| Index: third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h b/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
|
| index fc6f911d4ff0869160e44868eeaf001c38a83159..9fae8b64a98f5eabc5a816531308459b9b8f0254 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
|
| @@ -46,8 +46,9 @@ class AudioDestinationHandler : public AudioHandler, public AudioIOCallback {
|
| void process(size_t) final {
|
| } // we're pulled by hardware so this is never called
|
|
|
| - // The audio hardware calls render() to get the next render quantum of audio into destinationBus.
|
| - // It will optionally give us local/live audio input in sourceBus (if it's not 0).
|
| + // The audio hardware calls render() to get the next render quantum of audio
|
| + // into destinationBus. It will optionally give us local/live audio input in
|
| + // sourceBus (if it's not 0).
|
| void render(AudioBus* sourceBus,
|
| AudioBus* destinationBus,
|
| size_t numberOfFrames) final;
|
| @@ -65,8 +66,9 @@ class AudioDestinationHandler : public AudioHandler, public AudioIOCallback {
|
| virtual void stopRendering() = 0;
|
|
|
| protected:
|
| - // LocalAudioInputProvider allows us to expose an AudioSourceProvider for local/live audio input.
|
| - // If there is local/live audio input, we call set() with the audio input data every render quantum.
|
| + // LocalAudioInputProvider allows us to expose an AudioSourceProvider for
|
| + // local/live audio input. If there is local/live audio input, we call set()
|
| + // with the audio input data every render quantum.
|
| class LocalAudioInputProvider final : public AudioSourceProvider {
|
| public:
|
| LocalAudioInputProvider()
|
|
|