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Side by Side Diff: gm/gradients.cpp

Issue 245963010: Move SkShader::fLocalMatrix into SkShader constructor. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: nit Created 6 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkGradientShader.h" 9 #include "SkGradientShader.h"
10 10
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33 static const GradData gGradData[] = { 33 static const GradData gGradData[] = {
34 { 2, gColors, NULL }, 34 { 2, gColors, NULL },
35 { 2, gColors, gPos0 }, 35 { 2, gColors, gPos0 },
36 { 2, gColors, gPos1 }, 36 { 2, gColors, gPos1 },
37 { 5, gColors, NULL }, 37 { 5, gColors, NULL },
38 { 5, gColors, gPos2 }, 38 { 5, gColors, gPos2 },
39 { 4, gColorClamp, gPosClamp } 39 { 4, gColorClamp, gPosClamp }
40 }; 40 };
41 41
42 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, 42 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
43 SkShader::TileMode tm, SkUnitMapper* mapper) { 43 SkShader::TileMode tm, SkUnitMapper* mapper,
44 const SkMatrix& localMatrix) {
44 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, 45 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
45 data.fCount, tm, mapper); 46 data.fCount, tm, mapper, 0, &localMatr ix);
46 } 47 }
47 48
48 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, 49 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
49 SkShader::TileMode tm, SkUnitMapper* mapper) { 50 SkShader::TileMode tm, SkUnitMapper* mapper,
51 const SkMatrix& localMatrix) {
50 SkPoint center; 52 SkPoint center;
51 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 53 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
52 SkScalarAve(pts[0].fY, pts[1].fY)); 54 SkScalarAve(pts[0].fY, pts[1].fY));
53 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 55 return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
54 data.fPos, data.fCount, tm, mapper); 56 data.fPos, data.fCount, tm, mapper, 0, &localMatrix);
55 } 57 }
56 58
57 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, 59 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
58 SkShader::TileMode, SkUnitMapper* mapper) { 60 SkShader::TileMode, SkUnitMapper* mapper,
61 const SkMatrix& localMatrix) {
59 SkPoint center; 62 SkPoint center;
60 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 63 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
61 SkScalarAve(pts[0].fY, pts[1].fY)); 64 SkScalarAve(pts[0].fY, pts[1].fY));
62 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, 65 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
63 data.fPos, data.fCount, mapper); 66 data.fPos, data.fCount, mapper, 0, &loc alMatrix);
64 } 67 }
65 68
66 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, 69 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
67 SkShader::TileMode tm, SkUnitMapper* mapper) { 70 SkShader::TileMode tm, SkUnitMapper* mapper,
71 const SkMatrix& localMatrix) {
68 SkPoint center0, center1; 72 SkPoint center0, center1;
69 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 73 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
70 SkScalarAve(pts[0].fY, pts[1].fY)); 74 SkScalarAve(pts[0].fY, pts[1].fY));
71 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), 75 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
72 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); 76 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
73 return SkGradientShader::CreateTwoPointRadial( 77 return SkGradientShader::CreateTwoPointRadial(
74 center1, (pts[1].fX - pts[0].f X) / 7, 78 center1, (pts[1].fX - pts[0].f X) / 7,
75 center0, (pts[1].fX - pts[0].f X) / 2, 79 center0, (pts[1].fX - pts[0].f X) / 2,
76 data.fColors, data.fPos, data. fCount, tm, mapper); 80 data.fColors, data.fPos, data. fCount, tm, mapper,
81 0, &localMatrix);
77 } 82 }
78 83
79 static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, 84 static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data,
80 SkShader::TileMode tm, SkUnitMapper* mapper) { 85 SkShader::TileMode tm, SkUnitMapper* mapper,
86 const SkMatrix& localMatrix) {
81 SkPoint center0, center1; 87 SkPoint center0, center1;
82 SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10); 88 SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
83 SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3); 89 SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
84 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); 90 center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
85 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); 91 center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
86 return SkGradientShader::CreateTwoPointConical(center1, radius1, 92 return SkGradientShader::CreateTwoPointConical(center1, radius1,
87 center0, radius0, 93 center0, radius0,
88 data.fColors, data.fPos, 94 data.fColors, data.fPos,
89 data.fCount, tm, mapper); 95 data.fCount, tm, mapper,
96 0, &localMatrix);
90 } 97 }
91 98
92 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, 99 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
93 SkShader::TileMode tm, SkUnitMapper* mapper); 100 SkShader::TileMode tm, SkUnitMapper* mapper,
101 const SkMatrix& localMatrix);
