Index: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
index 9c79f5938edb8dd679d1ba71a74ad9ed9f7fb4d5..f894c1c796e68bb440ebddfc714b2c28f26ba52b 100644 |
--- a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
+++ b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h |
@@ -12,55 +12,74 @@ |
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
-void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {} |
+void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) { |
+} |
void GLES2InterfaceStub::AttachShader(GLuint /* program */, |
- GLuint /* shader */) {} |
+ GLuint /* shader */) { |
+} |
void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */, |
GLuint /* index */, |
- const char* /* name */) {} |
-void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {} |
+ const char* /* name */) { |
+} |
+void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { |
+} |
void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, |
- GLuint /* framebuffer */) {} |
+ GLuint /* framebuffer */) { |
+} |
void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, |
- GLuint /* renderbuffer */) {} |
+ GLuint /* renderbuffer */) { |
+} |
void GLES2InterfaceStub::BindTexture(GLenum /* target */, |
- GLuint /* texture */) {} |
+ GLuint /* texture */) { |
+} |
void GLES2InterfaceStub::BlendColor(GLclampf /* red */, |
GLclampf /* green */, |
GLclampf /* blue */, |
- GLclampf /* alpha */) {} |
-void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {} |
+ GLclampf /* alpha */) { |
+} |
+void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { |
+} |
void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, |
- GLenum /* modeAlpha */) {} |
+ GLenum /* modeAlpha */) { |
+} |
void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) { |
} |
void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */, |
GLenum /* dstRGB */, |
GLenum /* srcAlpha */, |
- GLenum /* dstAlpha */) {} |
+ GLenum /* dstAlpha */) { |
+} |
void GLES2InterfaceStub::BufferData(GLenum /* target */, |
GLsizeiptr /* size */, |
const void* /* data */, |
- GLenum /* usage */) {} |
+ GLenum /* usage */) { |
+} |
void GLES2InterfaceStub::BufferSubData(GLenum /* target */, |
GLintptr /* offset */, |
GLsizeiptr /* size */, |
- const void* /* data */) {} |
+ const void* /* data */) { |
+} |
GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) { |
return 0; |
} |
-void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {} |
+void GLES2InterfaceStub::Clear(GLbitfield /* mask */) { |
+} |
void GLES2InterfaceStub::ClearColor(GLclampf /* red */, |
GLclampf /* green */, |
GLclampf /* blue */, |
- GLclampf /* alpha */) {} |
-void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {} |
-void GLES2InterfaceStub::ClearStencil(GLint /* s */) {} |
+ GLclampf /* alpha */) { |
+} |
+void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) { |
+} |
+void GLES2InterfaceStub::ClearStencil(GLint /* s */) { |
+} |
void GLES2InterfaceStub::ColorMask(GLboolean /* red */, |
GLboolean /* green */, |
GLboolean /* blue */, |
- GLboolean /* alpha */) {} |
-void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {} |
+ GLboolean /* alpha */) { |
+} |
+void GLES2InterfaceStub::CompileShader(GLuint /* shader */) { |
+} |
void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */, |
GLint /* level */, |
GLenum /* internalformat */, |
@@ -68,7 +87,8 @@ void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */, |
GLsizei /* height */, |
GLint /* border */, |
GLsizei /* imageSize */, |
- const void* /* data */) {} |
+ const void* /* data */) { |
+} |
void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -77,7 +97,8 @@ void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */, |
GLsizei /* height */, |
GLenum /* format */, |
GLsizei /* imageSize */, |
- const void* /* data */) {} |
+ const void* /* data */) { |
+} |
void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */, |
GLint /* level */, |
GLenum /* internalformat */, |
@@ -85,7 +106,8 @@ void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */, |
GLint /* y */, |
GLsizei /* width */, |
GLsizei /* height */, |
- GLint /* border */) {} |
+ GLint /* border */) { |
+} |
void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -93,207 +115,295 @@ void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */, |
GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
- GLsizei /* height */) {} |
-GLuint GLES2InterfaceStub::CreateProgram() { return 0; } |
-GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { return 0; } |
-void GLES2InterfaceStub::CullFace(GLenum /* mode */) {} |
+ GLsizei /* height */) { |
+} |
