| Index: third_party/WebKit/Source/platform/audio/DynamicsCompressor.cpp
|
| diff --git a/third_party/WebKit/Source/platform/audio/DynamicsCompressor.cpp b/third_party/WebKit/Source/platform/audio/DynamicsCompressor.cpp
|
| index bf71496b3594742d4342e8c2cb3552540ff09e14..8122d88973c0b6f9e50c2b635a4c804deb25db19 100644
|
| --- a/third_party/WebKit/Source/platform/audio/DynamicsCompressor.cpp
|
| +++ b/third_party/WebKit/Source/platform/audio/DynamicsCompressor.cpp
|
| @@ -91,8 +91,10 @@ float DynamicsCompressor::parameterValue(unsigned parameterID) {
|
| void DynamicsCompressor::process(const AudioBus* sourceBus,
|
| AudioBus* destinationBus,
|
| unsigned framesToProcess) {
|
| - // Though numberOfChannels is retrived from destinationBus, we still name it numberOfChannels instead of numberOfDestinationChannels.
|
| - // It's because we internally match sourceChannels's size to destinationBus by channel up/down mix. Thus we need numberOfChannels
|
| + // Though numberOfChannels is retrived from destinationBus, we still name it
|
| + // numberOfChannels instead of numberOfDestinationChannels. It's because we
|
| + // internally match sourceChannels's size to destinationBus by channel
|
| + // up/down mix. Thus we need numberOfChannels
|
| // to do the loop work for both m_sourceChannels and m_destinationChannels.
|
|
|
| unsigned numberOfChannels = destinationBus->numberOfChannels();
|
| @@ -112,7 +114,8 @@ void DynamicsCompressor::process(const AudioBus* sourceBus,
|
| if (numberOfSourceChannels > 1)
|
| m_sourceChannels[1] = sourceBus->channel(1)->data();
|
| else
|
| - // Simply duplicate mono channel input data to right channel for stereo processing.
|
| + // Simply duplicate mono channel input data to right channel for stereo
|
| + // processing.
|
| m_sourceChannels[1] = m_sourceChannels[0];
|
|
|
| break;
|
| @@ -144,7 +147,8 @@ void DynamicsCompressor::process(const AudioBus* sourceBus,
|
| float releaseTime = parameterValue(ParamRelease);
|
| float preDelayTime = parameterValue(ParamPreDelay);
|
|
|
| - // This is effectively a master volume on the compressed signal (pre-blending).
|
| + // This is effectively a master volume on the compressed signal
|
| + // (pre-blending).
|
| float dbPostGain = parameterValue(ParamPostGain);
|
|
|
| // Linear blending value from dry to completely processed (0 -> 1)
|
|
|