94 static const GradMaker gGradMakers[] = { 102 static const GradMaker gGradMakers[] = {
95 MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical 103 MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical
96 }; 104 };
97 105
98 /////////////////////////////////////////////////////////////////////////////// 106 ///////////////////////////////////////////////////////////////////////////////
99 107
100 class GradientsGM : public GM { 108 class GradientsGM : public GM {
101 public: 109 public:
102 GradientsGM() { 110 GradientsGM() {
103 this->setBGColor(0xFFDDDDDD); 111 this->setBGColor(0xFFDDDDDD);
(...skipping 14 matching lines...) Expand all
118 }; 126 };
119 SkShader::TileMode tm = SkShader::kClamp_TileMode; 127 SkShader::TileMode tm = SkShader::kClamp_TileMode;
120 SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; 128 SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };
121 SkPaint paint; 129 SkPaint paint;
122 paint.setAntiAlias(true); 130 paint.setAntiAlias(true);
123 131
124 canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); 132 canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
125 for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { 133 for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) {
126 canvas->save(); 134 canvas->save();
127 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { 135 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) {
128 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); 136 SkMatrix scale = SkMatrix::I();
129 137
130 if (i == 5) { // if the clamp case 138 if (i == 5) { // if the clamp case
131 SkMatrix scale;
132 scale.setScale(0.5f, 0.5f); 139 scale.setScale(0.5f, 0.5f);
133 scale.postTranslate(25.f, 25.f); 140 scale.postTranslate(25.f, 25.f);
134 shader->setLocalMatrix(scale);
135 } 141 }
136 142
143 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL, s cale);
144
137 paint.setShader(shader); 145 paint.setShader(shader);
138 canvas->drawRect(r, paint); 146 canvas->drawRect(r, paint);
139 shader->unref(); 147 shader->unref();
140 canvas->translate(0, SkIntToScalar(120)); 148 canvas->translate(0, SkIntToScalar(120));
141 } 149 }
142 canvas->restore(); 150 canvas->restore();
143 canvas->translate(SkIntToScalar(120), 0); 151 canvas->translate(SkIntToScalar(120), 0);
144 } 152 }
145 } 153 }
146 154
(...skipping 24 matching lines...) Expand all
171 }; 179 };
172 SkShader::TileMode tm = SkShader::kClamp_TileMode; 180 SkShader::TileMode tm = SkShader::kClamp_TileMode;
173 SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; 181 SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };
174 SkPaint paint; 182 SkPaint paint;
175 paint.setAntiAlias(true); 183 paint.setAntiAlias(true);
176 184
177 canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); 185 canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
178 for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { 186 for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) {
179 canvas->save(); 187 canvas->save();
180 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { 188 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) {
181 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL);
182
183 // apply an increasing y perspective as we move to the right 189 // apply an increasing y perspective as we move to the right
184 SkMatrix perspective; 190 SkMatrix perspective;
185 perspective.setIdentity(); 191 perspective.setIdentity();
186 perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1), 192 perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1),
187 SkIntToScalar(500))); 193 SkIntToScalar(500)));
188 perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1), 194 perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1),
189 SkIntToScalar(10))); 195 SkIntToScalar(10)));
190 196
191 shader->setLocalMatrix(perspective); 197 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL, p erspective);
192 198
193 paint.setShader(shader); 199 paint.setShader(shader);
194 canvas->drawRect(r, paint); 200 canvas->drawRect(r, paint);
195 shader->unref(); 201 shader->unref();
196 canvas->translate(0, SkIntToScalar(120)); 202 canvas->translate(0, SkIntToScalar(120));
197 } 203 }
198 canvas->restore(); 204 canvas->restore();
199 canvas->translate(SkIntToScalar(120), 0); 205 canvas->translate(SkIntToScalar(120), 0);
200 } 206 }
201 } 207 }
(...skipping 237 matching lines...) Expand 10 before | Expand all | Expand 10 after
439 445
440 static GM* MyFactory5(void*) { return new GradientsLocalPerspectiveGM; } 446 static GM* MyFactory5(void*) { return new GradientsLocalPerspectiveGM; }
441 static GMRegistry reg5(MyFactory5); 447 static GMRegistry reg5(MyFactory5);
442 448
443 static GM* MyFactory6(void*) { return new GradientsViewPerspectiveGM; } 449 static GM* MyFactory6(void*) { return new GradientsViewPerspectiveGM; }
444 static GMRegistry reg6(MyFactory6); 450 static GMRegistry reg6(MyFactory6);
445 451
446 static GM* MyFactory7(void*) { return new RadialGradient2GM; } 452 static GM* MyFactory7(void*) { return new RadialGradient2GM; }
447 static GMRegistry reg7(MyFactory7); 453 static GMRegistry reg7(MyFactory7);
448 } 454 }
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