+GLuint GLES2InterfaceStub::CreateProgram() { |
+ return 0; |
+} |
+GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { |
+ return 0; |
+} |
+void GLES2InterfaceStub::CullFace(GLenum /* mode */) { |
+} |
void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */, |
- const GLuint* /* buffers */) {} |
+ const GLuint* /* buffers */) { |
+} |
void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, |
- const GLuint* /* framebuffers */) {} |
-void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {} |
+ const GLuint* /* framebuffers */) { |
+} |
+void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { |
+} |
void GLES2InterfaceStub::DeleteRenderbuffers( |
GLsizei /* n */, |
- const GLuint* /* renderbuffers */) {} |
-void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {} |
+ const GLuint* /* renderbuffers */) { |
+} |
+void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { |
+} |
void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, |
- const GLuint* /* textures */) {} |
-void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {} |
-void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {} |
+ const GLuint* /* textures */) { |
+} |
+void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { |
+} |
+void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { |
+} |
void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, |
- GLclampf /* zFar */) {} |
+ GLclampf /* zFar */) { |
+} |
void GLES2InterfaceStub::DetachShader(GLuint /* program */, |
- GLuint /* shader */) {} |
-void GLES2InterfaceStub::Disable(GLenum /* cap */) {} |
-void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {} |
+ GLuint /* shader */) { |
+} |
+void GLES2InterfaceStub::Disable(GLenum /* cap */) { |
+} |
+void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) { |
+} |
void GLES2InterfaceStub::DrawArrays(GLenum /* mode */, |
GLint /* first */, |
- GLsizei /* count */) {} |
+ GLsizei /* count */) { |
+} |
void GLES2InterfaceStub::DrawElements(GLenum /* mode */, |
GLsizei /* count */, |
GLenum /* type */, |
- const void* /* indices */) {} |
-void GLES2InterfaceStub::Enable(GLenum /* cap */) {} |
-void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {} |
-void GLES2InterfaceStub::Finish() {} |
-void GLES2InterfaceStub::Flush() {} |
+ const void* /* indices */) { |
+} |
+void GLES2InterfaceStub::Enable(GLenum /* cap */) { |
+} |
+void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) { |
+} |
+void GLES2InterfaceStub::Finish() { |
+} |
+void GLES2InterfaceStub::Flush() { |
+} |
void GLES2InterfaceStub::FramebufferRenderbuffer( |
GLenum /* target */, |
GLenum /* attachment */, |
GLenum /* renderbuffertarget */, |
- GLuint /* renderbuffer */) {} |
+ GLuint /* renderbuffer */) { |
+} |
void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */, |
GLenum /* attachment */, |
GLenum /* textarget */, |
GLuint /* texture */, |
- GLint /* level */) {} |
-void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {} |
-void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {} |
-void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {} |
+ GLint /* level */) { |
+} |
+void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { |
+} |
+void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { |
+} |
+void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { |
+} |
void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, |
- GLuint* /* framebuffers */) {} |
+ GLuint* /* framebuffers */) { |
+} |
void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, |
- GLuint* /* renderbuffers */) {} |
-void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {} |
+ GLuint* /* renderbuffers */) { |
+} |
+void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { |
+} |
void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, |
GLuint /* index */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
GLint* /* size */, |
GLenum* /* type */, |
- char* /* name */) {} |
+ char* /* name */) { |
+} |
void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, |
GLuint /* index */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
GLint* /* size */, |
GLenum* /* type */, |
- char* /* name */) {} |
+ char* /* name */) { |
+} |
void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */, |
GLsizei /* maxcount */, |
GLsizei* /* count */, |
- GLuint* /* shaders */) {} |
+ GLuint* /* shaders */) { |
+} |
GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */, |
const char* /* name */) { |
return 0; |
} |
void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */, |
- GLboolean* /* params */) {} |
+ GLboolean* /* params */) { |
+} |
