DescriptionDisable GPU acceleration on 2D canvas when readbacks are needed
We are already disabling GPU acceleration to avoid readbacks caused
by calls to getImageData. This change applies the same principle
to canvas-to-canvas drawImage calls in order to avoid probable
future readbacks.
BUG=652126, 651517, 650116, 642539, 640144
Committed: https://crrev.com/2b0d65c9311d7e87784e90d60bfc68efb5f03555
Cr-Commit-Position: refs/heads/master@{#422848}
Patch Set 1 #Patch Set 2 : fixed tests #
Total comments: 2
Messages
Total messages: 17 (9 generated)
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