| Index: third_party/WebKit/Source/modules/webaudio/GainNode.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/GainNode.h b/third_party/WebKit/Source/modules/webaudio/GainNode.h
|
| index 950a3fb99caa953803ece05af1f245d8a9e36c3c..4968f7f7ca8240ece5d7a01ad2c80d9e7c6147c5 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/GainNode.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/GainNode.h
|
| @@ -36,8 +36,9 @@ namespace blink {
|
| class BaseAudioContext;
|
| class GainOptions;
|
|
|
| -// GainNode is an AudioNode with one input and one output which applies a gain (volume) change to the audio signal.
|
| -// De-zippering (smoothing) is applied when the gain value is changed dynamically.
|
| +// GainNode is an AudioNode with one input and one output which applies a gain
|
| +// (volume) change to the audio signal. De-zippering (smoothing) is applied
|
| +// when the gain value is changed dynamically.
|
|
|
| class GainHandler final : public AudioHandler {
|
| public:
|
| @@ -48,7 +49,8 @@ class GainHandler final : public AudioHandler {
|
| // AudioHandler
|
| void process(size_t framesToProcess) override;
|
|
|
| - // Called in the main thread when the number of channels for the input may have changed.
|
| + // Called in the main thread when the number of channels for the input may
|
| + // have changed.
|
| void checkNumberOfChannelsForInput(AudioNodeInput*) override;
|
|
|
| private:
|
|
|