void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */, |
GLenum /* pname */, |
- GLint* /* params */) {} |
-GLenum GLES2InterfaceStub::GetError() { return 0; } |
-void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {} |
+ GLint* /* params */) { |
+} |
+GLenum GLES2InterfaceStub::GetError() { |
+ return 0; |
+} |
+void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) { |
+} |
void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv( |
GLenum /* target */, |
GLenum /* attachment */, |
GLenum /* pname */, |
- GLint* /* params */) {} |
-void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {} |
+ GLint* /* params */) { |
+} |
+void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) { |
+} |
void GLES2InterfaceStub::GetProgramiv(GLuint /* program */, |
GLenum /* pname */, |
- GLint* /* params */) {} |
+ GLint* /* params */) { |
+} |
void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- char* /* infolog */) {} |
+ char* /* infolog */) { |
+} |
void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, |
GLenum /* pname */, |
- GLint* /* params */) {} |
+ GLint* /* params */) { |
+} |
void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, |
GLenum /* pname */, |
- GLint* /* params */) {} |
+ GLint* /* params */) { |
+} |
void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- char* /* infolog */) {} |
+ char* /* infolog */) { |
+} |
void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, |
GLenum /* precisiontype */, |
GLint* /* range */, |
- GLint* /* precision */) {} |
+ GLint* /* precision */) { |
+} |
void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- char* /* source */) {} |
-const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { return 0; } |
+ char* /* source */) { |
+} |
+const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { |
+ return 0; |
+} |
void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */, |
GLenum /* pname */, |
- GLfloat* /* params */) {} |
+ GLfloat* /* params */) { |
+} |
void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */, |
GLenum /* pname */, |
- GLint* /* params */) {} |
+ GLint* /* params */) { |
+} |
void GLES2InterfaceStub::GetUniformfv(GLuint /* program */, |
GLint /* location */, |
- GLfloat* /* params */) {} |
+ GLfloat* /* params */) { |
+} |
void GLES2InterfaceStub::GetUniformiv(GLuint /* program */, |
GLint /* location */, |
- GLint* /* params */) {} |
+ GLint* /* params */) { |
+} |
GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */, |
const char* /* name */) { |
return 0; |
} |
void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */, |
GLenum /* pname */, |
- GLfloat* /* params */) {} |
+ GLfloat* /* params */) { |
+} |
void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */, |
GLenum /* pname */, |
- GLint* /* params */) {} |
+ GLint* /* params */) { |
+} |
void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */, |
GLenum /* pname */, |
- void** /* pointer */) {} |
-void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {} |
-GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { return 0; } |
-GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) { return 0; } |
+ void** /* pointer */) { |
+} |
+void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) { |
+} |
+GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { |
+ return 0; |
+} |
+GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) { |
+ return 0; |
+} |
GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { |
return 0; |
} |
-GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { return 0; } |
+GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { |
+ return 0; |
+} |
GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { |
return 0; |
} |
-GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { return 0; } |
-GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { return 0; } |
-void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {} |
-void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {} |
-void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {} |
+GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { |
+ return 0; |
+} |
+GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { |
+ return 0; |
+} |
+void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { |
+} |
+void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { |
+} |
+void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { |
+} |
void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, |
- GLfloat /* units */) {} |
+ GLfloat /* units */) { |
+} |
void GLES2InterfaceStub::ReadPixels(GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
