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Unified Diff: src/sksl/sksl_frag.include

Issue 2387643003: Revert of Turned on SkSL->GLSL compiler (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: src/sksl/sksl_frag.include
diff --git a/src/sksl/sksl_frag.include b/src/sksl/sksl_frag.include
index ed63d4af1631d3e742123b0bf95e85a9e7589c73..123c3393a20c5a3573e8239ab7336cc841cfb29c 100644
--- a/src/sksl/sksl_frag.include
+++ b/src/sksl/sksl_frag.include
@@ -4,16 +4,5 @@
layout(builtin=15) in vec4 gl_FragCoord;
-// 9999 is a temporary value that causes us to ignore these declarations beyond
-// adding them to the symbol table. This works fine in GLSL (where they do not
-// require any further handling) but will fail in SPIR-V. We'll have a better
-// solution for this soon.
-layout(builtin=9999) vec4 gl_LastFragData[1];
-layout(builtin=9999) vec4 gl_LastFragColor;
-layout(builtin=9999) vec4 gl_LastFragColorARM;
-layout(builtin=9999) int gl_SampleMaskIn[];
-layout(builtin=9999) out int gl_SampleMask[];
+)
-layout(location=0,index=0,builtin=10001) out vec4 sk_FragColor;
-
-)
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