /* format */,
|
| GLenum /* type */,
|
| - void* /* pixels */) {}
|
| -void GLES2InterfaceStub::ReleaseShaderCompiler() {}
|
| + void* /* pixels */) {
|
| +}
|
| +void GLES2InterfaceStub::ReleaseShaderCompiler() {
|
| +}
|
| void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */,
|
| GLenum /* internalformat */,
|
| GLsizei /* width */,
|
| - GLsizei /* height */) {}
|
| + GLsizei /* height */) {
|
| +}
|
| void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */,
|
| - GLboolean /* invert */) {}
|
| + GLboolean /* invert */) {
|
| +}
|
| void GLES2InterfaceStub::Scissor(GLint /* x */,
|
| GLint /* y */,
|
| GLsizei /* width */,
|
| - GLsizei /* height */) {}
|
| + GLsizei /* height */) {
|
| +}
|
| void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */,
|
| const GLuint* /* shaders */,
|
| GLenum /* binaryformat */,
|
| const void* /* binary */,
|
| - GLsizei /* length */) {}
|
| + GLsizei /* length */) {
|
| +}
|
| void GLES2InterfaceStub::ShaderSource(GLuint /* shader */,
|
| GLsizei /* count */,
|
| const GLchar* const* /* str */,
|
| - const GLint* /* length */) {}
|
| -void GLES2InterfaceStub::ShallowFinishCHROMIUM() {}
|
| -void GLES2InterfaceStub::ShallowFlushCHROMIUM() {}
|
| + const GLint* /* length */) {
|
| +}
|
| +void GLES2InterfaceStub::ShallowFinishCHROMIUM() {
|
| +}
|
| +void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
|
| +}
|
| void GLES2InterfaceStub::StencilFunc(GLenum /* func */,
|
| GLint /* ref */,
|
| - GLuint /* mask */) {}
|
| + GLuint /* mask */) {
|
| +}
|
| void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */,
|
| GLenum /* func */,
|
| GLint /* ref */,
|
| - GLuint /* mask */) {}
|
| -void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {}
|
| + GLuint /* mask */) {
|
| +}
|
| +void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {
|
| +}
|
| void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */,
|
| - GLuint /* mask */) {}
|
| + GLuint /* mask */) {
|
| +}
|
| void GLES2InterfaceStub::StencilOp(GLenum /* fail */,
|
| GLenum /* zfail */,
|
| - GLenum /* zpass */) {}
|
| + GLenum /* zpass */) {
|
| +}
|
| void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */,
|
| GLenum /* fail */,
|
| GLenum /* zfail */,
|
| - GLenum /* zpass */) {}
|
| + GLenum /* zpass */) {
|
| +}
|
| void GLES2InterfaceStub::TexImage2D(GLenum /* target */,
|
| GLint /* level */,
|
| GLint /* internalformat */,
|
| @@ -302,19 +412,24 @@ void GLES2InterfaceStub::TexImage2D(GLenum /* target */,
|
| GLint /* border */,
|
| GLenum /* format */,
|
| GLenum /* type */,
|
| - const void* /* pixels */) {}
|
| + const void* /* pixels */) {
|
| +}
|
| void GLES2InterfaceStub::TexParameterf(GLenum /* target */,
|
| GLenum /* pname */,
|
| - GLfloat /* param */) {}
|
| + GLfloat /* param */) {
|
| +}
|
| void GLES2InterfaceStub::TexParameterfv(GLenum /* target */,
|
| GLenum /* pname */,
|
| - const GLfloat* /* params */) {}
|
| + const GLfloat* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::TexParameteri(GLenum /* target */,
|
| GLenum /* pname */,
|
| - GLint /* param */) {}
|
| + GLint /* param */) {
|
| +}
|
| void GLES2InterfaceStub::TexParameteriv(GLenum /* target */,
|
| GLenum /* pname */,
|
| - const GLint* /* params */) {}
|
| + const GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */,
|
| GLint /* level */,
|
| GLint /* xoffset */,
|
| @@ -323,102 +438,134 @@ void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */,
|
| GLsizei /* height */,
|
| GLenum /* format */,
|
| GLenum /* type */,
|
| - const void* /* pixels */) {}
|
| -void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {}
|
| + const void* /* pixels */) {
|
| +}
|
| +void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform1fv(GLint /* location */,
|
| GLsizei /* count */,
|
| - const GLfloat* /* v */) {}
|
| -void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {}
|
| + const GLfloat* /* v */) {
|
| +}
|
| +void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform1iv(GLint /* location */,
|
| GLsizei /* count */,
|
| - const GLint* /* v */) {}
|
| + const GLint* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform2f(GLint /* location */,
|
| GLfloat /* x */,
|
| - GLfloat /* y */) {}
|
| + GLfloat /* y */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform2fv(GLint /* location */,
|
| GLsizei /* count */,
|
| - const GLfloat* /* v */) {}
|
| + const GLfloat* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform2i(GLint /* location */,
|
| GLint /* x */,
|
| - GLint /* y */) {}
|
| + GLint /* y */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform2iv(GLint /* location */,
|
| GLsizei /* count */,
|
| - const GLint* /* v */) {}
|
| + const GLint* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform3f(GLint /* location */,
|
| GLfloat /* x */,
|
| GLfloat /* y */,
|
| - GLfloat /* z */) {}
|