GLsizei /* height */, |
GLenum /* format */, |
GLenum /* type */, |
- void* /* pixels */) {} |
-void GLES2InterfaceStub::ReleaseShaderCompiler() {} |
+ void* /* pixels */) { |
+} |
+void GLES2InterfaceStub::ReleaseShaderCompiler() { |
+} |
void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, |
GLenum /* internalformat */, |
GLsizei /* width */, |
- GLsizei /* height */) {} |
+ GLsizei /* height */) { |
+} |
void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, |
- GLboolean /* invert */) {} |
+ GLboolean /* invert */) { |
+} |
void GLES2InterfaceStub::Scissor(GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
- GLsizei /* height */) {} |
+ GLsizei /* height */) { |
+} |
void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, |
const GLuint* /* shaders */, |
GLenum /* binaryformat */, |
const void* /* binary */, |
- GLsizei /* length */) {} |
+ GLsizei /* length */) { |
+} |
void GLES2InterfaceStub::ShaderSource(GLuint /* shader */, |
GLsizei /* count */, |
const GLchar* const* /* str */, |
- const GLint* /* length */) {} |
-void GLES2InterfaceStub::ShallowFinishCHROMIUM() {} |
-void GLES2InterfaceStub::ShallowFlushCHROMIUM() {} |
+ const GLint* /* length */) { |
+} |
+void GLES2InterfaceStub::ShallowFinishCHROMIUM() { |
+} |
+void GLES2InterfaceStub::ShallowFlushCHROMIUM() { |
+} |
void GLES2InterfaceStub::StencilFunc(GLenum /* func */, |
GLint /* ref */, |
- GLuint /* mask */) {} |
+ GLuint /* mask */) { |
+} |
void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */, |
GLenum /* func */, |
GLint /* ref */, |
- GLuint /* mask */) {} |
-void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {} |
+ GLuint /* mask */) { |
+} |
+void GLES2InterfaceStub::StencilMask(GLuint /* mask */) { |
+} |
void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */, |
- GLuint /* mask */) {} |
+ GLuint /* mask */) { |
+} |
void GLES2InterfaceStub::StencilOp(GLenum /* fail */, |
GLenum /* zfail */, |
- GLenum /* zpass */) {} |
+ GLenum /* zpass */) { |
+} |
void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */, |
GLenum /* fail */, |
GLenum /* zfail */, |
- GLenum /* zpass */) {} |
+ GLenum /* zpass */) { |
+} |
void GLES2InterfaceStub::TexImage2D(GLenum /* target */, |
GLint /* level */, |
GLint /* internalformat */, |
@@ -302,19 +412,24 @@ void GLES2InterfaceStub::TexImage2D(GLenum /* target */, |
GLint /* border */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* pixels */) {} |
+ const void* /* pixels */) { |
+} |
void GLES2InterfaceStub::TexParameterf(GLenum /* target */, |
GLenum /* pname */, |
- GLfloat /* param */) {} |
+ GLfloat /* param */) { |
+} |
void GLES2InterfaceStub::TexParameterfv(GLenum /* target */, |
GLenum /* pname */, |
- const GLfloat* /* params */) {} |
+ const GLfloat* /* params */) { |
+} |
void GLES2InterfaceStub::TexParameteri(GLenum /* target */, |
GLenum /* pname */, |
- GLint /* param */) {} |
+ GLint /* param */) { |
+} |
void GLES2InterfaceStub::TexParameteriv(GLenum /* target */, |
GLenum /* pname */, |
- const GLint* /* params */) {} |
+ const GLint* /* params */) { |
+} |
void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -323,102 +438,134 @@ void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */, |
GLsizei /* height */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* pixels */) {} |
-void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {} |
+ const void* /* pixels */) { |
+} |
+void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) { |
+} |
void GLES2InterfaceStub::Uniform1fv(GLint /* location */, |
GLsizei /* count */, |
- const GLfloat* /* v */) {} |
-void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {} |
+ const GLfloat* /* v */) { |
+} |
+void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) { |
+} |
void GLES2InterfaceStub::Uniform1iv(GLint /* location */, |
GLsizei /* count */, |
- const GLint* /* v */) {} |
+ const GLint* /* v */) { |
+} |
void GLES2InterfaceStub::Uniform2f(GLint /* location */, |
GLfloat /* x */, |
- GLfloat /* y */) {} |
+ GLfloat /* y */) { |
+} |
void GLES2InterfaceStub::Uniform2fv(GLint /* location */, |
GLsizei /* count */, |
- const GLfloat* /* v */) {} |
+ const GLfloat* /* v */) { |
+} |
void GLES2InterfaceStub::Uniform2i(GLint /* location */, |
GLint /* x */, |
- GLint /* y */) {} |
+ GLint /* y */) { |
+} |
void GLES2InterfaceStub::Uniform2iv(GLint /* location */, |
GLsizei /* count */, |
- const GLint* /* v */) {} |
+ const GLint* /* v */) { |
+} |
void GLES2InterfaceStub::Uniform3f(GLint /* location */, |
GLfloat /* x */, |
GLfloat /* y */, |
- GLfloat /* z */) {} |
+ GLfloat /* z */) { |
+} |
