Index: third_party/WebKit/Source/modules/webaudio/GainNode.h |
diff --git a/third_party/WebKit/Source/modules/webaudio/GainNode.h b/third_party/WebKit/Source/modules/webaudio/GainNode.h |
index 950a3fb99caa953803ece05af1f245d8a9e36c3c..4968f7f7ca8240ece5d7a01ad2c80d9e7c6147c5 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/GainNode.h |
+++ b/third_party/WebKit/Source/modules/webaudio/GainNode.h |
@@ -36,8 +36,9 @@ namespace blink { |
class BaseAudioContext; |
class GainOptions; |
-// GainNode is an AudioNode with one input and one output which applies a gain (volume) change to the audio signal. |
-// De-zippering (smoothing) is applied when the gain value is changed dynamically. |
+// GainNode is an AudioNode with one input and one output which applies a gain |
+// (volume) change to the audio signal. De-zippering (smoothing) is applied |
+// when the gain value is changed dynamically. |
class GainHandler final : public AudioHandler { |
public: |
@@ -48,7 +49,8 @@ class GainHandler final : public AudioHandler { |
// AudioHandler |
void process(size_t framesToProcess) override; |
- // Called in the main thread when the number of channels for the input may have changed. |
+ // Called in the main thread when the number of channels for the input may |
+ // have changed. |
void checkNumberOfChannelsForInput(AudioNodeInput*) override; |
private: |