| + GLfloat /* z */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform3fv(GLint /* location */,
|
| GLsizei /* count */,
|
| - const GLfloat* /* v */) {}
|
| + const GLfloat* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform3i(GLint /* location */,
|
| GLint /* x */,
|
| GLint /* y */,
|
| - GLint /* z */) {}
|
| + GLint /* z */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform3iv(GLint /* location */,
|
| GLsizei /* count */,
|
| - const GLint* /* v */) {}
|
| + const GLint* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform4f(GLint /* location */,
|
| GLfloat /* x */,
|
| GLfloat /* y */,
|
| GLfloat /* z */,
|
| - GLfloat /* w */) {}
|
| + GLfloat /* w */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform4fv(GLint /* location */,
|
| GLsizei /* count */,
|
| - const GLfloat* /* v */) {}
|
| + const GLfloat* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform4i(GLint /* location */,
|
| GLint /* x */,
|
| GLint /* y */,
|
| GLint /* z */,
|
| - GLint /* w */) {}
|
| + GLint /* w */) {
|
| +}
|
| void GLES2InterfaceStub::Uniform4iv(GLint /* location */,
|
| GLsizei /* count */,
|
| - const GLint* /* v */) {}
|
| + const GLint* /* v */) {
|
| +}
|
| void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */,
|
| GLsizei /* count */,
|
| GLboolean /* transpose */,
|
| - const GLfloat* /* value */) {}
|
| + const GLfloat* /* value */) {
|
| +}
|
| void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */,
|
| GLsizei /* count */,
|
| GLboolean /* transpose */,
|
| - const GLfloat* /* value */) {}
|
| + const GLfloat* /* value */) {
|
| +}
|
| void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */,
|
| GLsizei /* count */,
|
| GLboolean /* transpose */,
|
| - const GLfloat* /* value */) {}
|
| -void GLES2InterfaceStub::UseProgram(GLuint /* program */) {}
|
| -void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {}
|
| -void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {}
|
| + const GLfloat* /* value */) {
|
| +}
|
| +void GLES2InterfaceStub::UseProgram(GLuint /* program */) {
|
| +}
|
| +void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {
|
| +}
|
| +void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */,
|
| - const GLfloat* /* values */) {}
|
| + const GLfloat* /* values */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */,
|
| GLfloat /* x */,
|
| - GLfloat /* y */) {}
|
| + GLfloat /* y */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */,
|
| - const GLfloat* /* values */) {}
|
| + const GLfloat* /* values */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */,
|
| GLfloat /* x */,
|
| GLfloat /* y */,
|
| - GLfloat /* z */) {}
|
| + GLfloat /* z */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */,
|
| - const GLfloat* /* values */) {}
|
| + const GLfloat* /* values */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */,
|
| GLfloat /* x */,
|
| GLfloat /* y */,
|
| GLfloat /* z */,
|
| - GLfloat /* w */) {}
|
| + GLfloat /* w */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */,
|
| - const GLfloat* /* values */) {}
|
| + const GLfloat* /* values */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */,
|
| GLint /* size */,
|
| GLenum /* type */,
|
| GLboolean /* normalized */,
|
| GLsizei /* stride */,
|
| - const void* /* ptr */) {}
|
| + const void* /* ptr */) {
|
| +}
|
| void GLES2InterfaceStub::Viewport(GLint /* x */,
|
| GLint /* y */,
|
| GLsizei /* width */,
|
| - GLsizei /* height */) {}
|
| + GLsizei /* height */) {
|
| +}
|
| void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */,
|
| GLint /* srcY0 */,
|
| GLint /* srcX1 */,
|
| @@ -428,56 +575,77 @@ void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */,
|
| GLint /* dstX1 */,
|
| GLint /* dstY1 */,
|
| GLbitfield /* mask */,
|
| - GLenum /* filter */) {}
|
| + GLenum /* filter */) {
|
| +}
|
| void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM(
|
| GLenum /* target */,
|
| GLsizei /* samples */,
|
| GLenum /* internalformat */,
|
| GLsizei /* width */,
|
| - GLsizei /* height */) {}
|
| + GLsizei /* height */) {
|
| +}
|
| void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT(
|
| GLenum /* target */,
|
| GLsizei /* samples */,
|
| GLenum /* internalformat */,
|
| GLsizei /* width */,
|
| - GLsizei /* height */) {}
|
| + GLsizei /* height */) {
|
| +}
|
| void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT(
|
| GLenum /* target */,
|
| GLenum /* attachment */,
|
| GLenum /* textarget */,
|
| GLuint /* texture */,
|
| GLint /* level */,
|
| - GLsizei /* samples */) {}
|
| + GLsizei /* samples */) {
|
| +}
|
| void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */,
|
| GLsizei /* levels */,
|
| GLenum /* internalFormat */,
|
| GLsizei /* width */,
|
| - GLsizei /* height */) {}
|
| + GLsizei /* height */) {
|
| +}
|
| void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) {
|
| }
|
| void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */,
