Index: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h |
index 7f7a1a7b5eae628fd088ea777c9e4dc5fe5de2ad..70bb5c70207b4a46a4f7aa0ad60e6eafffa36160 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h |
@@ -82,12 +82,14 @@ class WebGLFramebuffer final : public WebGLContextObject { |
WebGLRenderbuffer*); |
// If an object is attached to the currently bound framebuffer, remove it. |
void removeAttachmentFromBoundFramebuffer(GLenum target, WebGLSharedObject*); |
- // If a given attachment point for the currently bound framebuffer is not null, remove the attached object. |
+ // If a given attachment point for the currently bound framebuffer is not |
+ // null, remove the attached object. |
void removeAttachmentFromBoundFramebuffer(GLenum target, GLenum attachment); |
WebGLSharedObject* getAttachmentObject(GLenum) const; |
// WebGL 1 specific: |
- // 1) can't allow depth_stencil for depth/stencil attachments, and vice versa. |
+ // 1) can't allow depth_stencil for depth/stencil attachments, and vice |
+ // versa. |
// 2) no conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments. |
GLenum checkDepthStencilStatus(const char** reason) const; |
@@ -126,7 +128,8 @@ class WebGLFramebuffer final : public WebGLContextObject { |
// attach 'attachment' at 'attachmentPoint'. |
void attach(GLenum target, GLenum attachment, GLenum attachmentPoint); |
- // Check if a new drawBuffers call should be issued. This is called when we add or remove an attachment. |
+ // Check if a new drawBuffers call should be issued. This is called when we |
+ // add or remove an attachment. |
void drawBuffersIfNecessary(bool force); |
GLuint m_object; |