| Index: third_party/WebKit/Source/platform/audio/DynamicsCompressor.h
|
| diff --git a/third_party/WebKit/Source/platform/audio/DynamicsCompressor.h b/third_party/WebKit/Source/platform/audio/DynamicsCompressor.h
|
| index 18280bb797a9faad3119f9c6d3c1cac1350bec70..09b9c20473360725ea28563bcc9ef8a4587bca26 100644
|
| --- a/third_party/WebKit/Source/platform/audio/DynamicsCompressor.h
|
| +++ b/third_party/WebKit/Source/platform/audio/DynamicsCompressor.h
|
| @@ -40,10 +40,10 @@ namespace blink {
|
|
|
| class AudioBus;
|
|
|
| -// DynamicsCompressor implements a flexible audio dynamics compression effect such as
|
| -// is commonly used in musical production and game audio. It lowers the volume
|
| -// of the loudest parts of the signal and raises the volume of the softest parts,
|
| -// making the sound richer, fuller, and more controlled.
|
| +// DynamicsCompressor implements a flexible audio dynamics compression effect
|
| +// such as is commonly used in musical production and game audio. It lowers the
|
| +// volume of the loudest parts of the signal and raises the volume of the
|
| +// softest parts, making the sound richer, fuller, and more controlled.
|
|
|
| class PLATFORM_EXPORT DynamicsCompressor {
|
| USING_FAST_MALLOC(DynamicsCompressor);
|
|
|