Index: samples/pop_pop_win/lib/src/canvas/game_audio.dart |
diff --git a/samples/pop_pop_win/lib/src/canvas/game_audio.dart b/samples/pop_pop_win/lib/src/canvas/game_audio.dart |
deleted file mode 100644 |
index c4513dfe38cf284d6a41748b1dfb936e8966dba6..0000000000000000000000000000000000000000 |
--- a/samples/pop_pop_win/lib/src/canvas/game_audio.dart |
+++ /dev/null |
@@ -1,24 +0,0 @@ |
-part of pop_pop_win.canvas; |
- |
-class GameAudio { |
- static const String WIN = 'win', CLICK = 'click', POP = 'Pop', FLAG = 'flag', |
- UNFLAG = 'unflag', BOMB = 'Bomb', THROW_DART = 'throw'; |
- |
- static final EventHandle<String> _audioEventHandle = new EventHandle<String>(); |
- |
- static Stream<String> get audioEvent => _audioEventHandle.stream; |
- |
- static void win() => _audioEventHandle.add(WIN); |
- |
- static void click() => _audioEventHandle.add(CLICK); |
- |
- static void pop() => _audioEventHandle.add(POP); |
- |
- static void flag() => _audioEventHandle.add(FLAG); |
- |
- static void unflag() => _audioEventHandle.add(UNFLAG); |
- |
- static void bomb() => _audioEventHandle.add(BOMB); |
- |
- static void throwDart() => _audioEventHandle.add(THROW_DART); |
-} |