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Unified Diff: src/sksl/sksl.include

Issue 2387643003: Revert of Turned on SkSL->GLSL compiler (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: src/sksl/sksl.include
diff --git a/src/sksl/sksl.include b/src/sksl/sksl.include
index 6dc1ff8cf2a2a550177856883427bd565ed9372a..4fd5511ee3f6799e37ed6a4ec623e8c092177d1b 100644
--- a/src/sksl/sksl.include
+++ b/src/sksl/sksl.include
@@ -244,8 +244,6 @@
$gvec4 texture($gsampler1D sampler, float P);
$gvec4 texture($gsampler1D sampler, float P, float bias);
$gvec4 texture($gsampler2D sampler, vec2 P);
-vec4 texture(samplerExternalOES sampler, vec2 P, float bias);
-vec4 texture(samplerExternalOES sampler, vec2 P);
$gvec4 texture($gsampler2D sampler, vec2 P, float bias);
$gvec4 texture($gsampler3D sampler, vec3 P);
$gvec4 texture($gsampler3D sampler, vec3 P, float bias);
@@ -466,7 +464,6 @@
vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);
vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);
vec4 texture2D(sampler2D sampler, vec2 coord);
-vec4 texture2D(samplerExternalOES sampler, vec2 coord);
vec4 texture2D(sampler2D sampler, vec2 coord, float bias);
vec4 texture2DProj(sampler2D sampler, vec3 coord);
vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);
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