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Unified Diff: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h

Issue 2389203002: reflow comments in modules/webgl (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
index 7f7a1a7b5eae628fd088ea777c9e4dc5fe5de2ad..70bb5c70207b4a46a4f7aa0ad60e6eafffa36160 100644
--- a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
+++ b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
@@ -82,12 +82,14 @@ class WebGLFramebuffer final : public WebGLContextObject {
WebGLRenderbuffer*);
// If an object is attached to the currently bound framebuffer, remove it.
void removeAttachmentFromBoundFramebuffer(GLenum target, WebGLSharedObject*);
- // If a given attachment point for the currently bound framebuffer is not null, remove the attached object.
+ // If a given attachment point for the currently bound framebuffer is not
+ // null, remove the attached object.
void removeAttachmentFromBoundFramebuffer(GLenum target, GLenum attachment);
WebGLSharedObject* getAttachmentObject(GLenum) const;
// WebGL 1 specific:
- // 1) can't allow depth_stencil for depth/stencil attachments, and vice versa.
+ // 1) can't allow depth_stencil for depth/stencil attachments, and vice
+ // versa.
// 2) no conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments.
GLenum checkDepthStencilStatus(const char** reason) const;
@@ -126,7 +128,8 @@ class WebGLFramebuffer final : public WebGLContextObject {
// attach 'attachment' at 'attachmentPoint'.
void attach(GLenum target, GLenum attachment, GLenum attachmentPoint);
- // Check if a new drawBuffers call should be issued. This is called when we add or remove an attachment.
+ // Check if a new drawBuffers call should be issued. This is called when we
+ // add or remove an attachment.
void drawBuffersIfNecessary(bool force);
GLuint m_object;

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