void GLES2InterfaceStub::Uniform3fv(GLint /* location */, |
GLsizei /* count */, |
- const GLfloat* /* v */) {} |
+ const GLfloat* /* v */) { |
+} |
void GLES2InterfaceStub::Uniform3i(GLint /* location */, |
GLint /* x */, |
GLint /* y */, |
- GLint /* z */) {} |
+ GLint /* z */) { |
+} |
void GLES2InterfaceStub::Uniform3iv(GLint /* location */, |
GLsizei /* count */, |
- const GLint* /* v */) {} |
+ const GLint* /* v */) { |
+} |
void GLES2InterfaceStub::Uniform4f(GLint /* location */, |
GLfloat /* x */, |
GLfloat /* y */, |
GLfloat /* z */, |
- GLfloat /* w */) {} |
+ GLfloat /* w */) { |
+} |
void GLES2InterfaceStub::Uniform4fv(GLint /* location */, |
GLsizei /* count */, |
- const GLfloat* /* v */) {} |
+ const GLfloat* /* v */) { |
+} |
void GLES2InterfaceStub::Uniform4i(GLint /* location */, |
GLint /* x */, |
GLint /* y */, |
GLint /* z */, |
- GLint /* w */) {} |
+ GLint /* w */) { |
+} |
void GLES2InterfaceStub::Uniform4iv(GLint /* location */, |
GLsizei /* count */, |
- const GLint* /* v */) {} |
+ const GLint* /* v */) { |
+} |
void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) {} |
+ const GLfloat* /* value */) { |
+} |
void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) {} |
+ const GLfloat* /* value */) { |
+} |
void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */, |
GLsizei /* count */, |
GLboolean /* transpose */, |
- const GLfloat* /* value */) {} |
-void GLES2InterfaceStub::UseProgram(GLuint /* program */) {} |
-void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {} |
-void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {} |
+ const GLfloat* /* value */) { |
+} |
+void GLES2InterfaceStub::UseProgram(GLuint /* program */) { |
+} |
+void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) { |
+} |
+void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) { |
+} |
void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */, |
- const GLfloat* /* values */) {} |
+ const GLfloat* /* values */) { |
+} |
void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */, |
GLfloat /* x */, |
- GLfloat /* y */) {} |
+ GLfloat /* y */) { |
+} |
void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */, |
- const GLfloat* /* values */) {} |
+ const GLfloat* /* values */) { |
+} |
void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */, |
GLfloat /* x */, |
GLfloat /* y */, |
- GLfloat /* z */) {} |
+ GLfloat /* z */) { |
+} |
void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */, |
- const GLfloat* /* values */) {} |
+ const GLfloat* /* values */) { |
+} |
void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */, |
GLfloat /* x */, |
GLfloat /* y */, |
GLfloat /* z */, |
- GLfloat /* w */) {} |
+ GLfloat /* w */) { |
+} |
void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */, |
- const GLfloat* /* values */) {} |
+ const GLfloat* /* values */) { |
+} |
void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */, |
GLint /* size */, |
GLenum /* type */, |
GLboolean /* normalized */, |
GLsizei /* stride */, |
- const void* /* ptr */) {} |
+ const void* /* ptr */) { |
+} |
void GLES2InterfaceStub::Viewport(GLint /* x */, |
GLint /* y */, |
GLsizei /* width */, |
- GLsizei /* height */) {} |
+ GLsizei /* height */) { |
+} |
void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */, |
GLint /* srcY0 */, |
GLint /* srcX1 */, |
@@ -428,56 +575,77 @@ void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */, |
GLint /* dstX1 */, |
GLint /* dstY1 */, |
GLbitfield /* mask */, |
- GLenum /* filter */) {} |
+ GLenum /* filter */) { |
+} |
void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM( |
GLenum /* target */, |
GLsizei /* samples */, |
GLenum /* internalformat */, |
GLsizei /* width */, |
- GLsizei /* height */) {} |
+ GLsizei /* height */) { |
+} |
void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT( |
GLenum /* target */, |
GLsizei /* samples */, |
GLenum /* internalformat */, |
GLsizei /* width */, |
- GLsizei /* height */) {} |
+ GLsizei /* height */) { |
+} |
void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT( |
GLenum /* target */, |
GLenum /* attachment */, |
GLenum /* textarget */, |
GLuint /* texture */, |
GLint /* level */, |
- GLsizei /* samples */) {} |
+ GLsizei /* samples */) { |
+} |
void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */, |
GLsizei /* levels */, |
GLenum /* internalFormat */, |
GLsizei /* width */, |
- GLsizei /* height */) {} |
+ GLsizei /* height */) { |
+} |
void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { |
} |
void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, |
- const GLuint* /* queries */) {} |
-GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { return 0; } |
-void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {} |
-void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {} |
+ const GLuint* /* queries */) { |
+} |
+GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { |
+ return 0; |
+} |
+void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { |
+} |
+void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { |
+} |
void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, |
GLenum /* pname */, |
- GLint* /* params */) {} |
+ GLint* /* params */) { |
+} |
void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, |
GLenum /* pname */, |
- GLuint* /* params */) {} |
+ GLuint* /* params */) { |
+} |
void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, |
- const GLchar* /* marker */) {} |
+ const GLchar* /* marker */) { |
+} |
void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */, |
- const GLchar* /* marker */) {} |
-void GLES2InterfaceStub::PopGroupMarkerEXT() {} |
+ const GLchar* /* marker */) { |
+} |
+void GLES2InterfaceStub::PopGroupMarkerEXT() { |
+} |
void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */, |
- GLuint* /* arrays */) {} |
+ GLuint* /* arrays */) { |
+} |
void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */, |
- const GLuint* /* arrays */) {} |
-GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { return 0; } |
-void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {} |
-void GLES2InterfaceStub::SwapBuffers() {} |
+ const GLuint* /* arrays */) { |
+} |
+GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { |
+ return 0; |
+} |
+void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) { |
+} |
+void GLES2InterfaceStub::SwapBuffers() { |
+} |
GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */, |
GLsizei /* count */, |
GLenum /* type */, |
@@ -487,13 +655,16 @@ GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */, |
void GLES2InterfaceStub::GenSharedIdsCHROMIUM(GLuint /* namespace_id */, |
GLuint /* id_offset */, |
GLsizei /* n */, |
- GLuint* /* ids */) {} |
+ GLuint* /* ids */) { |
+} |
void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(GLuint /* namespace_id */, |
GLsizei /* n */, |
- const GLuint* /* ids */) {} |
+ const GLuint* /* ids */) { |
+} |
void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(GLuint /* namespace_id */, |
GLsizei /* n */, |
- const GLuint* /* ids */) {} |
+ const GLuint* /* ids */) { |
+} |
GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) { |
return 0; |
} |
@@ -508,14 +679,16 @@ void* GLES2InterfaceStub::MapImageCHROMIUM(GLuint /* image_id */, |
GLenum /* access */) { |
return 0; |
} |
-void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) {} |
+void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) { |
+} |
void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */, |
GLintptr /* offset */, |
GLsizeiptr /* size */, |
GLenum /* access */) { |
return 0; |
} |
-void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {} |
+void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) { |
+} |
void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -527,24 +700,29 @@ void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */, |
GLenum /* access */) { |
return 0; |
} |
-void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {} |
+void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) { |
+} |
void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */, |
GLuint /* height */, |
- GLfloat /* scale_factor */) {} |
+ GLfloat /* scale_factor */) { |
+} |
const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() { |
return 0; |
} |
void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) { |
} |
-void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {} |
+void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() { |
+} |
void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(const GLenum* /* pnames */, |
GLuint /* count */, |
GLint* /* results */, |
- GLsizeiptr /* size */) {} |
+ GLsizeiptr /* size */) { |
+} |
void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */, |
GLsizei /* bufsize */, |
GLsizei* /* size */, |
- void* /* info */) {} |
+ void* /* info */) { |
+} |
GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) { |
return 0; |
} |
@@ -553,54 +731,71 @@ GLuint GLES2InterfaceStub::CreateImageCHROMIUM(GLsizei /* width */, |
GLenum /* internalformat */) { |
return 0; |
} |
-void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {} |
+void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) { |
+} |
