Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
index ddde508545de014f8f11dfcdd643fd8400d9f612..166a025db2f4b19426a07051a0ff9dfd165fe76d 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
@@ -3822,6 +3822,8 @@ bool GLES2DecoderImpl::InitializeShaderTranslator() { |
driver_bug_workarounds |= SH_EMULATE_ISNAN_FLOAT_FUNCTION; |
if (workarounds().use_unused_standard_shared_blocks) |
driver_bug_workarounds |= SH_USE_UNUSED_STANDARD_SHARED_BLOCKS; |
+ if (workarounds().dont_remove_invariant_for_fragment_input) |
+ driver_bug_workarounds |= SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT; |
resources.WEBGL_debug_shader_precision = |
group_->gpu_preferences().emulate_shader_precision; |