Index: third_party/WebKit/Source/core/svg/SVGAnimateMotionElement.cpp |
diff --git a/third_party/WebKit/Source/core/svg/SVGAnimateMotionElement.cpp b/third_party/WebKit/Source/core/svg/SVGAnimateMotionElement.cpp |
index b9ca17df7b6cafd9c4eb8042cc752c034b3ab695..7d467b58f0df4f01a4757b7605f58abd54c29a23 100644 |
--- a/third_party/WebKit/Source/core/svg/SVGAnimateMotionElement.cpp |
+++ b/third_party/WebKit/Source/core/svg/SVGAnimateMotionElement.cpp |
@@ -51,11 +51,13 @@ bool SVGAnimateMotionElement::hasValidAttributeType() { |
if (!targetElement) |
return false; |
- // We don't have a special attribute name to verify the animation type. Check the element name instead. |
+ // We don't have a special attribute name to verify the animation type. Check |
+ // the element name instead. |
if (!targetElement->isSVGGraphicsElement()) |
return false; |
// Spec: SVG 1.1 section 19.2.15 |
- // FIXME: svgTag is missing. Needs to be checked, if transforming <svg> could cause problems. |
+ // FIXME: svgTag is missing. Needs to be checked, if transforming <svg> could |
+ // cause problems. |
return ( |
isSVGGElement(*targetElement) || isSVGDefsElement(*targetElement) || |
isSVGUseElement(*targetElement) || isSVGImageElement(*targetElement) || |
@@ -207,8 +209,7 @@ void SVGAnimateMotionElement::calculateAnimatedValue(float percentage, |
unsigned repeatCount, |
SVGSMILElement*) { |
SVGElement* targetElement = this->targetElement(); |
- if (!targetElement) |
- return; |
+ DCHECK(targetElement); |
AffineTransform* transform = targetElement->animateMotionTransform(); |
if (!transform) |
return; |
@@ -261,7 +262,8 @@ void SVGAnimateMotionElement::calculateAnimatedValue(float percentage, |
} |
void SVGAnimateMotionElement::applyResultsToTarget() { |
- // We accumulate to the target element transform list so there is not much to do here. |
+ // We accumulate to the target element transform list so there is not much to |
+ // do here. |
SVGElement* targetElement = this->targetElement(); |
if (!targetElement) |
return; |