void GLES2InterfaceStub::GetImageParameterivCHROMIUM(GLuint /* image_id */, |
GLenum /* pname */, |
- GLint* /* params */) {} |
+ GLint* /* params */) { |
+} |
void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */, |
GLsizei /* bufsize */, |
GLsizei* /* length */, |
- char* /* source */) {} |
+ char* /* source */) { |
+} |
void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */, |
GLint /* y */, |
GLint /* width */, |
- GLint /* height */) {} |
+ GLint /* height */) { |
+} |
void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */, |
GLsizei /* width */, |
GLsizei /* height */, |
GLuint /* ioSurfaceId */, |
- GLuint /* plane */) {} |
+ GLuint /* plane */) { |
+} |
void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */, |
GLenum /* source_id */, |
GLenum /* dest_id */, |
GLint /* level */, |
GLint /* internalformat */, |
- GLenum /* dest_type */) {} |
+ GLenum /* dest_type */) { |
+} |
void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */, |
GLint /* first */, |
GLsizei /* count */, |
- GLsizei /* primcount */) {} |
+ GLsizei /* primcount */) { |
+} |
void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */, |
GLsizei /* count */, |
GLenum /* type */, |
const void* /* indices */, |
- GLsizei /* primcount */) {} |
+ GLsizei /* primcount */) { |
+} |
void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */, |
- GLuint /* divisor */) {} |
-void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {} |
+ GLuint /* divisor */) { |
+} |
+void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) { |
+} |
void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */, |
- const GLbyte* /* mailbox */) {} |
+ const GLbyte* /* mailbox */) { |
+} |
void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */, |
- const GLbyte* /* mailbox */) {} |
+ const GLbyte* /* mailbox */) { |
+} |
void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */, |
GLint /* location */, |
- const char* /* name */) {} |
+ const char* /* name */) { |
+} |
void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */, |
- GLint /* imageId */) {} |
+ GLint /* imageId */) { |
+} |
void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */, |
- GLint /* imageId */) {} |
-void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {} |
-void GLES2InterfaceStub::TraceEndCHROMIUM() {} |
+ GLint /* imageId */) { |
+} |
+void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) { |
+} |
+void GLES2InterfaceStub::TraceEndCHROMIUM() { |
+} |
void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */, |
GLint /* level */, |
GLint /* xoffset */, |
@@ -609,7 +804,8 @@ void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */, |
GLsizei /* height */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* data */) {} |
+ const void* /* data */) { |
+} |
void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */, |
GLint /* level */, |
GLint /* internalformat */, |
@@ -618,20 +814,30 @@ void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */, |
GLint /* border */, |
GLenum /* format */, |
GLenum /* type */, |
- const void* /* pixels */) {} |
-void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {} |
-void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() {} |
+ const void* /* pixels */) { |
+} |
+void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) { |
+} |
+void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() { |
+} |
void GLES2InterfaceStub::DiscardFramebufferEXT( |
GLenum /* target */, |
GLsizei /* count */, |
- const GLenum* /* attachments */) {} |
+ const GLenum* /* attachments */) { |
+} |
void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */, |
- GLenum /* other */) {} |
-GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { return 0; } |
-void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {} |
+ GLenum /* other */) { |
+} |
+GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { |
+ return 0; |
+} |
+void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) { |
+} |
void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */, |
- const GLenum* /* bufs */) {} |
-void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {} |
+ const GLenum* /* bufs */) { |
+} |
+void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() { |
+} |
void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM( |
GLint /* plane_z_order */, |
GLenum /* plane_transform */, |
@@ -643,5 +849,6 @@ void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM( |
GLfloat /* uv_x */, |
GLfloat /* uv_y */, |
GLfloat /* uv_width */, |
- GLfloat /* uv_height */) {} |
+ GLfloat /* uv_height */) { |
+} |
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |