| Index: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
|
| index 7f7a1a7b5eae628fd088ea777c9e4dc5fe5de2ad..70bb5c70207b4a46a4f7aa0ad60e6eafffa36160 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h
|
| @@ -82,12 +82,14 @@ class WebGLFramebuffer final : public WebGLContextObject {
|
| WebGLRenderbuffer*);
|
| // If an object is attached to the currently bound framebuffer, remove it.
|
| void removeAttachmentFromBoundFramebuffer(GLenum target, WebGLSharedObject*);
|
| - // If a given attachment point for the currently bound framebuffer is not null, remove the attached object.
|
| + // If a given attachment point for the currently bound framebuffer is not
|
| + // null, remove the attached object.
|
| void removeAttachmentFromBoundFramebuffer(GLenum target, GLenum attachment);
|
| WebGLSharedObject* getAttachmentObject(GLenum) const;
|
|
|
| // WebGL 1 specific:
|
| - // 1) can't allow depth_stencil for depth/stencil attachments, and vice versa.
|
| + // 1) can't allow depth_stencil for depth/stencil attachments, and vice
|
| + // versa.
|
| // 2) no conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments.
|
| GLenum checkDepthStencilStatus(const char** reason) const;
|
|
|
| @@ -126,7 +128,8 @@ class WebGLFramebuffer final : public WebGLContextObject {
|
| // attach 'attachment' at 'attachmentPoint'.
|
| void attach(GLenum target, GLenum attachment, GLenum attachmentPoint);
|
|
|
| - // Check if a new drawBuffers call should be issued. This is called when we add or remove an attachment.
|
| + // Check if a new drawBuffers call should be issued. This is called when we
|
| + // add or remove an attachment.
|
| void drawBuffersIfNecessary(bool force);
|
|
|
| GLuint m_object;
|
|
|