| Index: samples/pop_pop_win/lib/src/canvas/game_background_element.dart
|
| diff --git a/samples/pop_pop_win/lib/src/canvas/game_background_element.dart b/samples/pop_pop_win/lib/src/canvas/game_background_element.dart
|
| deleted file mode 100644
|
| index 20358cae2e01153f00b2ec2cad0521ec769b7c1d..0000000000000000000000000000000000000000
|
| --- a/samples/pop_pop_win/lib/src/canvas/game_background_element.dart
|
| +++ /dev/null
|
| @@ -1,91 +0,0 @@
|
| -part of pop_pop_win.canvas;
|
| -
|
| -class GameBackgroundElement extends Thing {
|
| - GameBackgroundElement(): super(0, 0) {
|
| - cacheEnabled = true;
|
| - }
|
| -
|
| - void update() {
|
| - if (size != this._gameElement.size) {
|
| - size = this._gameElement.size;
|
| - }
|
| - }
|
| -
|
| - void drawOverride(CanvasRenderingContext2D ctx) {
|
| - final rightBgLoc = SquareElement._size * (_gameElement._game.field.width -1) +
|
| - GameElement._edgeOffset;
|
| - final bottomBgLoc = SquareElement._size * (_gameElement._game.field.height -1) +
|
| - GameElement._edgeOffset;
|
| -
|
| - ctx.save();
|
| - ctx.translate(_gameElement._scaledBoardOffset.x, _gameElement._scaledBoardOffset.y);
|
| -
|
| - _textureData.drawTextureKeyAt(ctx, 'game_board_corner_top_left.png');
|
| -
|
| - _textureData.drawTextureKeyAt(ctx, 'game_board_corner_top_right.png',
|
| - new Coordinate(rightBgLoc, 0));
|
| -
|
| - _textureData.drawTextureKeyAt(ctx, 'game_board_corner_bottom_left.png',
|
| - new Coordinate(0, bottomBgLoc));
|
| - _textureData.drawTextureKeyAt(ctx, 'game_board_corner_bottom_right.png',
|
| - new Coordinate(rightBgLoc, bottomBgLoc));
|
| -
|
| - for (var i = 1; i < _gameElement._game.field.width - 1; i++) {
|
| - final xLoc = SquareElement._size * i + GameElement._edgeOffset;
|
| - _textureData.drawTextureKeyAt(ctx, 'game_board_side_top.png',
|
| - new Coordinate(xLoc, 0));
|
| - _textureData.drawTextureKeyAt(ctx, 'game_board_side_bottom.png',
|
| - new Coordinate(xLoc, bottomBgLoc));
|
| - }
|
| -
|
| - for (var i = 1; i < _gameElement._game.field.height - 1; i++) {
|
| - final yLoc = SquareElement._size * i + GameElement._edgeOffset;
|
| - _textureData.drawTextureKeyAt(ctx, 'game_board_side_left.png',
|
| - new Coordinate(0, yLoc));
|
| - _textureData.drawTextureKeyAt(ctx, 'game_board_side_right.png',
|
| - new Coordinate(rightBgLoc, yLoc));
|
| - }
|
| -
|
| - ctx.restore();
|
| -
|
| - //
|
| - // start drawing corners
|
| - //
|
| -
|
| - ctx.save();
|
| - // top left
|
| - ctx.transform(_gameElement._scale, 0, 0, _gameElement._scale, 0, 0);
|
| - _drawCorner(ctx);
|
| -
|
| - // right flip
|
| - ctx.save();
|
| - ctx.transform(-1, 0, 0, 1, GameElement._backgroundSize.width, 0);
|
| - _drawCorner(ctx);
|
| -
|
| - // nested bottom, right flip
|
| - ctx.transform(1, 0, 0, -1, 0, GameElement._backgroundSize.height);
|
| - _drawCorner(ctx);
|
| -
|
| - ctx.restore();
|
| -
|
| - // bottom left
|
| - ctx.transform(1, 0, 0, -1, 0, GameElement._backgroundSize.height);
|
| - _drawCorner(ctx);
|
| -
|
| - ctx.restore();
|
| -
|
| - //
|
| - // end drawing corners
|
| - //
|
| - }
|
| -
|
| - void _drawCorner(CanvasRenderingContext2D ctx) {
|
| - _textureData.drawTextureKeyAt(ctx, 'background_top_left.png');
|
| - _textureData.drawTextureKeyAt(ctx, 'background_side_left.png',
|
| - new Coordinate(0, GameElement._boardOffset.y));
|
| - }
|
| -
|
| - GameElement get _gameElement => (parent as CanvasThing).parent;
|
| -
|
| - TextureData get _textureData => _gameElement._textureData;
|
| -}
|
|
|