|
| - const GLuint* /* queries */) {}
|
| -GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { return 0; }
|
| -void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {}
|
| -void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {}
|
| + const GLuint* /* queries */) {
|
| +}
|
| +GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) {
|
| + return 0;
|
| +}
|
| +void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {
|
| +}
|
| +void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {
|
| +}
|
| void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */,
|
| GLenum /* pname */,
|
| - GLint* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */,
|
| GLenum /* pname */,
|
| - GLuint* /* params */) {}
|
| + GLuint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */,
|
| - const GLchar* /* marker */) {}
|
| + const GLchar* /* marker */) {
|
| +}
|
| void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */,
|
| - const GLchar* /* marker */) {}
|
| -void GLES2InterfaceStub::PopGroupMarkerEXT() {}
|
| + const GLchar* /* marker */) {
|
| +}
|
| +void GLES2InterfaceStub::PopGroupMarkerEXT() {
|
| +}
|
| void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */,
|
| - GLuint* /* arrays */) {}
|
| + GLuint* /* arrays */) {
|
| +}
|
| void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */,
|
| - const GLuint* /* arrays */) {}
|
| -GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { return 0; }
|
| -void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {}
|
| -void GLES2InterfaceStub::SwapBuffers() {}
|
| + const GLuint* /* arrays */) {
|
| +}
|
| +GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) {
|
| + return 0;
|
| +}
|
| +void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {
|
| +}
|
| +void GLES2InterfaceStub::SwapBuffers() {
|
| +}
|
| GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */,
|
| GLsizei /* count */,
|
| GLenum /* type */,
|
| @@ -487,13 +655,16 @@ GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */,
|
| void GLES2InterfaceStub::GenSharedIdsCHROMIUM(GLuint /* namespace_id */,
|
| GLuint /* id_offset */,
|
| GLsizei /* n */,
|
| - GLuint* /* ids */) {}
|
| + GLuint* /* ids */) {
|
| +}
|
| void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(GLuint /* namespace_id */,
|
| GLsizei /* n */,
|
| - const GLuint* /* ids */) {}
|
| + const GLuint* /* ids */) {
|
| +}
|
| void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(GLuint /* namespace_id */,
|
| GLsizei /* n */,
|
| - const GLuint* /* ids */) {}
|
| + const GLuint* /* ids */) {
|
| +}
|
| GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) {
|
| return 0;
|
| }
|
| @@ -508,14 +679,16 @@ void* GLES2InterfaceStub::MapImageCHROMIUM(GLuint /* image_id */,
|
| GLenum /* access */) {
|
| return 0;
|
| }
|
| -void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) {}
|
| +void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) {
|
| +}
|
| void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */,
|
| GLintptr /* offset */,
|
| GLsizeiptr /* size */,
|
| GLenum /* access */) {
|
| return 0;
|
| }
|
| -void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {}
|
| +void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {
|
| +}
|
| void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */,
|
| GLint /* level */,
|
| GLint /* xoffset */,
|
| @@ -527,24 +700,29 @@ void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */,
|
| GLenum /* access */) {
|
| return 0;
|
| }
|
| -void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {}
|
| +void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {
|
| +}
|
| void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */,
|
| GLuint /* height */,
|
| - GLfloat /* scale_factor */) {}
|
| + GLfloat /* scale_factor */) {
|
| +}
|
| const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() {
|
| return 0;
|
| }
|
| void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) {
|
| }
|
| -void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {}
|
| +void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {
|
| +}
|
| void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(const GLenum* /* pnames */,
|
| GLuint /* count */,
|
| GLint* /* results */,
|
| - GLsizeiptr /* size */) {}
|
| + GLsizeiptr /* size */) {
|
| +}
|
| void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */,
|
| GLsizei /* bufsize */,
|
| GLsizei* /* size */,
|
| - void* /* info */) {}
|
| + void* /* info */) {
|
| +}
|
| GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) {
|
| return 0;
|
| }
|
| @@ -553,54 +731,71 @@ GLuint GLES2InterfaceStub::CreateImageCHROMIUM(GLsizei /* width */,
|
| GLenum /* internalformat */) {
|
| return 0;
|
| }
|
| -void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {}
|
| +void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {
|
| +}
|
