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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ExpensiveCanvasHeuristicParameters_h | 5 #ifndef ExpensiveCanvasHeuristicParameters_h |
6 #define ExpensiveCanvasHeuristicParameters_h | 6 #define ExpensiveCanvasHeuristicParameters_h |
7 | 7 |
8 namespace blink { | 8 namespace blink { |
9 | 9 |
10 namespace ExpensiveCanvasHeuristicParameters { | 10 namespace ExpensiveCanvasHeuristicParameters { |
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60 // lists. Rationale: The allocation of large textures for canvas | 60 // lists. Rationale: The allocation of large textures for canvas |
61 // tends to starve the compositor, and increase the probability of | 61 // tends to starve the compositor, and increase the probability of |
62 // failure of subsequent allocations required for double buffering. | 62 // failure of subsequent allocations required for double buffering. |
63 PreferDisplayListOverGpuSizeThreshold = 4096 * 4096, | 63 PreferDisplayListOverGpuSizeThreshold = 4096 * 4096, |
64 | 64 |
65 // Disable Acceleration heuristic parameters | 65 // Disable Acceleration heuristic parameters |
66 //=========================================== | 66 //=========================================== |
67 | 67 |
68 GetImageDataForcesNoAcceleration = 1, | 68 GetImageDataForcesNoAcceleration = 1, |
69 | 69 |
70 // Whan a canvas is used as a source image, if its destination is | |
71 // non-accelerated and the source canvas is accelerated, a readback | |
72 // from the gpu is necessary. This option cause the source canvas to | |
Stephen White
2016/10/04 18:40:14
Nit: cause -> causes
| |
73 // switch to non-accelerated when this situation is encountered to | |
74 // prevent future canvas to canvas draws from requiring a readback. | |
Stephen White
2016/10/04 18:40:14
uNit: "canvas to canvas" -> "canvas-to-canvas"
| |
75 DisableAccelerationToAvoidReadbacks = 1, | |
76 | |
70 // When drawing very large images to canvases, there is a point where | 77 // When drawing very large images to canvases, there is a point where |
71 // GPU acceleration becomes inefficient due to texture upload overhead, | 78 // GPU acceleration becomes inefficient due to texture upload overhead, |
72 // especially when the image is large enough that it is likely to | 79 // especially when the image is large enough that it is likely to |
73 // monopolize the texture cache, and when it is being downsized to the | 80 // monopolize the texture cache, and when it is being downsized to the |
74 // point that few of the upload texels are actually sampled. When both | 81 // point that few of the upload texels are actually sampled. When both |
75 // of these conditions are met, we disable acceleration. | 82 // of these conditions are met, we disable acceleration. |
76 DrawImageTextureUploadSoftSizeLimit = 4096 * 4096, | 83 DrawImageTextureUploadSoftSizeLimit = 4096 * 4096, |
77 DrawImageTextureUploadSoftSizeLimitScaleThreshold = 4, | 84 DrawImageTextureUploadSoftSizeLimitScaleThreshold = 4, |
78 DrawImageTextureUploadHardSizeLimit = 8192 * 8192, | 85 DrawImageTextureUploadHardSizeLimit = 8192 * 8192, |
79 | 86 |
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176 // before the rendering pipeline may be switched. Having this set | 183 // before the rendering pipeline may be switched. Having this set |
177 // to more than 1 increases the sample size of usage data before a | 184 // to more than 1 increases the sample size of usage data before a |
178 // decision is made, improving the accuracy of heuristics. | 185 // decision is made, improving the accuracy of heuristics. |
179 const int MinFramesBeforeSwitch = 3; | 186 const int MinFramesBeforeSwitch = 3; |
180 | 187 |
181 } // namespace ExpensiveCanvasHeuristicParameters | 188 } // namespace ExpensiveCanvasHeuristicParameters |
182 | 189 |
183 } // namespace blink | 190 } // namespace blink |
184 | 191 |
185 #endif | 192 #endif |
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