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Unified Diff: third_party/WebKit/Source/core/svg/SVGAnimateElement.cpp

Issue 2386013002: Hoist target element null-checks out of SVGAnimateElement::calculate* (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/core/svg/SVGAnimateElement.cpp
diff --git a/third_party/WebKit/Source/core/svg/SVGAnimateElement.cpp b/third_party/WebKit/Source/core/svg/SVGAnimateElement.cpp
index 6a34ed5ed3b7f5a5d35a81febae89e9899359206..bd11907d13624b8e09e526f59d96e7cefeaf9ddd 100644
--- a/third_party/WebKit/Source/core/svg/SVGAnimateElement.cpp
+++ b/third_party/WebKit/Source/core/svg/SVGAnimateElement.cpp
@@ -134,9 +134,9 @@ SVGPropertyBase* SVGAnimateElement::adjustForInheritance(
void SVGAnimateElement::calculateAnimatedValue(float percentage,
unsigned repeatCount,
SVGSMILElement* resultElement) {
- ASSERT(resultElement);
- SVGElement* targetElement = this->targetElement();
- if (!targetElement || !isSVGAnimateElement(*resultElement))
+ DCHECK(resultElement);
+ DCHECK(targetElement());
+ if (!isSVGAnimateElement(*resultElement))
return;
ASSERT(percentage >= 0 && percentage <= 1);
@@ -160,6 +160,7 @@ void SVGAnimateElement::calculateAnimatedValue(float percentage,
percentage = percentage < 0.5 ? 0 : 1;
// Target element might have changed.
+ SVGElement* targetElement = this->targetElement();
m_animator.setContextElement(targetElement);
// Values-animation accumulates using the last values entry corresponding to
@@ -191,10 +192,7 @@ bool SVGAnimateElement::calculateToAtEndOfDurationValue(
bool SVGAnimateElement::calculateFromAndToValues(const String& fromString,
const String& toString) {
- SVGElement* targetElement = this->targetElement();
- if (!targetElement)
- return false;
-
+ DCHECK(targetElement());
m_fromProperty = m_animator.createPropertyForAnimation(fromString);
m_fromPropertyValueType = propertyValueType(attributeName(), fromString);
m_toProperty = m_animator.createPropertyForAnimation(toString);
@@ -204,9 +202,7 @@ bool SVGAnimateElement::calculateFromAndToValues(const String& fromString,
bool SVGAnimateElement::calculateFromAndByValues(const String& fromString,
const String& byString) {
- SVGElement* targetElement = this->targetElement();
- if (!targetElement)
- return false;
+ DCHECK(targetElement());
if (getAnimationMode() == ByAnimation && !isAdditive())
return false;
@@ -223,7 +219,7 @@ bool SVGAnimateElement::calculateFromAndByValues(const String& fromString,
m_fromPropertyValueType = propertyValueType(attributeName(), fromString);
m_toProperty = m_animator.createPropertyForAnimation(byString);
m_toPropertyValueType = propertyValueType(attributeName(), byString);
- m_toProperty->add(m_fromProperty, targetElement);
+ m_toProperty->add(m_fromProperty, targetElement());
return true;
}
@@ -359,15 +355,13 @@ bool SVGAnimateElement::isAdditive() {
float SVGAnimateElement::calculateDistance(const String& fromString,
const String& toString) {
+ DCHECK(targetElement());
// FIXME: A return value of float is not enough to support paced animations on
// lists.
- SVGElement* targetElement = this->targetElement();
- if (!targetElement)
- return -1;
SVGPropertyBase* fromValue =
m_animator.createPropertyForAnimation(fromString);
SVGPropertyBase* toValue = m_animator.createPropertyForAnimation(toString);
- return fromValue->calculateDistance(toValue, targetElement);
+ return fromValue->calculateDistance(toValue, targetElement());
}
void SVGAnimateElement::setTargetElement(SVGElement* target) {
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