| void GLES2InterfaceStub::GetImageParameterivCHROMIUM(GLuint /* image_id */,
|
| GLenum /* pname */,
|
| - GLint* /* params */) {}
|
| + GLint* /* params */) {
|
| +}
|
| void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */,
|
| GLsizei /* bufsize */,
|
| GLsizei* /* length */,
|
| - char* /* source */) {}
|
| + char* /* source */) {
|
| +}
|
| void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */,
|
| GLint /* y */,
|
| GLint /* width */,
|
| - GLint /* height */) {}
|
| + GLint /* height */) {
|
| +}
|
| void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */,
|
| GLsizei /* width */,
|
| GLsizei /* height */,
|
| GLuint /* ioSurfaceId */,
|
| - GLuint /* plane */) {}
|
| + GLuint /* plane */) {
|
| +}
|
| void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */,
|
| GLenum /* source_id */,
|
| GLenum /* dest_id */,
|
| GLint /* level */,
|
| GLint /* internalformat */,
|
| - GLenum /* dest_type */) {}
|
| + GLenum /* dest_type */) {
|
| +}
|
| void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */,
|
| GLint /* first */,
|
| GLsizei /* count */,
|
| - GLsizei /* primcount */) {}
|
| + GLsizei /* primcount */) {
|
| +}
|
| void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */,
|
| GLsizei /* count */,
|
| GLenum /* type */,
|
| const void* /* indices */,
|
| - GLsizei /* primcount */) {}
|
| + GLsizei /* primcount */) {
|
| +}
|
| void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */,
|
| - GLuint /* divisor */) {}
|
| -void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {}
|
| + GLuint /* divisor */) {
|
| +}
|
| +void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {
|
| +}
|
| void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */,
|
| - const GLbyte* /* mailbox */) {}
|
| + const GLbyte* /* mailbox */) {
|
| +}
|
| void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */,
|
| - const GLbyte* /* mailbox */) {}
|
| + const GLbyte* /* mailbox */) {
|
| +}
|
| void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */,
|
| GLint /* location */,
|
| - const char* /* name */) {}
|
| + const char* /* name */) {
|
| +}
|
| void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */,
|
| - GLint /* imageId */) {}
|
| + GLint /* imageId */) {
|
| +}
|
| void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */,
|
| - GLint /* imageId */) {}
|
| -void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {}
|
| -void GLES2InterfaceStub::TraceEndCHROMIUM() {}
|
| + GLint /* imageId */) {
|
| +}
|
| +void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {
|
| +}
|
| +void GLES2InterfaceStub::TraceEndCHROMIUM() {
|
| +}
|
| void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */,
|
| GLint /* level */,
|
| GLint /* xoffset */,
|
| @@ -609,7 +804,8 @@ void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */,
|
| GLsizei /* height */,
|
| GLenum /* format */,
|
| GLenum /* type */,
|
| - const void* /* data */) {}
|
| + const void* /* data */) {
|
| +}
|
| void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */,
|
| GLint /* level */,
|
| GLint /* internalformat */,
|
| @@ -618,20 +814,30 @@ void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */,
|
| GLint /* border */,
|
| GLenum /* format */,
|
| GLenum /* type */,
|
| - const void* /* pixels */) {}
|
| -void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {}
|
| -void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() {}
|
| + const void* /* pixels */) {
|
| +}
|
| +void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {
|
| +}
|
| +void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() {
|
| +}
|
| void GLES2InterfaceStub::DiscardFramebufferEXT(
|
| GLenum /* target */,
|
| GLsizei /* count */,
|
| - const GLenum* /* attachments */) {}
|
| + const GLenum* /* attachments */) {
|
| +}
|
| void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */,
|
| - GLenum /* other */) {}
|
| -GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { return 0; }
|
| -void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {}
|
| + GLenum /* other */) {
|
| +}
|
| +GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() {
|
| + return 0;
|
| +}
|
| +void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {
|
| +}
|
| void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */,
|
| - const GLenum* /* bufs */) {}
|
| -void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {}
|
| + const GLenum* /* bufs */) {
|
| +}
|
| +void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {
|
| +}
|
| void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM(
|
| GLint /* plane_z_order */,
|
| GLenum /* plane_transform */,
|
| @@ -643,5 +849,6 @@ void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM(
|
| GLfloat /* uv_x */,
|
| GLfloat /* uv_y */,
|
| GLfloat /* uv_width */,
|
| - GLfloat /* uv_height */) {}
|
| + GLfloat /* uv_height */) {
|
| +}
|
| #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
|
|
|