Index: tools/gpu/FenceSync.h |
diff --git a/tools/gpu/FenceSync.h b/tools/gpu/FenceSync.h |
deleted file mode 100644 |
index c3f1182621e08bd07bfdb18ca54f735d3d5899e3..0000000000000000000000000000000000000000 |
--- a/tools/gpu/FenceSync.h |
+++ /dev/null |
@@ -1,34 +0,0 @@ |
-/* |
- * Copyright 2016 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef FenceSync_DEFINED |
-#define FenceSync_DEFINED |
- |
-#include "SkTypes.h" |
- |
-namespace sk_gpu_test { |
- |
-using PlatformFence = intptr_t; |
-static constexpr PlatformFence kInvalidPlatformFence = 0; |
- |
-/* |
- * This class provides an interface to interact with fence syncs. A fence sync is an object that the |
- * client can insert into the GPU command stream, and then at any future time, wait until all |
- * commands that were issued before the fence have completed. |
- */ |
-class FenceSync { |
-public: |
- virtual PlatformFence SK_WARN_UNUSED_RESULT insertFence() const = 0; |
- virtual bool waitFence(PlatformFence) const = 0; |
- virtual void deleteFence(PlatformFence) const = 0; |
- |
- virtual ~FenceSync() {} |
-}; |
- |
-} |
- |
-#endif |