Index: third_party/WebKit/Source/modules/webaudio/DeferredTaskHandler.h |
diff --git a/third_party/WebKit/Source/modules/webaudio/DeferredTaskHandler.h b/third_party/WebKit/Source/modules/webaudio/DeferredTaskHandler.h |
index ad4ad2b8eddf5fc875b534fc4fc81b8638f7fc08..2de1cbfd99f09a1c979398724a8d6f49db58e1df 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/DeferredTaskHandler.h |
+++ b/third_party/WebKit/Source/modules/webaudio/DeferredTaskHandler.h |
@@ -47,10 +47,11 @@ class AudioSummingJunction; |
// DeferredTaskHandler manages the major part of pre- and post- rendering tasks, |
// and provides a lock mechanism against the audio rendering graph. A |
-// DeferredTaskHandler object is created when an BaseAudioContext object is created. |
+// DeferredTaskHandler object is created when an BaseAudioContext object is |
+// created. |
// |
-// DeferredTaskHandler outlives the BaseAudioContext only if all of the following |
-// conditions match: |
+// DeferredTaskHandler outlives the BaseAudioContext only if all of the |
+// following conditions match: |
// - An audio rendering thread is running, |
// - It is requested to stop, |
// - The audio rendering thread calls requestToDeleteHandlersOnMainThread(), |
@@ -66,8 +67,8 @@ class MODULES_EXPORT DeferredTaskHandler final |
void handleDeferredTasks(); |
void contextWillBeDestroyed(); |
- // BaseAudioContext can pull node(s) at the end of each render quantum even when |
- // they are not connected to any downstream nodes. These two methods are |
+ // BaseAudioContext can pull node(s) at the end of each render quantum even |
+ // when they are not connected to any downstream nodes. These two methods are |
// called by the nodes who want to add/remove themselves into/from the |
// automatic pull lists. |
void addAutomaticPullNode(AudioHandler*); |
@@ -88,7 +89,8 @@ class MODULES_EXPORT DeferredTaskHandler final |
// Only accessed when the graph lock is held. |
void markSummingJunctionDirty(AudioSummingJunction*); |
- // Only accessed when the graph lock is held. Must be called on the main thread. |
+ // Only accessed when the graph lock is held. Must be called on the main |
+ // thread. |
void removeMarkedSummingJunction(AudioSummingJunction*); |
void markAudioNodeOutputDirty(AudioNodeOutput*); |
@@ -177,7 +179,8 @@ class MODULES_EXPORT DeferredTaskHandler final |
// very start or end of the rendering quantum. |
HashSet<AudioHandler*> m_automaticPullNodes; |
Vector<AudioHandler*> m_renderingAutomaticPullNodes; |
- // m_automaticPullNodesNeedUpdating keeps track if m_automaticPullNodes is modified. |
+ // m_automaticPullNodesNeedUpdating keeps track if m_automaticPullNodes is |
+ // modified. |
bool m_automaticPullNodesNeedUpdating; |
// Collection of nodes where the channel count mode has changed. We want the |