Index: gm/gradients.cpp |
diff --git a/gm/gradients.cpp b/gm/gradients.cpp |
index d4617bc813d39eb0093488697a5014744db7aae2..5f84d9f3fa1219998f87aac07e1acec29fcaa57a 100644 |
--- a/gm/gradients.cpp |
+++ b/gm/gradients.cpp |
@@ -40,31 +40,35 @@ static const GradData gGradData[] = { |
}; |
static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, SkUnitMapper* mapper) { |
+ SkShader::TileMode tm, SkUnitMapper* mapper, |
+ const SkMatrix& localMatrix) { |
return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, |
- data.fCount, tm, mapper); |
+ data.fCount, tm, mapper, 0, &localMatrix); |
} |
static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, SkUnitMapper* mapper) { |
+ SkShader::TileMode tm, SkUnitMapper* mapper, |
+ const SkMatrix& localMatrix) { |
SkPoint center; |
center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
return SkGradientShader::CreateRadial(center, center.fX, data.fColors, |
- data.fPos, data.fCount, tm, mapper); |
+ data.fPos, data.fCount, tm, mapper, 0, &localMatrix); |
} |
static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode, SkUnitMapper* mapper) { |
+ SkShader::TileMode, SkUnitMapper* mapper, |
+ const SkMatrix& localMatrix) { |
SkPoint center; |
center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, |
- data.fPos, data.fCount, mapper); |
+ data.fPos, data.fCount, mapper, 0, &localMatrix); |
} |
static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, SkUnitMapper* mapper) { |
+ SkShader::TileMode tm, SkUnitMapper* mapper, |
+ const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
@@ -73,11 +77,13 @@ static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, |
return SkGradientShader::CreateTwoPointRadial( |
center1, (pts[1].fX - pts[0].fX) / 7, |
center0, (pts[1].fX - pts[0].fX) / 2, |
- data.fColors, data.fPos, data.fCount, tm, mapper); |
+ data.fColors, data.fPos, data.fCount, tm, mapper, |
+ 0, &localMatrix); |
} |
static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, SkUnitMapper* mapper) { |
+ SkShader::TileMode tm, SkUnitMapper* mapper, |
+ const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10); |
SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3); |
@@ -86,11 +92,13 @@ static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, |
return SkGradientShader::CreateTwoPointConical(center1, radius1, |
center0, radius0, |
data.fColors, data.fPos, |
- data.fCount, tm, mapper); |
+ data.fCount, tm, mapper, |
+ 0, &localMatrix); |
} |
typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, SkUnitMapper* mapper); |
+ SkShader::TileMode tm, SkUnitMapper* mapper, |
+ const SkMatrix& localMatrix); |
static const GradMaker gGradMakers[] = { |
MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical |
}; |
@@ -125,15 +133,15 @@ protected: |
for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { |
canvas->save(); |
for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { |
- SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); |
+ SkMatrix scale = SkMatrix::I(); |
if (i == 5) { // if the clamp case |
- SkMatrix scale; |
scale.setScale(0.5f, 0.5f); |
scale.postTranslate(25.f, 25.f); |
- shader->setLocalMatrix(scale); |
} |
+ SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL, scale); |
+ |
paint.setShader(shader); |
canvas->drawRect(r, paint); |
shader->unref(); |
@@ -178,8 +186,6 @@ protected: |
for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { |
canvas->save(); |
for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { |
- SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); |
- |
// apply an increasing y perspective as we move to the right |
SkMatrix perspective; |
perspective.setIdentity(); |
@@ -188,7 +194,7 @@ protected: |
perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1), |
SkIntToScalar(10))); |
- shader->setLocalMatrix(perspective); |
+ SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL, perspective); |
paint.setShader(shader); |
canvas->drawRect(r, paint); |